mirror of https://github.com/PrimeDecomp/prime.git
parent
7b4c11136f
commit
d46423af7e
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@ -29,8 +29,8 @@ lbl_803DA234:
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.4byte IGetNumAttachedAreas__9CGameAreaCFv
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.4byte IGetAttachedAreaId__9CGameAreaCFi
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.4byte IIsActive__9CGameAreaCFv
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.4byte IGetAreaAssetID__9CGameAreaCFv
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.4byte IGetAreaId__9CGameAreaCFv
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.4byte IGetAreaAssetId__9CGameAreaCFv
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.4byte IGetAreaSaveId__9CGameAreaCFv
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.4byte IGetScriptingMemoryAlways__9CGameAreaCFv
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.global lbl_803DA260
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@ -1237,13 +1237,13 @@ IGetScriptingMemoryAlways__9CGameAreaCFv:
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/* 8005EB20 0005BA80 38 21 00 10 */ addi r1, r1, 0x10
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/* 8005EB24 0005BA84 4E 80 00 20 */ blr
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.global IGetAreaId__9CGameAreaCFv
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IGetAreaId__9CGameAreaCFv:
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.global IGetAreaSaveId__9CGameAreaCFv
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IGetAreaSaveId__9CGameAreaCFv:
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/* 8005EB28 0005BA88 80 63 00 88 */ lwz r3, 0x88(r3)
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/* 8005EB2C 0005BA8C 4E 80 00 20 */ blr
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.global IGetAreaAssetID__9CGameAreaCFv
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IGetAreaAssetID__9CGameAreaCFv:
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.global IGetAreaAssetId__9CGameAreaCFv
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IGetAreaAssetId__9CGameAreaCFv:
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/* 8005EB30 0005BA90 80 63 00 84 */ lwz r3, 0x84(r3)
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/* 8005EB34 0005BA94 4E 80 00 20 */ blr
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@ -27,6 +27,7 @@ public:
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void AsyncIdlePakLoading();
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bool AreAllPaksLoaded() const;
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CInputStream* LoadNewResourceSync(const SObjectTag& tag, char* extBuf);
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CInputStream* LoadNewResourceSync(const SObjectTag& tag, int, int, char* extBuf);
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CARAMDvdRequest* LoadResourcePartAsync(const SObjectTag& tag, int, int, char*);
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FourCC GetResourceTypeById(CAssetId) const;
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@ -1,13 +1,42 @@
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#include "MetroidPrime/CGameArea.hpp"
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#include "Kyoto/CResFactory.hpp"
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#include "Kyoto/CDvdRequest.hpp"
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#include "Kyoto/CResFactory.hpp"
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#define ROUND_UP_32(val) (((val) + 31) & ~31)
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rstl::pair< rstl::auto_ptr< uchar >, int > GetScriptingMemoryAlways(const IGameArea& area) {
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SObjectTag tag('MREA', area.IGetAreaAssetId());
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rstl::auto_ptr< char > buf = new char[0x60];
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CInputStream* resource = gpResourceFactory->GetResLoader().LoadNewResourceSync(tag, 0, 0x60, buf.get());
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if (!resource || *(uint*)(buf.get()) != 0xdeadbeef) {
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return rstl::pair< rstl::auto_ptr< uchar >, int >(nullptr, 0);
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}
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}
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CGameArea::CPostConstructed::CPostConstructed() {}
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CGameArea::CPostConstructed::~CPostConstructed() {}
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const CTransform4f& CGameArea::IGetTM() const { return xc_transform; }
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CAssetId CGameArea::IGetStringTableAssetId() const { return x8_nameSTRG; }
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uint CGameArea::IGetNumAttachedAreas() const { return x8c_attachedAreaIndices.size(); }
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TAreaId CGameArea::IGetAttachedAreaId(int i) const { return x8c_attachedAreaIndices[i]; }
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bool CGameArea::IIsActive() const { return xf0_25_active; }
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CAssetId CGameArea::IGetAreaAssetId() const { return x84_mrea; }
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int CGameArea::IGetAreaSaveId() const { return x88_areaId; }
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rstl::pair< rstl::auto_ptr< uchar >, int > CGameArea::IGetScriptingMemoryAlways() const {
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return GetScriptingMemoryAlways(*this);
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}
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bool CGameArea::StartStreamingMainArea() {
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if (xf0_24_postConstructed)
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return false;
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@ -47,21 +76,23 @@ bool CGameArea::StartStreamingMainArea() {
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int partSizes = GetNumPartSizes();
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SObjectTag tag('MREA', x84_mrea);
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// for (uint i = 0; i < secCount; ++i)
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// totalSz += CBasics::SwapBytes(reinterpret_cast<u32*>(x110_mreaSecBufs[1].first.get())[i]);
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// for (uint i = 0; i < secCount; ++i)
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// totalSz +=
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// CBasics::SwapBytes(reinterpret_cast<u32*>(x110_mreaSecBufs[1].first.get())[i]);
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// AllocNewAreaData(x128_mreaDataOffset, totalSz);
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// AllocNewAreaData(x128_mreaDataOffset, totalSz);
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// m_resolvedBufs.reserve(secCount);
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// m_resolvedBufs.emplace_back(x110_mreaSecBufs[0].first.get(), x110_mreaSecBufs[0].second);
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// m_resolvedBufs.emplace_back(x110_mreaSecBufs[1].first.get(), x110_mreaSecBufs[1].second);
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// m_resolvedBufs.reserve(secCount);
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// m_resolvedBufs.emplace_back(x110_mreaSecBufs[0].first.get(), x110_mreaSecBufs[0].second);
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// m_resolvedBufs.emplace_back(x110_mreaSecBufs[1].first.get(), x110_mreaSecBufs[1].second);
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// uint curOff = 0;
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// for (uint i = 0; i < secCount; ++i) {
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// uint size = CBasics::SwapBytes(reinterpret_cast<u32*>(x110_mreaSecBufs[1].first.get())[i]);
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// m_resolvedBufs.emplace_back(x110_mreaSecBufs[2].first.get() + curOff, size);
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// curOff += size;
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// }
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// uint curOff = 0;
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// for (uint i = 0; i < secCount; ++i) {
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// uint size =
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// CBasics::SwapBytes(reinterpret_cast<u32*>(x110_mreaSecBufs[1].first.get())[i]);
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// m_resolvedBufs.emplace_back(x110_mreaSecBufs[2].first.get() + curOff, size);
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// curOff += size;
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// }
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int dif = partSizes - secCount;
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int targetSecCount = secCount;
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@ -73,15 +104,15 @@ bool CGameArea::StartStreamingMainArea() {
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targetSecCount += 1;
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}
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rstl::auto_ptr<char> buf = (char*) CMemory::Alloc(totalSz, IAllocator::kHI_RoundUpLen);
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rstl::auto_ptr< char > buf = (char*)CMemory::Alloc(totalSz, IAllocator::kHI_RoundUpLen);
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xf8_loadTransactions.push_back(
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rstl::rc_ptr< CDvdRequest >(gpResourceFactory->GetResLoader().LoadResourcePartAsync(tag, x128_mreaDataOffset, totalSz, buf.get()))
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);
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rstl::rc_ptr< CDvdRequest >(gpResourceFactory->GetResLoader().LoadResourcePartAsync(
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tag, x128_mreaDataOffset, totalSz, buf.get())));
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x128_mreaDataOffset += totalSz;
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x110_mreaSecBufs.push_back(rstl::pair< rstl::auto_ptr<char>, int>( buf, 0 ));
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x110_mreaSecBufs.push_back(rstl::pair< rstl::auto_ptr< char >, int >(buf, 0));
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for (int i = secCount + 1; i < targetSecCount; ++i) {
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x110_mreaSecBufs.push_back(rstl::pair< rstl::auto_ptr<char>, int>( nullptr, 0 ));
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x110_mreaSecBufs.push_back(rstl::pair< rstl::auto_ptr< char >, int >(nullptr, 0));
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}
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x124_secCount = targetSecCount;
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if (targetSecCount == partSizes) {
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