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https://github.com/PrimeDecomp/prime.git
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@@ -17,9 +17,9 @@ class CAABox;
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class CActorLights {
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public:
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CActorLights(uint areaUpdateFramePeriod, const CVector3f& actorPosBias, int maxDynamicLights,
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int maxAreaLights, bool ambientChannelOverflow, bool layer2, bool disableWorldLights,
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float positionUpdateThreshold);
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CActorLights(uint areaUpdateFramePeriod, CVector3f lightingPositionOffset, int maxDynamicLights,
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int maxAreaLights, float positionUpdateThreshold, bool ambientChannelOverflow,
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bool useLightSet2, bool disableWorldLights);
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~CActorLights();
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void BuildConstantAmbientLighting();
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@@ -57,7 +57,7 @@ private:
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int x2a0_shadowLightIdx;
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uint x2a4_lastUpdateFrame;
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uint x2a8_areaUpdateFramePeriod;
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CVector3f x2ac_actorPosBias;
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CVector3f x2ac_lightingPositionOffset;
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int x2b8_maxAreaLights;
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int x2bc_maxDynamicLights;
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CVector3f x2c0_lastActorPos;
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