mirror of https://github.com/PrimeDecomp/prime.git
Match and link CTransitionManager
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@ -500,7 +500,7 @@ LIBS = [
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["Kyoto/Animation/CPrimitive", True],
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"Kyoto/Animation/CSequenceHelper",
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["Kyoto/Animation/CTransition", True],
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"Kyoto/Animation/CTransitionManager",
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["Kyoto/Animation/CTransitionManager", True],
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"Kyoto/Animation/CTreeUtils",
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"Kyoto/Animation/IMetaAnim",
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["Kyoto/Audio/CSfxHandle", True],
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@ -0,0 +1,24 @@
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#ifndef _CANIMSYSCONTEXT
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#define _CANIMSYSCONTEXT
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#include "Kyoto/TToken.hpp"
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#include "rstl/rc_ptr.hpp"
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class CTransitionDatabaseGame;
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class CRandom16;
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class CSimplePool;
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class CAnimSysContext {
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public:
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CAnimSysContext(const TToken< CTransitionDatabaseGame >& transDb,
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const rstl::ncrc_ptr< CRandom16 >& random, CSimplePool& store)
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: x0_transDb(transDb), x8_random(random), xc_store(store) {}
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private:
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TToken< CTransitionDatabaseGame > x0_transDb;
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rstl::rc_ptr< CRandom16 > x8_random;
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CSimplePool& xc_store;
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};
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#endif // _CANIMSYSCONTEXT
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@ -0,0 +1,16 @@
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#ifndef _CTRANSITIONMANAGER
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#define _CTRANSITIONMANAGER
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#include "Kyoto/Animation/CAnimSysContext.hpp"
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class CAnimTreeNode;
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class CTransitionManager {
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public:
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rstl::rc_ptr< CAnimTreeNode > GetTransitionTree(const rstl::ncrc_ptr< CAnimTreeNode >& a,
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const rstl::ncrc_ptr< CAnimTreeNode >& b) const;
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private:
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CAnimSysContext x0_context;
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};
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#endif // _CTRANSITIONMANAGER
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@ -0,0 +1,15 @@
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#ifndef _CTREEUTILS
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#define _CTREEUTILS
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#include "rstl/rc_ptr.hpp"
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class CAnimTreeNode;
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class CAnimSysContext;
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class CTreeUtils {
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public:
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static rstl::rc_ptr< CAnimTreeNode > GetTransitionTree(const rstl::ncrc_ptr< CAnimTreeNode >& a,
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const rstl::ncrc_ptr< CAnimTreeNode >& b,
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const CAnimSysContext& animCtx);
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};
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#endif // _CTREEUTILS
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@ -0,0 +1,9 @@
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#include "Kyoto/Animation/CTransitionManager.hpp"
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#include "Kyoto/Animation/CTreeUtils.hpp"
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rstl::rc_ptr< CAnimTreeNode >
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CTransitionManager::GetTransitionTree(const rstl::ncrc_ptr< CAnimTreeNode >& a,
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const rstl::ncrc_ptr< CAnimTreeNode >& b) const {
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return CTreeUtils::GetTransitionTree(a, b, x0_context);
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}
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