mirror of https://github.com/PrimeDecomp/prime.git
Start CWorld
This commit is contained in:
parent
0036cf3c07
commit
dcb0f4465b
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@ -1356,7 +1356,7 @@ LoadRelays__FR12CInputStreamRQ24rstl44vector<Q26SRelay,Q24rstl17rmemory_allocato
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__dt__11CDummyWorldFv = .text:0x800572D0; // type:function size:0xDC scope:global
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fn_800573AC = .text:0x800573AC; // type:function size:0xD0
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__ct__11CDummyWorldFUi = .text:0x8005747C; // type:function size:0x138 scope:global
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IGetGameAreas__6CWorldCFv = .text:0x800575B4; // type:function size:0x8 scope:global
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IGetAreaCount__6CWorldCFv = .text:0x800575B4; // type:function size:0x8 scope:global
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IGetDefaultAudioTrack__6CWorldCFv = .text:0x800575BC; // type:function size:0x24 scope:global
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ICheckWorldComplete__6CWorldFv = .text:0x800575E0; // type:function size:0x34 scope:global
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IGetCurrentAreaId__6CWorldCFv = .text:0x80057614; // type:function size:0xC scope:global
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@ -1356,7 +1356,7 @@ LoadRelays__FR12CInputStreamRQ24rstl44vector<Q26SRelay,Q24rstl17rmemory_allocato
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__dt__11CDummyWorldFv = .text:0x8005734C; // type:function size:0xDC scope:global
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fn_800573AC = .text:0x80057428; // type:function size:0xD0 scope:global
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__ct__11CDummyWorldFUi = .text:0x800574F8; // type:function size:0x138 scope:global
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IGetGameAreas__6CWorldCFv = .text:0x80057630; // type:function size:0x8 scope:global
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IGetAreaCount__6CWorldCFv = .text:0x80057630; // type:function size:0x8 scope:global
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IGetDefaultAudioTrack__6CWorldCFv = .text:0x80057638; // type:function size:0x24 scope:global
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ICheckWorldComplete__6CWorldFv = .text:0x8005765C; // type:function size:0x34 scope:global
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IGetCurrentAreaId__6CWorldCFv = .text:0x80057690; // type:function size:0xC scope:global
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@ -12,6 +12,7 @@
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#include "Kyoto/Math/CVector3f.hpp"
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class CAudioGroupSet;
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class CSimplePool;
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enum ETRKSampleRate {
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kTSR_Zero,
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@ -30,7 +31,7 @@ public:
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enum ESurroundModes { kSM_Mono, kSM_Stereo, kSM_Surround };
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class CEmitterData {
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public:
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CEmitterData() : _50(0), _51(0), _52(kEmitterMedPriority){};
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CEmitterData() : _50(0), _51(0), _52(kEmitterMedPriority) {};
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private:
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char data[0x50];
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@ -70,6 +71,12 @@ public:
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static void SysSetVolume(uchar, uint, uchar);
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static void SysSetSfxVolume(uchar, ushort, uchar, uchar);
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static bool SysLoadGroupSet(CSimplePool*, uint);
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static const rstl::string& SysGetGroupSetName(uint);
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static bool SysPushGroupIntoARAM(const rstl::string& name, uchar);
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static void SysPopGroupFromARAM();
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static void SysUnloadGroupSet(const rstl::string& name);
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static void SysUnloadSampleData(const rstl::string& name);
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static void SetDefaultVolumeScale(short);
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static void SetVolumeScale(short);
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@ -100,7 +107,6 @@ public:
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static void S3dAddEmitter(SND_FXID fxid, const CVector3f& pos, const CVector3f& dir,
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const bool b1, const bool b2, short, int);
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static u32 SeqPlayEx(unsigned short, unsigned short, void*, SND_PLAYPARA*, unsigned char);
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static void SeqStop(u32);
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static void SeqVolume(u8, u16, u32, u8);
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@ -28,6 +28,7 @@ public:
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short x8_songId;
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bool xa_available;
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};
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class CMidiData {
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public:
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CMidiData(CInputStream& in);
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@ -36,6 +37,7 @@ public:
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const short GetGroupId() const { return x2_groupId; }
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const int GetSetupId() const { return x4_setupId; }
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uchar* GetData() const { return x8_data.get(); }
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private:
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short x0_songId;
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short x2_groupId;
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@ -9,6 +9,7 @@ class CStreamAudioManager {
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public:
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static void Update(float dt);
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static void StopAll();
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static void StopOneShot();
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static void SetMusicVolume(uint);
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static void SetSfxVolume(uint);
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@ -6,7 +6,7 @@
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class CDvdRequest {
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public:
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virtual ~CDvdRequest(){}; // 8
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virtual ~CDvdRequest() {}; // 8
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virtual void WaitUntilComplete() = 0; // c
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virtual bool IsComplete() = 0; // 10
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virtual void PostCancelRequest() = 0; // 14
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@ -3,25 +3,71 @@
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#include "types.h"
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#include "MetroidPrime/CStateManager.hpp"
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#include "MetroidPrime/TGameTypes.hpp"
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#include "Kyoto/Graphics/CColor.hpp"
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#include "Kyoto/Graphics/CGraphics.hpp"
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#include "Kyoto/IObjectStore.hpp"
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#include "Kyoto/Math/CAABox.hpp"
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#include "Kyoto/Math/CTransform4f.hpp"
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#include "Kyoto/Math/CVector2f.hpp"
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#include "WorldFormat/CMetroidModelInstance.hpp"
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#include "WorldFormat/CWorldLight.hpp"
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#include "rstl/auto_ptr.hpp"
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#include "rstl/list.hpp"
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#include "rstl/optional_object.hpp"
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#include "rstl/pair.hpp"
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#include "rstl/rc_ptr.hpp"
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#include "rstl/reserved_vector.hpp"
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#include "rstl/single_ptr.hpp"
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#include "rstl/vector.hpp"
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class CAreaOctTree;
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class CDvdRequest;
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class CPVSAreaSet;
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class CScriptAreaAttributes;
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class CToken;
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class IGameArea {
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public:
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class Dock {
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public:
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struct SDockReference {
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uint x0_area;
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s16 x4_dock;
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bool x6_loadOther;
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SDockReference();
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};
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private:
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int x0_referenceCount;
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rstl::vector< SDockReference > x4_dockReferences;
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rstl::reserved_vector< CVector3f, 4 > x14_planeVertices;
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bool x48_isReferenced;
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public:
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const rstl::reserved_vector< CVector3f, 4 >& GetPlaneVertices() const {
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return x14_planeVertices;
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}
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int GetReferenceCount() const { return x0_referenceCount; }
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const rstl::vector< SDockReference >& GetDockRefs() const { return x4_dockReferences; }
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Dock(CInputStream& in, const CTransform4f& xf);
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TAreaId GetConnectedAreaId(int other) const;
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s16 GetOtherDockNumber(int other) const;
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bool GetShouldLoadOther(int other) const;
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void SetShouldLoadOther(int other, bool should);
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bool ShouldLoadOtherArea(int other) const;
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CVector3f GetPoint(int idx) const;
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bool IsReferenced() const { return x48_isReferenced; }
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void SetReferenceCount(int v) {
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x0_referenceCount = v;
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x48_isReferenced = true;
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}
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};
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virtual ~IGameArea();
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virtual const CTransform4f& IGetTM() const = 0;
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virtual CAssetId IGetStringTableAssetId() const = 0;
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virtual rstl::pair< rstl::auto_ptr< uchar >, int > IGetScriptingMemoryAlways() const = 0;
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};
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enum EChain {
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kC_Invalid = -1,
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kC_ToDeallocate,
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kC_Deallocated,
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kC_Loading,
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kC_Alive,
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kC_AliveJudgement,
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};
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struct CAreaRenderOctTree {
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struct Node {
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ushort x0_bitmapIdx;
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ushort x2_flags;
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ushort x4_children[1];
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class Dock;
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class CToken;
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class CDvdRequest;
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class CScriptAreaAttributes;
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class CWorldLight;
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class CPVSAreaSet;
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uint GetChildCount() const;
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CAABox GetNodeBounds(const CAABox& curAABB, int idx) const;
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void RecursiveBuildOverlaps(u32* out, const CAreaRenderOctTree& parent, const CAABox& curAABB,
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const CAABox& testAABB) const;
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};
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const u8* x0_buf;
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int x4_; // TODO
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uint x8_bitmapCount;
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uint xc_meshCount;
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uint x10_nodeCount;
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uint x14_bitmapWordCount;
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CAABox x18_aabb;
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const u32* x30_bitmaps;
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const u32* x34_indirectionTable;
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const u8* x38_entries;
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explicit CAreaRenderOctTree(const u8* buf);
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void FindOverlappingModels(rstl::vector< u32 >& out, const CAABox& testAABB) const;
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void FindOverlappingModels(u32* out, const CAABox& testAABB) const;
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};
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CHECK_SIZEOF(CAreaRenderOctTree, 0x3c);
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class CGameArea : public IGameArea {
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public:
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enum EOcclusionState { kOS_Occluded, kOS_Visible };
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struct CPostConstructed {
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uchar x0_pad[0xa0];
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rstl::optional_object< CAreaOctTree* > x0_collision;
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int x8_; // TODO
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rstl::optional_object< CAreaRenderOctTree > xc_octTree;
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rstl::vector< CMetroidModelInstance > x4c_insts;
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rstl::single_ptr< int > x5c_; // TODO
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rstl::vector< CWorldLight > x60_lightsA;
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rstl::vector< CLight > x70_gfxLightsA;
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rstl::vector< CWorldLight > x80_lightsB;
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rstl::vector< CLight > x90_gfxLightsB;
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CPVSAreaSet* xa0_pvs;
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uchar xa4_pad[0x1020];
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rstl::single_ptr< CAreaFog > x10c4_areaFog;
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bool TryTakingOutOfARAM();
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bool StartStreamingMainArea();
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bool Invalidate(CStateManager* mgr);
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void Validate(CStateManager& mgr);
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void SetOcclusionState(EOcclusionState state);
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void RemoveStaticGeometry();
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void StartStreamIn(CStateManager& mgr);
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void SetChain(CGameArea* next, int chain);
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CAssetId GetAreaAssetId() const { return x84_mrea; }
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const Dock& GetDock(int idx) const { return xcc_docks[idx]; }
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int GetDockCount() const { return xcc_docks.size(); }
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const CAreaFog* GetAreaFog() const { return x12c_postConstructed->x10c4_areaFog.get(); }
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CAreaFog* AreaFog() { return x12c_postConstructed->x10c4_areaFog.get(); }
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EOcclusionState GetOcclusionState() const { return x12c_postConstructed->x10dc_occlusionState; }
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bool IsPostConstructed() const { return xf0_24_postConstructed; } // name?
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CPostConstructed* GetPostConstructed() { return x12c_postConstructed.get(); } // name?
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const CPostConstructed* GetPostConstructed() const { return x12c_postConstructed.get(); } // name?
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CGameArea* GetNext() { return x130_next; } // name?
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CGameArea* GetPrev() { return x134_prev; } // name?
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int GetCurChain() const { return x138_curChain; } // name?
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private:
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void AllocNewAreaData(int, int);
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@ -187,10 +267,36 @@ private:
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int x124_secCount;
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int x128_mreaDataOffset;
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rstl::single_ptr< CPostConstructed > x12c_postConstructed;
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CGameArea* x130_next;
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CGameArea* x134_prev;
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int x138_curChain;
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};
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NESTED_CHECK_SIZEOF(CGameArea, CPostConstructed, 0x1140)
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CHECK_SIZEOF(CGameArea, 0x13c)
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// CHECK_SIZEOF(CGamearea::CAreaFog, 0x38)
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class CDummyGameArea final : public IGameArea {
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friend class CDummyWorld;
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public:
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CDummyGameArea(CInputStream& in, int idx, int mlvlVersion);
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rstl::pair< rstl::auto_ptr< uchar >, int > IGetScriptingMemoryAlways() const override;
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int IGetAreaSaveId() const override;
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CAssetId IGetAreaAssetId() const override;
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bool IIsActive() const override;
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TAreaId IGetAttachedAreaId(int) const override;
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uint IGetNumAttachedAreas() const override;
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CAssetId IGetStringTableAssetId() const override;
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const CTransform4f& IGetTM() const override;
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private:
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int x4_mlvlVersion;
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CAssetId x8_nameSTRG;
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CAssetId xc_mrea;
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int x10_areaId;
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CTransform4f x14_transform;
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rstl::vector< u16 > x44_attachedAreaIndices;
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rstl::vector< Dock > x54_docks;
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};
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CHECK_SIZEOF(CDummyGameArea, 0x64)
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#endif // _CGAMEAREA
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@ -1,6 +1,7 @@
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#ifndef _CINGAMETWEAKMANAGER
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#define _CINGAMETWEAKMANAGER
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#include "Kyoto/SObjectTag.hpp"
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#include "types.h"
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#include "rstl/string.hpp"
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@ -61,6 +62,7 @@ public:
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bool HasTweakValue(const rstl::string& name) const;
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const CTweakValue* GetTweakValue(const rstl::string& name) const;
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bool ReadFromMemoryCard(const rstl::string&);
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rstl::vector< CAssetId > GetSongAssetsInWorld(CAssetId world) const;
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static rstl::string sub_8021cb38(CAssetId, const rstl::string&);
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@ -0,0 +1,171 @@
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#ifndef _CMAPWORLD
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#define _CMAPWORLD
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#include "Kyoto/Graphics/CColor.hpp"
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#include "MetroidPrime/CMapArea.hpp"
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class CStateManager;
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class CMapWorld {
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public:
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/* skDrawProfileItemNames; */
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enum EMapAreaList { kMAL_Loaded, kMAL_Loading, kMAL_Unloaded };
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class CMapAreaBFSInfo {
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int x0_areaIdx;
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int x4_depth;
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float x8_surfDrawDepth;
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float xc_outlineDrawDepth;
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public:
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CMapAreaBFSInfo(int areaIdx, int depth, float a, float b)
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: x0_areaIdx(areaIdx), x4_depth(depth), x8_surfDrawDepth(a), xc_outlineDrawDepth(b) {}
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int GetAreaIndex() const { return x0_areaIdx; }
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int GetDepth() const { return x4_depth; }
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float GetOutlineDrawDepth() const { return x8_surfDrawDepth; }
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float GetSurfaceDrawDepth() const { return xc_outlineDrawDepth; }
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};
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class CMapObjectSortInfo {
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float x0_zDist;
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int x4_areaIdx;
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int x8_typeAndIdx;
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CColor xc_surfColor;
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CColor x10_outlineColor;
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public:
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enum EObjectCode {
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kOC_Invalid = -1,
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kOC_Object = 1 << 16,
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kOC_DoorSurface = 2 << 16,
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kOC_Door = 3 << 16,
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kOC_Surface = 4 << 16
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};
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CMapObjectSortInfo(float zDist, int areaIdx, EObjectCode type, int idx, const CColor& surfColor,
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const CColor& outlineColor)
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: x0_zDist(zDist)
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, x4_areaIdx(areaIdx)
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, x8_typeAndIdx(int(type) | idx)
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, xc_surfColor(surfColor)
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, x10_outlineColor(outlineColor) {}
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const CColor& GetOutlineColor() const { return x10_outlineColor; }
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const CColor& GetSurfaceColor() const { return xc_surfColor; }
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uint GetLocalObjectIndex() const { return x8_typeAndIdx & 0xffff; }
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EObjectCode GetObjectCode() const { return EObjectCode(x8_typeAndIdx & 0xffff0000); }
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uint GetAreaIndex() const { return x4_areaIdx; }
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float GetZDistance() const { return x0_zDist; }
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};
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class CMapAreaData {
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int x0_areaIdx;
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TCachedToken< CMapArea > x4_area;
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EMapAreaList x10_list;
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CMapAreaData* x14_next;
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public:
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CMapAreaData(CAssetId areaRes, EMapAreaList list, CMapAreaData* next);
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void Lock() { x4_area.Lock(); }
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void Unlock() { x4_area.Unlock(); }
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bool IsLoaded() const { return x4_area.IsLoaded(); }
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CMapArea* MapArea() { return x4_area.GetT(); }
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const CMapArea* GetMapArea() const { return x4_area.GetObject(); }
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CMapAreaData* GetNextMapAreaData() { return x14_next; }
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const CMapAreaData* GetNextMapAreaData() const { return x14_next; }
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EMapAreaList GetContainingList() const { return x10_list; }
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void SetContainingList(EMapAreaList list) { x10_list = list; }
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void SetNextMapArea(CMapAreaData* next) { x14_next = next; }
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};
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class CMapWorldDrawParms {
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float x0_alphaSurfVisited;
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float x4_alphaOlVisited;
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float x8_alphaSurfUnvisited;
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float xc_alphaOlUnvisited;
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float x10_alpha;
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float x14_outlineWidthScale;
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const CStateManager& x18_mgr;
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const CTransform4f& x1c_modelXf;
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const CTransform4f& x20_viewXf;
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const IWorld& x24_wld;
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const CMapWorldInfo& x28_mwInfo;
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float x2c_playerFlashIntensity;
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float x30_hintFlashIntensity;
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float x34_objectScale;
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bool x38_sortDoorSurfs;
|
||||
|
||||
public:
|
||||
CMapWorldDrawParms(float alphaSurfVisited, float alphaOlVisited, float alphaSurfUnvisited,
|
||||
float alphaOlUnvisited, float alpha, float outlineWidthScale,
|
||||
const CStateManager& mgr, const CTransform4f& modelXf,
|
||||
const CTransform4f& viewXf, const IWorld& wld, const CMapWorldInfo& mwInfo,
|
||||
float playerFlash, float hintFlash, float objectScale, bool sortDoorSurfs)
|
||||
: x0_alphaSurfVisited(alphaSurfVisited)
|
||||
, x4_alphaOlVisited(alphaOlVisited)
|
||||
, x8_alphaSurfUnvisited(alphaSurfUnvisited)
|
||||
, xc_alphaOlUnvisited(alphaOlUnvisited)
|
||||
, x10_alpha(alpha)
|
||||
, x14_outlineWidthScale(outlineWidthScale)
|
||||
, x18_mgr(mgr)
|
||||
, x1c_modelXf(modelXf)
|
||||
, x20_viewXf(viewXf)
|
||||
, x24_wld(wld)
|
||||
, x28_mwInfo(mwInfo)
|
||||
, x2c_playerFlashIntensity(playerFlash)
|
||||
, x30_hintFlashIntensity(hintFlash)
|
||||
, x34_objectScale(objectScale)
|
||||
, x38_sortDoorSurfs(sortDoorSurfs) {}
|
||||
const IWorld& GetWorld() const { return x24_wld; }
|
||||
float GetOutlineWidthScale() const { return x14_outlineWidthScale; }
|
||||
const CTransform4f& GetPlaneProjectionTransform() const { return x1c_modelXf; }
|
||||
float GetHintAreaFlashIntensity() const { return x30_hintFlashIntensity; }
|
||||
float GetPlayerAreaFlashIntensity() const { return x2c_playerFlashIntensity; }
|
||||
const CTransform4f& GetCameraTransform() const { return x20_viewXf; }
|
||||
float GetAlphaOutlineUnvisited() const { return xc_alphaOlUnvisited; }
|
||||
float GetAlphaSurfaceUnvisited() const { return x8_alphaSurfUnvisited; }
|
||||
float GetAlphaOutlineVisited() const { return x4_alphaOlVisited; }
|
||||
float GetAlphaSurfaceVisited() const { return x0_alphaSurfVisited; }
|
||||
float GetAlpha() const { return x10_alpha; }
|
||||
const CMapWorldInfo& GetMapWorldInfo() const { return x28_mwInfo; }
|
||||
const CStateManager& GetStateManager() const { return x18_mgr; }
|
||||
bool GetIsSortDoorSurfaces() const { return x38_sortDoorSurfs; }
|
||||
float GetObjectScale() const { return x34_objectScale; }
|
||||
};
|
||||
|
||||
private:
|
||||
rstl::vector< CMapAreaData > x0_areas;
|
||||
rstl::reserved_vector< CMapAreaData*, 3 > x10_listHeads;
|
||||
rstl::vector< bool > x20_traversed;
|
||||
CVector3f x30_worldSpherePoint;
|
||||
float x3c_worldSphereRadius;
|
||||
float x40_worldSphereHalfDepth;
|
||||
|
||||
public:
|
||||
explicit CMapWorld(CInputStream& in);
|
||||
uint GetNumAreas() const { return x0_areas.size(); }
|
||||
CMapArea* GetMapArea(int aid) { return x0_areas[aid].MapArea(); }
|
||||
const CMapArea* GetMapArea(int aid) const { return x0_areas[aid].GetMapArea(); }
|
||||
bool IsMapAreaInBFSInfoVector(const CMapAreaData* area,
|
||||
const rstl::vector< CMapAreaBFSInfo >& vec) const;
|
||||
void SetWhichMapAreasLoaded(const IWorld& wld, int start, int count);
|
||||
bool IsMapAreasStreaming();
|
||||
void MoveMapAreaToList(CMapAreaData* data, EMapAreaList list);
|
||||
int GetCurrentMapAreaDepth(const IWorld& wld, TAreaId aid);
|
||||
rstl::vector< int > GetVisibleAreas(const IWorld& wld, const CMapWorldInfo& mwInfo) const;
|
||||
void Draw(const CMapWorldDrawParms& parms, int curArea, int otherArea, float depth1, float depth2,
|
||||
bool inMapScreen);
|
||||
void DoBFS(const IWorld& wld, int startArea, int areaCount, float surfDepth, float outlineDepth,
|
||||
bool checkLoad, rstl::vector< CMapAreaBFSInfo >& bfsInfos);
|
||||
bool IsMapAreaValid(const IWorld& wld, int areaIdx, bool checkLoad) const;
|
||||
void DrawAreas(const CMapWorldDrawParms& parms, int selArea,
|
||||
const rstl::vector< CMapAreaBFSInfo >& bfsInfos, bool inMapScreen);
|
||||
void RecalculateWorldSphere(const CMapWorldInfo& mwInfo, const IWorld& wld);
|
||||
CVector3f ConstrainToWorldVolume(const CVector3f& point, const CVector3f& lookVec) const;
|
||||
void ClearTraversedFlags();
|
||||
void SetWhichMapAreasLoaded(const IWorld& wld, int start, int count, bool load);
|
||||
bool IsMapAreasStreaming() const;
|
||||
};
|
||||
NESTED_CHECK_SIZEOF(CMapWorld, CMapAreaData, 0x18)
|
||||
CHECK_SIZEOF(CMapWorld, 0x44)
|
||||
|
||||
#endif // _CMAPWORLD
|
|
@ -1,6 +1,7 @@
|
|||
#ifndef _CWORLD
|
||||
#define _CWORLD
|
||||
|
||||
#include "Kyoto/SObjectTag.hpp"
|
||||
#include "types.h"
|
||||
|
||||
#include "MetroidPrime/CGameArea.hpp"
|
||||
|
@ -10,16 +11,23 @@
|
|||
#include "Kyoto/IObjectStore.hpp"
|
||||
#include "Kyoto/TToken.hpp"
|
||||
|
||||
#include "rstl/string.hpp"
|
||||
#include "rstl/reserved_vector.hpp"
|
||||
#include "rstl/string.hpp"
|
||||
#include "rstl/vector.hpp"
|
||||
|
||||
class CAudioGroupSet;
|
||||
class CDvdRequest;
|
||||
class CGameArea;
|
||||
class CMapWorld;
|
||||
class CModel;
|
||||
class CRelay;
|
||||
class CStateManager;
|
||||
class IGameArea;
|
||||
class CResFactory;
|
||||
|
||||
class IWorld {
|
||||
public:
|
||||
virtual ~IWorld();
|
||||
virtual ~IWorld() {}
|
||||
virtual CAssetId IGetWorldAssetId() const = 0;
|
||||
virtual CAssetId IGetStringTableAssetId() const = 0;
|
||||
virtual CAssetId IGetSaveWorldAssetId() const = 0;
|
||||
|
@ -33,19 +41,16 @@ public:
|
|||
virtual int IGetAreaCount() const = 0;
|
||||
};
|
||||
|
||||
class CGameArea;
|
||||
class CRelay;
|
||||
class CSoundGroupData;
|
||||
class CDvdRequest;
|
||||
class IFactory;
|
||||
|
||||
class CRelay {
|
||||
class CRelay /* name? */ {
|
||||
public:
|
||||
explicit CRelay(CInputStream& in);
|
||||
const TEditorId& GetRelayId() const { return x0_relay; }
|
||||
const TEditorId& GetTargetId() const { return x4_target; }
|
||||
ushort GetMessage() const { return x8_msg; }
|
||||
bool GetActive() const { return xa_active; }
|
||||
|
||||
static rstl::vector< CRelay > ReadMemoryRelays(CInputStream& in); // name?
|
||||
|
||||
private:
|
||||
TEditorId x0_relay;
|
||||
TEditorId x4_target;
|
||||
|
@ -61,8 +66,35 @@ enum EEnvFxType {
|
|||
kEFX_UnderwaterFlake,
|
||||
};
|
||||
|
||||
class CWorld : public IWorld {
|
||||
class CWorld final : public IWorld {
|
||||
public:
|
||||
struct CSoundGroupData {
|
||||
int x0_groupId;
|
||||
CAssetId x4_agscId;
|
||||
bool x8_24_loadedIntoAram : 1;
|
||||
bool x8_25_loaded : 1;
|
||||
rstl::string xc_name;
|
||||
TCachedToken< CAudioGroupSet > x1c_groupData;
|
||||
|
||||
public:
|
||||
CSoundGroupData(int grpId, CAssetId agsc);
|
||||
};
|
||||
|
||||
enum EAreaTravelType {
|
||||
kATT_Zero,
|
||||
kATT_One,
|
||||
};
|
||||
|
||||
enum EChain {
|
||||
kC_Invalid = -1,
|
||||
kC_ToDeallocate,
|
||||
kC_Deallocated,
|
||||
kC_Loading,
|
||||
kC_Alive,
|
||||
kC_AliveJudgement,
|
||||
};
|
||||
|
||||
CWorld(IObjectStore& objStore, CResFactory& resFactory, CAssetId mlvlId);
|
||||
~CWorld();
|
||||
CAssetId IGetWorldAssetId() const override;
|
||||
CAssetId IGetStringTableAssetId() const override;
|
||||
|
@ -75,9 +107,18 @@ public:
|
|||
bool ICheckWorldComplete() override;
|
||||
rstl::string IGetDefaultAudioTrack() const override;
|
||||
int IGetAreaCount() const override;
|
||||
bool CheckWorldComplete(CStateManager* mgr, TAreaId aid, CAssetId mreaId);
|
||||
|
||||
void SetLoadPauseState(bool);
|
||||
void TouchSky() const;
|
||||
void StopSounds();
|
||||
void UnloadSoundGroups();
|
||||
bool ScheduleAreaToLoad(CGameArea* area, CStateManager& mgr);
|
||||
void MoveToChain(CGameArea* area, EChain chain);
|
||||
void TravelToArea(TAreaId aid, CStateManager& mgr, EAreaTravelType type);
|
||||
CMapWorld* GetMapWorld() const;
|
||||
void LoadSoundGroups();
|
||||
void LoadSoundGroup(uchar groupId, CAssetId agscId, CSoundGroupData& data);
|
||||
|
||||
const CGameArea& GetAreaAlways(TAreaId id) const { return *x18_areas[id.Value()]; }
|
||||
CGameArea* Area(TAreaId id) { return x18_areas[id.Value()].get(); }
|
||||
|
@ -114,10 +155,10 @@ private:
|
|||
CAssetId x10_savwId;
|
||||
rstl::vector< rstl::auto_ptr< CGameArea > > x18_areas;
|
||||
CAssetId x24_mapwId;
|
||||
CMapWorld* x28_mapWorld;
|
||||
rstl::single_ptr< TCachedToken< CMapWorld > > x28_mapWorld;
|
||||
rstl::vector< CRelay > x2c_relays;
|
||||
rstl::rc_ptr< CDvdRequest > x3c_loadToken;
|
||||
rstl::single_ptr< uchar > x40_loadBuf;
|
||||
rstl::single_ptr< CDvdRequest > x3c_loadToken;
|
||||
rstl::single_ptr< char > x40_loadBuf;
|
||||
uint x44_bufSz;
|
||||
uint x48_chainCount;
|
||||
CGameArea* x4c_chainHeads[5];
|
||||
|
@ -139,4 +180,45 @@ private:
|
|||
};
|
||||
CHECK_SIZEOF(CWorld, 0xf4)
|
||||
|
||||
struct SWorldLayers /* name? */ {
|
||||
static SWorldLayers ReadWorldLayers(CInputStream& in, int version, CAssetId mlvlId);
|
||||
};
|
||||
|
||||
class CDummyWorld : public IWorld {
|
||||
enum Phase {
|
||||
kP_Loading,
|
||||
kP_LoadingMap,
|
||||
kP_LoadingMapAreas,
|
||||
kP_Done,
|
||||
};
|
||||
|
||||
bool x4_loadMap;
|
||||
Phase x8_phase;
|
||||
CAssetId xc_mlvlId;
|
||||
CAssetId x10_strgId;
|
||||
CAssetId x14_savwId;
|
||||
rstl::vector< rstl::auto_ptr< CDummyGameArea > > x18_areas;
|
||||
CAssetId x28_mapWorldId;
|
||||
rstl::single_ptr< TCachedToken< CMapWorld > > x2c_mapWorld;
|
||||
rstl::single_ptr< CDvdRequest > x30_loadToken;
|
||||
rstl::single_ptr< char > x34_loadBuf;
|
||||
uint x38_bufSz;
|
||||
TAreaId x3c_curAreaId;
|
||||
|
||||
public:
|
||||
CDummyWorld(CAssetId mlvlId, bool loadMap);
|
||||
~CDummyWorld() override;
|
||||
CAssetId IGetWorldAssetId() const override;
|
||||
CAssetId IGetStringTableAssetId() const override;
|
||||
CAssetId IGetSaveWorldAssetId() const override;
|
||||
const CMapWorld* IGetMapWorld() const override;
|
||||
CMapWorld* IMapWorld() override;
|
||||
const IGameArea* IGetAreaAlways(TAreaId id) const override;
|
||||
TAreaId IGetCurrentAreaId() const override;
|
||||
TAreaId IGetAreaId(CAssetId id) const override;
|
||||
bool ICheckWorldComplete() override;
|
||||
rstl::string IGetDefaultAudioTrack() const override;
|
||||
int IGetAreaCount() const override;
|
||||
};
|
||||
|
||||
#endif // _CWORLD
|
||||
|
|
|
@ -75,13 +75,17 @@ typedef int BOOL;
|
|||
|
||||
#if defined(__cplusplus) && __cplusplus < 201103L
|
||||
#if defined(__clang__)
|
||||
// Allow override in < C++11 mode with clangd
|
||||
// Allow override/final in < C++11 mode with clangd
|
||||
#pragma clang diagnostic ignored "-Wc++11-extensions"
|
||||
#else
|
||||
// Define override as nothing
|
||||
#ifndef override
|
||||
#define override
|
||||
#endif
|
||||
// Define final as nothing
|
||||
#ifndef final
|
||||
#define final
|
||||
#endif
|
||||
#endif // defined(__clang__)
|
||||
#endif // defined(__cplusplus) && __cplusplus < 201103L
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@ typedef unsigned long size_t;
|
|||
#define CHECK_OFFSETOF(cls, member, offset) \
|
||||
extern int cls##_check_offset##[_n_is_equal< offsetof(cls, member), offset >::value];
|
||||
#elif defined(__clang__) && defined(__powerpc__) // Enable for clangd
|
||||
#pragma clang diagnostic ignored "-Wc11-extensions" // Allow _Static_assert
|
||||
#pragma clang diagnostic ignored "-Wc++17-extensions" // Allow _Static_assert without message
|
||||
#define CHECK_SIZEOF(cls, size) _Static_assert(sizeof(cls) == size);
|
||||
#define NESTED_CHECK_SIZEOF(parent, cls, size) _Static_assert(sizeof(parent::cls) == size);
|
||||
|
|
|
@ -404,7 +404,7 @@ void CStateManager::DrawWorld() const {
|
|||
int areaCount = 0;
|
||||
const CGameArea* areaArr[10];
|
||||
|
||||
CGameArea::CConstChainIterator it = x850_world->GetChainHead(kC_Alive);
|
||||
CGameArea::CConstChainIterator it = x850_world->GetChainHead(CWorld::kC_Alive);
|
||||
CGameArea::CConstChainIterator end = x850_world->GetAliveAreasEnd();
|
||||
for (; it != end; ++it) {
|
||||
if (areaCount == 10) {
|
||||
|
|
|
@ -0,0 +1,408 @@
|
|||
#include "MetroidPrime/CWorld.hpp"
|
||||
#include "Kyoto/Alloc/IAllocator.hpp"
|
||||
#include "Kyoto/Audio/CAudioSys.hpp"
|
||||
#include "Kyoto/Audio/CMidiManager.hpp"
|
||||
#include "Kyoto/Audio/CStreamAudioManager.hpp"
|
||||
#include "Kyoto/CDvdRequest.hpp" // IWYU pragma: keep
|
||||
#include "Kyoto/CResFactory.hpp"
|
||||
#include "Kyoto/CSimplePool.hpp"
|
||||
#include "Kyoto/SObjectTag.hpp"
|
||||
#include "Kyoto/Streams/CMemoryInStream.hpp"
|
||||
#include "MetroidPrime/CGameArea.hpp"
|
||||
#include "MetroidPrime/CInGameTweakManager.hpp"
|
||||
#include "MetroidPrime/CMain.hpp"
|
||||
#include "MetroidPrime/CMapWorld.hpp"
|
||||
#include "MetroidPrime/Player/CGameState.hpp"
|
||||
#include "MetroidPrime/Player/CWorldTransManager.hpp"
|
||||
#include "MetroidPrime/ScriptObjects/CScriptRoomAcoustics.hpp"
|
||||
#include "MetroidPrime/TCastTo.hpp"
|
||||
#include "MetroidPrime/TGameTypes.hpp"
|
||||
#include "rstl/vector.hpp"
|
||||
|
||||
CWorld::CWorld(IObjectStore& objStore, CResFactory& resFactory, CAssetId mlvlId)
|
||||
: x4_phase(kP_Loading)
|
||||
, x8_mlvlId(mlvlId)
|
||||
, xc_strgId(kInvalidAssetId)
|
||||
, x10_savwId(kInvalidAssetId)
|
||||
, x18_areas()
|
||||
, x24_mapwId(kInvalidAssetId)
|
||||
, x28_mapWorld()
|
||||
, x2c_relays()
|
||||
, x3c_loadToken()
|
||||
, x40_loadBuf()
|
||||
, x44_bufSz(0)
|
||||
, x48_chainCount(0)
|
||||
, x60_objectStore(&objStore)
|
||||
, x64_resFactory(&resFactory)
|
||||
, x68_curAreaId(kInvalidAreaId)
|
||||
, x6c_loadedAudioGrpCount(0)
|
||||
, x70_24_currentAreaNeedsAllocation(true)
|
||||
, x70_25_loadPaused(false)
|
||||
, x70_26_skyboxActive(false)
|
||||
, x70_27_skyboxVisible(false)
|
||||
, x74_soundGroupData()
|
||||
, x84_defAudioTrack()
|
||||
, x94_skyboxWorld()
|
||||
, xa4_skyboxWorldLoaded()
|
||||
, xb4_skyboxOverride()
|
||||
, xc4_neededFx(kEFX_None)
|
||||
, xc8_globalSfxHandles() {
|
||||
SObjectTag mlvl('MLVL', mlvlId);
|
||||
x44_bufSz = gpResourceFactory->ResourceSize(mlvl);
|
||||
x40_loadBuf = static_cast< char* >(CMemory::Alloc(x44_bufSz, IAllocator::kHI_RoundUpLen));
|
||||
x3c_loadToken = resFactory.GetResLoader().LoadResourceAsync(mlvl, x40_loadBuf.get());
|
||||
}
|
||||
|
||||
CWorld::~CWorld() {
|
||||
StopSounds();
|
||||
CWorldTransManager* transManager = gpGameState->WorldTransitionManager().GetPtr();
|
||||
if (transManager->GetTransType() != CWorldTransManager::kTT_Disabled &&
|
||||
gpMain->GetRestartMode() == CMain::kRM_None) {
|
||||
CStreamAudioManager::StopOneShot();
|
||||
} else {
|
||||
CStreamAudioManager::StopAll();
|
||||
}
|
||||
UnloadSoundGroups();
|
||||
CScriptRoomAcoustics::DisableAuxCallbacks();
|
||||
}
|
||||
|
||||
bool CWorld::ScheduleAreaToLoad(CGameArea* area, CStateManager& mgr) {
|
||||
if (!area->IsPostConstructed()) {
|
||||
MoveToChain(area, kC_Loading);
|
||||
return true;
|
||||
} else {
|
||||
if (area->GetCurChain() != kC_Alive) {
|
||||
if (area->GetCurChain() != kC_AliveJudgement) {
|
||||
x70_24_currentAreaNeedsAllocation = true;
|
||||
}
|
||||
MoveToChain(area, kC_Alive);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// TOOD nonmatching
|
||||
void CWorld::TravelToArea(TAreaId aid, CStateManager& mgr, EAreaTravelType type) {
|
||||
if (aid.Value() < 0 || aid.Value() >= x18_areas.size())
|
||||
return;
|
||||
x70_24_currentAreaNeedsAllocation = false;
|
||||
x68_curAreaId = aid;
|
||||
CGameArea* toDeallocateAreas = x4c_chainHeads[0];
|
||||
while (toDeallocateAreas) {
|
||||
if (toDeallocateAreas->Invalidate(&mgr)) {
|
||||
MoveToChain(toDeallocateAreas, kC_Deallocated);
|
||||
break;
|
||||
}
|
||||
toDeallocateAreas = toDeallocateAreas->GetNext();
|
||||
}
|
||||
|
||||
CGameArea* aliveAreas = x4c_chainHeads[3];
|
||||
while (aliveAreas) {
|
||||
CGameArea* aliveArea = aliveAreas;
|
||||
aliveAreas = aliveAreas->GetNext();
|
||||
MoveToChain(aliveArea, kC_AliveJudgement);
|
||||
}
|
||||
CGameArea* loadingAreas = x4c_chainHeads[2];
|
||||
while (loadingAreas) {
|
||||
CGameArea* loadingArea = loadingAreas;
|
||||
loadingAreas = loadingAreas->GetNext();
|
||||
MoveToChain(loadingArea, kC_ToDeallocate);
|
||||
}
|
||||
|
||||
CGameArea* area = Area(aid);
|
||||
if (area->GetCurChain() != kC_AliveJudgement)
|
||||
x70_24_currentAreaNeedsAllocation = true;
|
||||
area->Validate(mgr);
|
||||
MoveToChain(area, kC_Alive);
|
||||
area->SetOcclusionState(CGameArea::kOS_Visible);
|
||||
|
||||
CGameArea* otherLoadArea = nullptr;
|
||||
if (type == kATT_Zero) {
|
||||
bool otherLoading = false;
|
||||
for (int i = 0; i < area->GetDockCount(); ++i) {
|
||||
const CGameArea::Dock& dock = area->GetDock(i);
|
||||
int dockRefCount = dock.GetDockRefs().size();
|
||||
for (int i = 0; i < dockRefCount; ++i) {
|
||||
if (!dock.ShouldLoadOtherArea(i))
|
||||
continue;
|
||||
TAreaId connArea = dock.GetConnectedAreaId(i);
|
||||
CGameArea* cArea = Area(connArea);
|
||||
if (!cArea->IsActive())
|
||||
continue;
|
||||
if (!otherLoading) {
|
||||
otherLoading = ScheduleAreaToLoad(cArea, mgr);
|
||||
if (!otherLoading)
|
||||
continue;
|
||||
otherLoadArea = cArea;
|
||||
} else
|
||||
ScheduleAreaToLoad(cArea, mgr);
|
||||
}
|
||||
}
|
||||
}
|
||||
CGameArea* judgementAreas = x4c_chainHeads[4];
|
||||
while (judgementAreas) {
|
||||
CGameArea* judgementArea = judgementAreas;
|
||||
judgementAreas = judgementArea->GetNext();
|
||||
MoveToChain(judgementArea, kC_ToDeallocate);
|
||||
}
|
||||
|
||||
int toStreamCount = 0;
|
||||
toDeallocateAreas = x4c_chainHeads[0];
|
||||
while (toDeallocateAreas) {
|
||||
toDeallocateAreas->RemoveStaticGeometry();
|
||||
toDeallocateAreas = toDeallocateAreas->GetNext();
|
||||
++toStreamCount;
|
||||
}
|
||||
|
||||
if (!toStreamCount && otherLoadArea && !x70_25_loadPaused)
|
||||
otherLoadArea->StartStreamIn(mgr);
|
||||
|
||||
GetMapWorld()->SetWhichMapAreasLoaded(*this, aid.Value(), 3);
|
||||
}
|
||||
|
||||
// TOOD nonmatching
|
||||
void CWorld::MoveToChain(CGameArea* area, EChain chain) {
|
||||
if (area->GetCurChain() == chain) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (area->GetCurChain() != kC_Invalid) {
|
||||
if (x4c_chainHeads[area->GetCurChain()] == area) {
|
||||
x4c_chainHeads[area->GetCurChain()] = area->GetNext();
|
||||
}
|
||||
}
|
||||
|
||||
area->SetChain(x4c_chainHeads[int(chain)], int(chain));
|
||||
x4c_chainHeads[int(chain)] = area;
|
||||
}
|
||||
|
||||
void CWorld::LoadSoundGroups() {
|
||||
rstl::vector< CAssetId > songAssets = gpTweakManager->GetSongAssetsInWorld(IGetWorldAssetId());
|
||||
if (songAssets.empty()) {
|
||||
return;
|
||||
}
|
||||
x74_soundGroupData.reserve(songAssets.size());
|
||||
for (rstl::vector< CAssetId >::iterator it = songAssets.begin(); it != songAssets.end(); ++it) {
|
||||
TToken< CMidiManager::CMidiData > token = gpSimplePool->GetObj(SObjectTag('CSNG', *it));
|
||||
x74_soundGroupData.push_back(
|
||||
CSoundGroupData(token.GetT()->GetGroupId(), token.GetT()->GetSongId()));
|
||||
}
|
||||
for (rstl::vector< CSoundGroupData >::iterator it = x74_soundGroupData.begin();
|
||||
it != x74_soundGroupData.end(); ++it) {
|
||||
if (!it->x8_25_loaded) {
|
||||
LoadSoundGroup(it->x0_groupId, it->x4_agscId, *it);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CWorld::LoadSoundGroup(uchar groupId, CAssetId agscId, CSoundGroupData& data) {
|
||||
data.x8_25_loaded = true;
|
||||
if (!CAudioSys::SysLoadGroupSet(gpSimplePool, agscId)) {
|
||||
rstl::string name = CAudioSys::SysGetGroupSetName(agscId);
|
||||
if (CAudioSys::SysPushGroupIntoARAM(name, groupId)) {
|
||||
data.x8_24_loadedIntoAram = true;
|
||||
data.xc_name = name;
|
||||
++x6c_loadedAudioGrpCount;
|
||||
CAudioSys::SysUnloadSampleData(name);
|
||||
} else {
|
||||
CAudioSys::SysUnloadGroupSet(name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CWorld::UnloadSoundGroups() {
|
||||
for (int i = 0; i < x6c_loadedAudioGrpCount; ++i) {
|
||||
CAudioSys::SysPopGroupFromARAM();
|
||||
}
|
||||
for (rstl::vector< CSoundGroupData >::iterator it = x74_soundGroupData.begin();
|
||||
it != x74_soundGroupData.end(); ++it) {
|
||||
if (it->x8_24_loadedIntoAram) {
|
||||
CAudioSys::SysUnloadGroupSet(it->xc_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CMapWorld* CWorld::GetMapWorld() const { return x28_mapWorld->GetObject(); }
|
||||
|
||||
CAssetId CWorld::IGetWorldAssetId() const { return GetWorldAssetId(); }
|
||||
|
||||
CAssetId CWorld::IGetStringTableAssetId() const { return xc_strgId; }
|
||||
|
||||
CAssetId CWorld::IGetSaveWorldAssetId() const { return x10_savwId; }
|
||||
|
||||
const CMapWorld* CWorld::IGetMapWorld() const { return GetMapWorld(); }
|
||||
|
||||
CMapWorld* CWorld::IMapWorld() { return GetMapWorld(); }
|
||||
|
||||
const IGameArea* CWorld::IGetAreaAlways(TAreaId id) const { return &GetAreaAlways(id); }
|
||||
|
||||
TAreaId CWorld::IGetCurrentAreaId() const { return x68_curAreaId; }
|
||||
|
||||
bool CWorld::ICheckWorldComplete() {
|
||||
return CheckWorldComplete(nullptr, kInvalidAreaId, kInvalidAssetId);
|
||||
}
|
||||
|
||||
rstl::string CWorld::IGetDefaultAudioTrack() const { return x84_defAudioTrack; }
|
||||
|
||||
int CWorld::IGetAreaCount() const { return x18_areas.size(); }
|
||||
|
||||
CDummyWorld::CDummyWorld(CAssetId mlvlId, bool loadMap)
|
||||
: x4_loadMap(loadMap)
|
||||
, x8_phase(kP_Loading)
|
||||
, xc_mlvlId(mlvlId)
|
||||
#if NONMATCHING
|
||||
, x10_strgId(kInvalidAssetId)
|
||||
#endif
|
||||
, x14_savwId(kInvalidAssetId)
|
||||
, x18_areas()
|
||||
, x28_mapWorldId(kInvalidAssetId)
|
||||
, x2c_mapWorld()
|
||||
, x30_loadToken()
|
||||
, x34_loadBuf()
|
||||
, x38_bufSz(0)
|
||||
, x3c_curAreaId(kInvalidAreaId) {
|
||||
SObjectTag mlvl('MLVL', mlvlId);
|
||||
x38_bufSz = gpResourceFactory->ResourceSize(mlvl);
|
||||
x34_loadBuf = static_cast< char* >(CMemory::Alloc(x38_bufSz, IAllocator::kHI_RoundUpLen));
|
||||
x30_loadToken = gpResourceFactory->GetResLoader().LoadResourceAsync(mlvl, x34_loadBuf.get());
|
||||
}
|
||||
|
||||
class CMemoryRelays {
|
||||
public:
|
||||
CMemoryRelays(CInputStream& in /*, const int& unk*/);
|
||||
|
||||
private:
|
||||
rstl::vector< CRelay > x0_relayList;
|
||||
};
|
||||
|
||||
CMemoryRelays::CMemoryRelays(CInputStream& in /*, const int& unk*/) {
|
||||
int count = in.Get< int >();
|
||||
x0_relayList.reserve(count);
|
||||
for (int i = 0; i < count; ++i) {
|
||||
x0_relayList.push_back(CRelay(in));
|
||||
}
|
||||
}
|
||||
|
||||
CDummyWorld::~CDummyWorld() {}
|
||||
|
||||
// TOOD nonmatching
|
||||
bool CDummyWorld::ICheckWorldComplete() {
|
||||
switch (x8_phase) {
|
||||
case kP_Loading: {
|
||||
if (!x30_loadToken->IsComplete()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
CMemoryInStream r(x34_loadBuf.get(), x38_bufSz);
|
||||
r.ReadLong();
|
||||
uint version = r.Get< uint >();
|
||||
x10_strgId = r.Get< CAssetId >();
|
||||
|
||||
if (version >= 15) {
|
||||
x14_savwId = r.Get< CAssetId >();
|
||||
}
|
||||
if (version >= 12) {
|
||||
r.ReadLong();
|
||||
}
|
||||
if (version >= 17) {
|
||||
// TOOD: this class takes some stack argument in r5
|
||||
// but I can't figure out what it is
|
||||
// int unk;
|
||||
CMemoryRelays relays(r /*, unk*/);
|
||||
}
|
||||
|
||||
int areaCount = r.Get< int >();
|
||||
r.ReadLong();
|
||||
|
||||
x18_areas.reserve(areaCount);
|
||||
for (int i = 0; i < areaCount; ++i) {
|
||||
x18_areas.push_back(rs_new CDummyGameArea(r, i, version));
|
||||
}
|
||||
|
||||
x28_mapWorldId = r.Get< CAssetId >();
|
||||
if (x4_loadMap) {
|
||||
x2c_mapWorld = rs_new TCachedToken< CMapWorld >(
|
||||
gpSimplePool->GetObj(SObjectTag('MAPW', x28_mapWorldId)));
|
||||
x2c_mapWorld->Lock();
|
||||
}
|
||||
|
||||
r.ReadChar();
|
||||
r.ReadLong();
|
||||
|
||||
if (version > 10) {
|
||||
int audioGroupCount = r.ReadLong();
|
||||
for (int i = 0; i < audioGroupCount; ++i) {
|
||||
r.ReadLong();
|
||||
r.ReadLong();
|
||||
}
|
||||
}
|
||||
|
||||
if (version > 12) {
|
||||
rstl::string s(r);
|
||||
}
|
||||
|
||||
SWorldLayers::ReadWorldLayers(r, version, xc_mlvlId);
|
||||
|
||||
x30_loadToken = nullptr;
|
||||
x34_loadBuf = nullptr;
|
||||
x38_bufSz = 0;
|
||||
|
||||
if (!x4_loadMap) {
|
||||
x8_phase = kP_Done;
|
||||
break;
|
||||
} else {
|
||||
x8_phase = kP_LoadingMap;
|
||||
}
|
||||
}
|
||||
case kP_LoadingMap: {
|
||||
if (!x2c_mapWorld->TryCache()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
IMapWorld()->SetWhichMapAreasLoaded(*this, 0, 9999);
|
||||
x8_phase = kP_LoadingMapAreas;
|
||||
}
|
||||
case kP_LoadingMapAreas: {
|
||||
if (x2c_mapWorld->GetObject()->IsMapAreasStreaming()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
x8_phase = kP_Done;
|
||||
}
|
||||
case kP_Done:
|
||||
return true;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
CAssetId CDummyWorld::IGetWorldAssetId() const { return xc_mlvlId; }
|
||||
|
||||
CAssetId CDummyWorld::IGetSaveWorldAssetId() const { return x14_savwId; }
|
||||
|
||||
CAssetId CDummyWorld::IGetStringTableAssetId() const { return x10_strgId; }
|
||||
|
||||
const CMapWorld* CDummyWorld::IGetMapWorld() const { return x2c_mapWorld->GetObject(); }
|
||||
|
||||
CMapWorld* CDummyWorld::IMapWorld() { return x2c_mapWorld->GetObject(); }
|
||||
|
||||
const IGameArea* CDummyWorld::IGetAreaAlways(TAreaId id) const { return &*x18_areas[id.Value()]; }
|
||||
|
||||
TAreaId CDummyWorld::IGetCurrentAreaId() const { return x3c_curAreaId; }
|
||||
|
||||
TAreaId CDummyWorld::IGetAreaId(CAssetId id) const {
|
||||
if (id != kInvalidAssetId) {
|
||||
for (int i = 0; i < x18_areas.size(); ++i) {
|
||||
TAreaId aid(i);
|
||||
if (IGetAreaAlways(aid)->IGetAreaAssetId() == id) {
|
||||
return aid;
|
||||
}
|
||||
}
|
||||
}
|
||||
#if NONMATCHING
|
||||
return kInvalidAreaId;
|
||||
#else
|
||||
return TAreaId(-1);
|
||||
#endif
|
||||
}
|
|
@ -1669,7 +1669,7 @@ void CPlayer::Think(float dt, CStateManager& mgr) {
|
|||
x794_lastVelocity = GetVelocityWR();
|
||||
}
|
||||
|
||||
void CPlayer::SetFrozenState(CStateManager& stateMgr, CAssetId steamTxtr, ushort sfx,
|
||||
void CPlayer::SetFrozenState(CStateManager& stateMgr, CAssetId steamTxtr, const ushort sfx,
|
||||
CAssetId iceTxtr) {
|
||||
if (!stateMgr.GetCameraManager()->IsInCinematicCamera() && !GetFrozenState()) {
|
||||
bool showMsg;
|
||||
|
|
|
@ -4,6 +4,7 @@ from pathlib import Path
|
|||
|
||||
_LITERAL_REPLACEMENTS = [
|
||||
("std::string_view", "const rstl::string&"),
|
||||
("std::string", "rstl::string"),
|
||||
("std::vector", "rstl::vector"),
|
||||
("std::list", "rstl::list"),
|
||||
("std::pair", "rstl::pair"),
|
||||
|
@ -102,6 +103,8 @@ _LITERAL_REPLACEMENTS = [
|
|||
("EWeaponType::", "kWT_"),
|
||||
("EFluidState::", "kFS_"),
|
||||
("EPhazonType::", "kPT_"),
|
||||
("EChain::", "kC_"),
|
||||
("EPhase::", "kP_"),
|
||||
|
||||
# CActor
|
||||
("x34_transform.origin", "GetTranslation()"),
|
||||
|
@ -125,6 +128,8 @@ _LITERAL_REPLACEMENTS = [
|
|||
("std::fabs", "fabsf"),
|
||||
("std::sqrt", "sqrtf"),
|
||||
("clamp(", "CMath::Clamp("),
|
||||
|
||||
("[[fallthrough]];", ""),
|
||||
]
|
||||
_RE_REPLACEMENTS = [
|
||||
# SObjectTag{FOURCC('...'), ...} -> SObjectTag('...', ...)
|
||||
|
|
Loading…
Reference in New Issue