mirror of https://github.com/PrimeDecomp/prime.git
Actually link CCollisionSurface
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@ -41,6 +41,7 @@ COMPLETE_OBJECTS = [
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"MetroidPrime/ScriptObjects/CScriptPickup",
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"MetroidPrime/ScriptObjects/CScriptPickup",
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"MetroidPrime/ScriptObjects/CScriptSwitch",
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"MetroidPrime/ScriptObjects/CScriptSwitch",
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"MetroidPrime/CIOWin",
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"MetroidPrime/CIOWin",
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"WorldFormat/CCollisionSurface",
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"Weapons/IWeaponRenderer",
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"Weapons/IWeaponRenderer",
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"Collision/CMaterialList",
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"Collision/CMaterialList",
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"Collision/CMaterialFilter",
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"Collision/CMaterialFilter",
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@ -359,7 +359,7 @@ METROIDPRIME :=\
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WORLDFORMAT :=\
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WORLDFORMAT :=\
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$(BUILD_DIR)/asm/WorldFormat/CAreaOctTree_Tests.o\
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$(BUILD_DIR)/asm/WorldFormat/CAreaOctTree_Tests.o\
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$(BUILD_DIR)/asm/WorldFormat/CCollisionSurface.o\
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$(BUILD_DIR)/src/WorldFormat/CCollisionSurface.o\
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$(BUILD_DIR)/asm/WorldFormat/CMetroidModelInstance.o\
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$(BUILD_DIR)/asm/WorldFormat/CMetroidModelInstance.o\
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$(BUILD_DIR)/asm/WorldFormat/CAreaBspTree.o\
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$(BUILD_DIR)/asm/WorldFormat/CAreaBspTree.o\
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$(BUILD_DIR)/asm/WorldFormat/CAreaOctTree.o\
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$(BUILD_DIR)/asm/WorldFormat/CAreaOctTree.o\
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