mirror of https://github.com/PrimeDecomp/prime.git
Redo version handling
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949c5ed7368aef547e0b0db1c3678f466e2afbff build/GM8E01_00/main.dol
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object: orig/GM8E01_00/sys/main.dol
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hash: 949c5ed7368aef547e0b0db1c3678f466e2afbff
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symbols: config/GM8E01_00/symbols.txt
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splits: config/GM8E01_00/splits.txt
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mw_comment_version: 8
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fill_gaps: false
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#modules:
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#- object: orig/GM8E01_00/files/NESemuP.rel
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#hash: 5ad6bb727d6dd220e6aceef9143c61a86a6f2bb5
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#symbols: config/GM8E01_00/NESemu/symbols.txt
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#splits: config/GM8E01_00/NESemu/splits.txt
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949c5ed7368aef547e0b0db1c3678f466e2afbff build/mp-v1.088/main.dol
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@ -1,12 +0,0 @@
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object: orig/mp-v1.088/sys/main.dol
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hash: 949c5ed7368aef547e0b0db1c3678f466e2afbff
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symbols: config/mp-v1.088/symbols.txt
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splits: config/mp-v1.088/splits.txt
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mw_comment_version: 8
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fill_gaps: false
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#modules:
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#- object: orig/mp-v1.088/files/NESemuP.rel
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#hash: 5ad6bb727d6dd220e6aceef9143c61a86a6f2bb5
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#symbols: config/mp-v1.088/NESemu/symbols.txt
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#splits: config/mp-v1.088/NESemu/splits.txt
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21
configure.py
21
configure.py
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@ -27,15 +27,15 @@ from tools.project import (
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# Game versions
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# Game versions
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DEFAULT_VERSION = 0
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DEFAULT_VERSION = 0
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VERSIONS = [
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VERSIONS = [
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"mp-v1.088", # 0-00
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"GM8E01_00", # mp-v1.088 NTSC-U
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# "mp-v1.093", # 0-01
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#"GM8E01_01", # mp-v1.093 NTSC-U
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# "mp-v1.097", # 0-30 NTSC-K
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#"GM8E01_30", # mp-v1.097 NTSC-K
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# "mp-v1.110", # 0-00 PAL
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#"GM8P01_00", # mp-v1.110 PAL
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# "mp-v1.111_j", # 0-00 NTSC-J
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#"GM8J01_00", # mp-v1.111 NTSC-J
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# "mp-v1.111_u", # 0-02 NTSC-U
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#"GM8E01_02", # mp-v1.111 NTSC-U
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# "mp-v3.570", # New Play Controls
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#"R3IJ01_00", # mp-v3.570 New Play Controls
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# "mp-v3.593", # Trilogy NTSC
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#"R3ME01_00", # mp-v3.593 Trilogy NTSC
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# "mp-v3.629", # Trilogy PAL
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#"R3MP01_00", # mp-v3.629 Trilogy PAL
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]
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]
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if len(VERSIONS) > 1:
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if len(VERSIONS) > 1:
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@ -155,8 +155,7 @@ cflags_base = [
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"-nosyspath",
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"-nosyspath",
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"-i include",
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"-i include",
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"-i libc",
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"-i libc",
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"-DPRIME1"
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"-DPRIME1" "-DVERSION={version_num}",
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"-DVERSION={version_num}",
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"-DNONMATCHING=0",
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"-DNONMATCHING=0",
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]
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]
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