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Match SGameFileSlot::InitializeFromGameState (and a few others)
Former-commit-id: 9bd9f9c32f
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@@ -53,7 +53,7 @@ public:
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float x1c_scanPercent;
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bool x20_hardMode;
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};
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static GameFileStateInfo LoadGameFileState(const uchar* data);
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static GameFileStateInfo LoadGameFileState(const void* data);
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private:
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rstl::reserved_vector< bool, 128 > x0_;
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