mirror of https://github.com/PrimeDecomp/prime.git
Refactor `new` usage to `rs_new`
Former-commit-id: cbf7b415ed96fe9ad0a0a9a11cc1ffb18b5c07da
This commit is contained in:
parent
2d4ba7275f
commit
cc41943a2a
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@ -29,8 +29,7 @@ void* operator new(size_t sz, const char*, const char*);
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void* operator new[](size_t sz, const char*, const char*);
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// TODO remove
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inline void* operator new(size_t sz) { return operator new(sz, "??(??)", nullptr); }
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inline void* operator new[](size_t sz) { return operator new[](sz, "??(??)", nullptr); }
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//inline void* operator new(size_t sz) { return operator new(sz, "??(??)", nullptr); }
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#else
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/*__attribute__((weak)) void* operator new(size_t sz) { return operator new(sz, "??(??)", nullptr); }
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__attribute__((weak)) void* operator new[](size_t sz) {
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@ -44,7 +43,7 @@ inline void* operator new(size_t n, void* ptr) { return ptr; };
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#ifdef __MWERKS__
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inline void operator delete(void* ptr) { CMemory::Free(ptr); }
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inline void operator delete[](void* ptr) { CMemory::Free(ptr); }
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#define NEW new ("??(??)", nullptr)
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#define rs_new new ("??(??)", nullptr)
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#else
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__attribute__((weak)) void operator delete(void* ptr) { CMemory::Free(ptr); }
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__attribute__((weak)) void operator delete[](void* ptr) { CMemory::Free(ptr); }
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@ -38,11 +38,11 @@ public:
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T* Owned() { return static_cast< T* >(m_objPtr); }
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static rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetNewDerivedObject(T* obj) {
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return new TObjOwnerDerivedFromIObj< T >(obj);
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return rs_new TObjOwnerDerivedFromIObj< T >(obj);
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}
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static rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > >
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GetNewDerivedObject(const rstl::auto_ptr< T >& obj) {
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return new TObjOwnerDerivedFromIObj< T >(obj);
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return rs_new TObjOwnerDerivedFromIObj< T >(obj);
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}
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private:
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@ -2,6 +2,7 @@
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#define _RSTL_RC_PTR
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#include "types.h"
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#include "rstl/rmemory_allocator.hpp"
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namespace rstl {
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class CRefData {
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@ -25,7 +26,7 @@ template < typename T >
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class rc_ptr {
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public:
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rc_ptr() : x0_refData(&CRefData::sNull) { x0_refData->AddRef(); }
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rc_ptr(const T* ptr) : x0_refData(new CRefData(ptr)) {}
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rc_ptr(const T* ptr) : x0_refData(rs_new CRefData(ptr)) {}
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rc_ptr(const rc_ptr& other) : x0_refData(other.x0_refData) { x0_refData->AddRef(); }
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~rc_ptr() { ReleaseData(); }
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T* GetPtr() const { return static_cast< T* >(x0_refData->GetPtr()); }
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@ -15,7 +15,7 @@ struct rmemory_allocator {
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if (size == 0) {
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out = nullptr;
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} else {
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out = reinterpret_cast< T* >(NEW uchar[size]);
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out = reinterpret_cast< T* >(rs_new uchar[size]);
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}
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}
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// TODO: this fixes a regswap in vector::reserve
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@ -25,7 +25,7 @@ struct rmemory_allocator {
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if (size == 0) {
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return nullptr;
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} else {
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return reinterpret_cast< T* >(NEW uchar[size]);
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return reinterpret_cast< T* >(rs_new uchar[size]);
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}
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}
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template < typename T >
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@ -25,20 +25,20 @@ CGuiLight* CGuiLight::Create(CGuiFrame* parent, CInputStream& in, IObjectStore*
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lt.SetAngleAttenuation(angC, angL, angQ);
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lt.SetLightId(lightId);
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ret = new CGuiLight(parms, lt);
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ret = rs_new CGuiLight(parms, lt);
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break;
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}
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case kLT_Point: {
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CLight lt = CLight::BuildPoint(CVector3f::Zero(), color);
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lt.SetAttenuation(distC, distL, distQ);
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lt.SetLightId(lightId);
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ret = new CGuiLight(parms, lt);
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ret = rs_new CGuiLight(parms, lt);
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break;
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}
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case kLT_Directional: {
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CLight lt = CLight::BuildDirectional(CVector3f::Zero(), color);
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lt.SetLightId(lightId);
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ret = new CGuiLight(parms, lt);
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ret = rs_new CGuiLight(parms, lt);
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break;
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}
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default:
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@ -10,8 +10,8 @@ CGuiSys* CGuiSys::spGuiSys = nullptr;
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CGuiSys::CGuiSys(IFactory* factory, CSimplePool* pool, EUsageMode mode)
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: x0_resFactory(factory), x4_resStore(pool), x8_mode(mode) {
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AddFactories(x8_mode);
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xc_textExecuteBuffer = new CTextExecuteBuffer();
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x10_textParser = new CTextParser(*pool);
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xc_textExecuteBuffer = rs_new CTextExecuteBuffer();
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x10_textParser = rs_new CTextParser(*pool);
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CGuiTextSupport::Initialize(xc_textExecuteBuffer.get(), x10_textParser.get());
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}
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@ -36,5 +36,5 @@ CFactoryFnReturn::CFactoryFnReturn(CDependencyGroup* ptr)
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CFactoryFnReturn FDependencyGroupFactory(const SObjectTag& tag, CInputStream& in,
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const CVParamTransfer& xfer) {
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return new CDependencyGroup(in);
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return rs_new CDependencyGroup(in);
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}
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@ -6,7 +6,7 @@ CToken::CToken(CObjectReference* ref) : x0_objRef(ref), x4_lockHeld(false) {
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}
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CToken::CToken(IObj* obj)
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: x0_objRef(NEW CObjectReference(obj)), x4_lockHeld(false) {
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: x0_objRef(rs_new CObjectReference(obj)), x4_lockHeld(false) {
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x0_objRef->AddReference();
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Lock();
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}
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@ -127,7 +127,7 @@ void CDvdFile::TryARAMFile() {
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if (CARAMManager::GetInvalidAlloc() == x4_) {
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return;
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}
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xc_ = NEW CDvdFileARAM();
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xc_ = rs_new CDvdFileARAM();
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CDvdFileARAM* arfile = xc_.get();
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arfile->x5c_file = this;
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arfile->x78_ = true;
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@ -254,10 +254,10 @@ CDvdRequest* CDvdFile::AsyncSeekRead(void* dest, uint len, ESeekOrigin origin, i
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if (x8_) {
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int roundedLen = (len + 31) & ~31;
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DCFlushRange(dest, roundedLen);
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request = NEW CARAMDvdRequest(
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request = rs_new CARAMDvdRequest(
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CARAMManager::DMAToMRAM(x4_ + x10_offset, dest, roundedLen, CARAMManager::kDMAPrio_One));
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} else {
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CRealDvdRequest* req = NEW CRealDvdRequest();
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CRealDvdRequest* req = rs_new CRealDvdRequest();
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DVDFileInfo* info = req->FileInfo();
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DVDFastOpen(x0_fileEntry, info);
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DVDReadAsync(info, dest, (len + 31) & ~31, x10_offset, internalCallback);
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@ -12,7 +12,7 @@ IController::IController() {}
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IController::~IController() {}
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IController* IController::Create(const COsContext& ctx) {
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CDolphinController* cont = new CDolphinController();
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CDolphinController* cont = rs_new CDolphinController();
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cont->Initialize();
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return cont;
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}
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@ -9,7 +9,7 @@ CInputStream::CInputStream(int len)
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: x4_blockOffset(0)
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, x8_blockLen(0)
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, xc_len(len)
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, x10_ptr(new uchar[len])
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, x10_ptr(rs_new uchar[len])
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, x14_owned(true)
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, x18_readPosition(0)
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, x1c_bitWord(0)
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@ -11,7 +11,7 @@
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COutputStream::COutputStream(int len)
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: mUnwrittenLen(0)
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, mBufLen(len)
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, mBufPtr(len > 64 ? new uchar[len] : &mScratch[32 - (uintptr_t)(mScratch) % 31])
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, mBufPtr(len > 64 ? rs_new uchar[len] : &mScratch[32 - (uintptr_t)(mScratch) % 31])
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, mNumWrites(0)
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, mShiftRegister(0)
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, mShiftRegisterOffset(32) {}
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@ -3,9 +3,9 @@
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CZipInputStream::CZipInputStream(rstl::auto_ptr<CInputStream> in)
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: CInputStream(4096)
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, mCompBuf(new uchar[4096])
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, mCompBuf(rs_new uchar[4096])
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, mStream(in)
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, mZStream(new z_stream_s) {
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, mZStream(rs_new z_stream_s) {
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z_stream_s* zs = mZStream.get();
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zs->next_in = mCompBuf.get();
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mZStream->avail_in = 0;
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@ -7,7 +7,7 @@ static char* hack() {
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}
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void* CZipSupport::Alloc(void* ptr1, uint w1, uint w2) {
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return new uchar[w1 * w2];
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return rs_new uchar[w1 * w2];
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}
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void CZipSupport::Free(void* ptr1, void* ptr2) {
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@ -30,7 +30,7 @@ CStringTable::CStringTable(CInputStream& in) : x0_stringCount(0), x4_data(NULL)
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}
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uint dataLen = in.Get(TType< uint >());
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x4_data = new uchar[dataLen];
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x4_data = rs_new uchar[dataLen];
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in.ReadBytes(x4_data.get(), dataLen);
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}
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CFactoryFnReturn FStringTableFactory(const SObjectTag& tag, CInputStream& in,
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const CVParamTransfer& xfer) {
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return new CStringTable(in);
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return rs_new CStringTable(in);
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}
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@ -118,7 +118,7 @@ uint CLightParameters::GetFramesBetweenRecalculation(ELightRecalculationOptions
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rstl::auto_ptr< CActorLights > CLightParameters::MakeActorLights() const {
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rstl::auto_ptr< CActorLights > result;
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if (x1c_makeLights) {
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result = new CActorLights(GetFramesBetweenRecalculation(x24_lightRecalculation),
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result = rs_new CActorLights(GetFramesBetweenRecalculation(x24_lightRecalculation),
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x2c_lightingPositionOffset, x38_maxDynamicLights, x3c_maxAreaLights,
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CActorLights::kDefaultPositionUpdateThreshold, x1d_ambientChannelOverflow, x28_useLightSet == 1,
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x20_useWorldLighting == kLO_DisableWorld);
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@ -16,8 +16,8 @@ CExplosion::CExplosion(const TLockedToken< CGenDescription >& particle, TUniqueI
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const CEntityInfo& info, const rstl::string& name, const CTransform4f& xf,
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uint flags, const CVector3f& scale, const CColor& color)
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: CEffect(uid, info, active, name, xf)
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, xe8_particleGen(new CElementGen(TToken< CGenDescription >(particle), CElementGen::kMOT_Normal,
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flags & 0x2 ? CElementGen::kOSF_Two : CElementGen::kOSF_One))
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, xe8_particleGen(rs_new CElementGen(TToken< CGenDescription >(particle), CElementGen::kMOT_Normal,
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flags & 0x2 ? CElementGen::kOSF_Two : CElementGen::kOSF_One))
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, xec_explosionLight(kInvalidUniqueId)
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, xf0_sourceId(CToken(particle).GetTag().id)
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, xf4_24_renderThermalHot(flags & 0x4)
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@ -36,7 +36,7 @@ CExplosion::CExplosion(const TLockedToken< CElectricDescription >& electric, TUn
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const CTransform4f& xf, uint flags, const CVector3f& scale,
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const CColor& color)
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: CEffect(uid, info, active, name, xf)
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, xe8_particleGen(new CParticleElectric(electric))
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, xe8_particleGen(rs_new CParticleElectric(electric))
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, xec_explosionLight(kInvalidUniqueId)
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, xf0_sourceId(CToken(electric).GetTag().id)
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, xf4_24_renderThermalHot(flags & 0x4)
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@ -102,10 +102,10 @@ void CExplosion::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CSt
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if (xe8_particleGen->SystemHasLight()) {
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xec_explosionLight = mgr.AllocateUniqueId();
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uint sourceId = xf0_sourceId;
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mgr.AddObject(new CGameLight(xec_explosionLight, GetCurrentAreaId(), GetActive(),
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rstl::string_l("ExplodePLight_") + GetDebugName(),
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GetTransform(), GetUniqueId(), xe8_particleGen->GetLight(),
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sourceId, 1, 0.f));
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mgr.AddObject(rs_new CGameLight(xec_explosionLight, GetCurrentAreaId(), GetActive(),
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rstl::string_l("ExplodePLight_") + GetDebugName(),
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GetTransform(), GetUniqueId(), xe8_particleGen->GetLight(),
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sourceId, 1, 0.f));
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}
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break;
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case kSM_Deleted:
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@ -27,7 +27,7 @@ TUniqueId _initializeLight(const rstl::ncrc_ptr< CParticleGen >& system, CStateM
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TAreaId areaId, int lightId) {
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if (system->SystemHasLight()) {
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TUniqueId ret = stateMgr.AllocateUniqueId();
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stateMgr.AddObject(new CGameLight(
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stateMgr.AddObject(rs_new CGameLight(
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ret, areaId, false, rstl::string_l("ParticleLight"),
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CTransform4f(system->GetOrientation().BuildMatrix3f(), system->GetTranslation()),
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kInvalidUniqueId, system->GetLight(), lightId, 0, 0.f));
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@ -9,7 +9,7 @@ CArchitectureMessage MakeMsg::CreateCreateIOWin(EArchMsgTarget target, const int
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const int& pmax, CIOWin* const& iowin) {
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return CArchitectureMessage(
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target, kAM_CreateIOWin,
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new CArchMsgParmInt32Int32VoidPtr(pmin, pmax, reinterpret_cast< const void* >(iowin)));
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rs_new CArchMsgParmInt32Int32VoidPtr(pmin, pmax, reinterpret_cast< const void* >(iowin)));
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}
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const CArchMsgParmInt32Int32VoidPtr& MakeMsg::GetParmCreateIOWin(const CArchitectureMessage& msg) {
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@ -22,7 +22,7 @@ MakeMsg::GetParmChangeIOWinPriority(const CArchitectureMessage& msg) {
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}
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CArchitectureMessage MakeMsg::CreateTimerTick(EArchMsgTarget target, const float& val) {
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return CArchitectureMessage(target, kAM_TimerTick, new CArchMsgParmReal32(val));
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return CArchitectureMessage(target, kAM_TimerTick, rs_new CArchMsgParmReal32(val));
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}
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const CArchMsgParmReal32& MakeMsg::GetParmTimerTick(const CArchitectureMessage& msg) {
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@ -30,7 +30,7 @@ const CArchMsgParmReal32& MakeMsg::GetParmTimerTick(const CArchitectureMessage&
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}
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CArchitectureMessage MakeMsg::CreateUserInput(EArchMsgTarget target, const CFinalInput& input) {
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return CArchitectureMessage(target, kAM_UserInput, new CArchMsgParmUserInput(input));
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return CArchitectureMessage(target, kAM_UserInput, rs_new CArchMsgParmUserInput(input));
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}
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const CArchMsgParmUserInput& MakeMsg::GetParmUserInput(const CArchitectureMessage& msg) {
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@ -44,15 +44,15 @@ const CArchMsgParmInt32& MakeMsg::GetParmNewGameflowState(const CArchitectureMes
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CArchitectureMessage MakeMsg::CreateControllerStatus(EArchMsgTarget target, const short& chan,
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const bool& connected) {
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return CArchitectureMessage(target, kAM_ControllerStatus,
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new CArchMsgParmControllerStatus(chan, connected));
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rs_new CArchMsgParmControllerStatus(chan, connected));
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}
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CArchitectureMessage MakeMsg::CreateQuitGameplay(EArchMsgTarget target) {
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return CArchitectureMessage(target, kAM_QuitGameplay, new CArchMsgParmNull());
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return CArchitectureMessage(target, kAM_QuitGameplay, new("??(??)", nullptr) CArchMsgParmNull());
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}
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CArchitectureMessage MakeMsg::CreateFrameBegin(EArchMsgTarget target, const int& a) {
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return CArchitectureMessage(target, kAM_FrameBegin, new CArchMsgParmInt32(a));
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return CArchitectureMessage(target, kAM_FrameBegin, new("??(??)", nullptr) CArchMsgParmInt32(a));
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}
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const CArchMsgParmInt32& MakeMsg::GetParmFrameBegin(const CArchitectureMessage& msg) {
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@ -60,5 +60,5 @@ const CArchMsgParmInt32& MakeMsg::GetParmFrameBegin(const CArchitectureMessage&
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}
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CArchitectureMessage MakeMsg::CreateFrameEnd(EArchMsgTarget target, const int& a) {
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return CArchitectureMessage(target, kAM_FrameEnd, new CArchMsgParmInt32(a));
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return CArchitectureMessage(target, kAM_FrameEnd, new("??(??)", nullptr) CArchMsgParmInt32(a));
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}
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@ -12,7 +12,7 @@ CFlaahgraPlants::CFlaahgraPlants(const TToken< CGenDescription >& genDesc,
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const CVector3f& extents)
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: CActor(uid, true, "Flaahgra Plants", CEntityInfo(aId, NullConnectionList), xf,
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CModelData::CModelDataNull(), CMaterialList(kMT_Projectile), actParms, kInvalidUniqueId)
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, xe8_elementGen(new CElementGen(genDesc))
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, xe8_elementGen(rs_new CElementGen(genDesc))
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, xf0_ownerId(owner)
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, xf4_damageInfo(dInfo)
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, x12c_lastDt(0.f)
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@ -81,7 +81,7 @@ void CFlaahgraPlants::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, C
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if (x16c_colAct == kInvalidUniqueId) {
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x16c_colAct = mgr.AllocateUniqueId();
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CVector3f extent = x130_obbox.GetSize() + CVector3f(0.f, 5.f, 10.f);
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CCollisionActor* colAct = new CCollisionActor(x16c_colAct, GetCurrentAreaId(), GetUniqueId(),
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CCollisionActor* colAct = rs_new CCollisionActor(x16c_colAct, GetCurrentAreaId(), GetUniqueId(),
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extent, CVector3f::Zero(), true, 0.001f);
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if (colAct != nullptr) {
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colAct->SetTransform(GetTransform());
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@ -32,12 +32,12 @@ bool CMetroidPrimeProjectile::Explode(const CVector3f& pos, const CVector3f& nor
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.GetTransformedAABox(GetTransform() *
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CTransform4f::Scale(x3d8_auxData.GetDamageInfo().GetRadius())));
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CFire* fire =
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new CFire(x3d8_auxData.x4_particle, newId, GetCurrentAreaId(), true, GetUniqueId(),
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GetTransform(), x3d8_auxData.GetDamageInfo(), box, CVector3f(1.f, 1.f, 1.f),
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x3d8_auxData.GetFlag_27(), x3d8_auxData.GetTexture(), x3d8_auxData.GetFlag_24(),
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x3d8_auxData.GetFlag_25(), x3d8_auxData.GetFlag_26(), 1.0,
|
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x3d8_auxData.Get_0x28(), x3d8_auxData.Get_0x2c(), x3d8_auxData.Get_0x30());
|
||||
CFire* fire = rs_new CFire(
|
||||
x3d8_auxData.x4_particle, newId, GetCurrentAreaId(), true, GetUniqueId(), GetTransform(),
|
||||
x3d8_auxData.GetDamageInfo(), box, CVector3f(1.f, 1.f, 1.f), x3d8_auxData.GetFlag_27(),
|
||||
x3d8_auxData.GetTexture(), x3d8_auxData.GetFlag_24(), x3d8_auxData.GetFlag_25(),
|
||||
x3d8_auxData.GetFlag_26(), 1.0, x3d8_auxData.Get_0x28(), x3d8_auxData.Get_0x2c(),
|
||||
x3d8_auxData.Get_0x30());
|
||||
if (fire) {
|
||||
mgr.AddObject(fire);
|
||||
}
|
||||
|
|
|
@ -19,7 +19,7 @@ void CScriptBeam::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CSt
|
|||
|
||||
case kSM_Registered: {
|
||||
x154_projectileId = mgr.AllocateUniqueId();
|
||||
mgr.AddObject(new CPlasmaProjectile(
|
||||
mgr.AddObject(rs_new CPlasmaProjectile(
|
||||
xe8_weaponDescription, GetDebugName() + rstl::string_l("-Projectile"),
|
||||
x138_damageInfo.GetWeaponMode().GetType(), xf4_beamInfo, GetTransform(), kMT_Projectile,
|
||||
x138_damageInfo, x154_projectileId, GetCurrentAreaId(), GetUniqueId(),
|
||||
|
|
|
@ -318,7 +318,7 @@ void CScriptMazeNode::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, C
|
|||
case kSM_InitializedInArea: {
|
||||
if (mgr.CurrentMaze() == nullptr) {
|
||||
rstl::single_ptr< CMazeState > maze =
|
||||
new CMazeState(skEnterCol, skEnterRow, skTargetCol, skTargetRow);
|
||||
rs_new CMazeState(skEnterCol, skEnterRow, skTargetCol, skTargetRow);
|
||||
maze->Reset(sMazeSeeds[mgr.Random()->Next() % 300]);
|
||||
maze->Initialize();
|
||||
maze->GenerateObstacles();
|
||||
|
|
|
@ -153,12 +153,11 @@ void CScriptPickup::Touch(CActor& act, CStateManager& mgr) {
|
|||
|
||||
if (x27c_pickupParticleDesc) {
|
||||
if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::kPV_Thermal) {
|
||||
mgr.AddObject(new CExplosion(
|
||||
mgr.AddObject(rs_new CExplosion(
|
||||
TLockedToken< CGenDescription >(*x27c_pickupParticleDesc), mgr.AllocateUniqueId(), true,
|
||||
CEntityInfo(GetCurrentAreaId(), CEntity::NullConnectionList, kInvalidEditorId),
|
||||
rstl::string_l("Explosion - Pickup Effect"), GetTransform(), 0,
|
||||
CVector3f(1.f, 1.f, 1.f), CColor::White()));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -198,8 +197,7 @@ rstl::optional_object< CAABox > CScriptPickup::GetTouchBounds() const {
|
|||
return CPhysicsActor::GetBoundingBox();
|
||||
}
|
||||
|
||||
void CScriptPickup::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid,
|
||||
CStateManager& mgr) {
|
||||
void CScriptPickup::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
|
||||
CPhysicsActor::AcceptScriptMsg(msg, uid, mgr);
|
||||
}
|
||||
|
||||
|
|
|
@ -161,7 +161,7 @@ void CPlasmaBeam::EnableSecondaryFx(ESecondaryFxType type) {
|
|||
}
|
||||
|
||||
case kSFT_Charge:
|
||||
x228_chargeFx = new CElementGen(x21c_plasma2nd1);
|
||||
x228_chargeFx = rs_new CElementGen(x21c_plasma2nd1);
|
||||
x228_chargeFx->SetGlobalScale(x4_scale);
|
||||
|
||||
default:
|
||||
|
|
|
@ -96,7 +96,7 @@ void CPowerBeam::Update(float dt, CStateManager& mgr) {
|
|||
if (CGunWeapon::IsLoaded() && !x244_25_loaded) {
|
||||
x244_25_loaded = x21c_shotSmoke.IsLoaded() && x228_power2nd1.IsLoaded();
|
||||
if (x244_25_loaded) {
|
||||
x234_shotSmokeGen = NEW CElementGen(x21c_shotSmoke);
|
||||
x234_shotSmokeGen = rs_new CElementGen(x21c_shotSmoke);
|
||||
x234_shotSmokeGen->SetParticleEmission(false);
|
||||
}
|
||||
}
|
||||
|
@ -140,7 +140,7 @@ void CPowerBeam::EnableSecondaryFx(ESecondaryFxType type) {
|
|||
x1cc_enabledSecondaryEffect = kSFT_None;
|
||||
break;
|
||||
case kSFT_Charge:
|
||||
x238_power2ndGen = NEW CElementGen(x228_power2nd1);
|
||||
x238_power2ndGen = rs_new CElementGen(x228_power2nd1);
|
||||
x238_power2ndGen->SetGlobalScale(x4_scale);
|
||||
x1cc_enabledSecondaryEffect = type;
|
||||
break;
|
||||
|
|
|
@ -26,7 +26,7 @@ CPowerBomb::CPowerBomb(TToken< CGenDescription > particle, TUniqueId uid, TAreaI
|
|||
, x15c_curTime(0.f)
|
||||
, x160_curRadius(0.f)
|
||||
, x164_radiusIncrement(dInfo.GetRadius() / 2.5f)
|
||||
, x168_particle(new CElementGen(particle))
|
||||
, x168_particle(rs_new CElementGen(particle))
|
||||
, x16c_radius(dInfo.GetRadius()) {
|
||||
x168_particle->SetGlobalTranslation(xf.GetTranslation());
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue