mirror of https://github.com/PrimeDecomp/prime.git
Match and link creverb.c
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@ -951,7 +951,7 @@ LIBS = [
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["musyx/runtime/hw_dolphin", True],
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["musyx/runtime/hw_memory", True],
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["musyx/runtime/CheapReverb/creverb_fx", True],
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["musyx/runtime/CheapReverb/creverb", False],
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["musyx/runtime/CheapReverb/creverb", True],
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["musyx/runtime/StdReverb/reverb_fx", True],
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["musyx/runtime/StdReverb/reverb", False],
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["musyx/runtime/Delay/delay_fx", True],
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@ -884,7 +884,7 @@ void synthSetBpm(u32 pbm, u8 set, u8 section);
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void synthFXCloneMidiSetup(SYNTH_VOICE* dest, SYNTH_VOICE* src);
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void synthSetMusicVolumeType(u8 vGroup, u8 type);
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extern u32 synthGlobalVariable[16];
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extern long synthGlobalVariable[16];
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extern u16 voicePrioSortRootListRoot;
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extern u8 voiceMusicRunning;
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extern u8 voiceFxRunning;
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@ -21,7 +21,7 @@ static void DLsetdelay(_SND_REVSTD_DELAYLINE* dl, s32 lag) {
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}
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static void DLcreate(_SND_REVSTD_DELAYLINE* dl, s32 len) {
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dl->length = len * sizeof(f32);
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dl->length = (s32)len * sizeof(f32);
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dl->inputs = (f32*)salMalloc(len * sizeof(f32));
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memset(dl->inputs, 0, len * sizeof(len));
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dl->lastOutput = 0.f;
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@ -62,7 +62,7 @@ bool ReverbSTDCreate(_SND_REVSTD_WORK* rv, float coloration, float time, float m
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rv->level = mix;
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rv->damping = damping;
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if (rv->damping < 0.05f) {
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rv->damping = 0.05;
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rv->damping = 0.05f;
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}
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rv->damping = 1.f - (rv->damping * 0.8f + 0.05f);
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@ -55,4 +55,11 @@ u32 adsrStartRelease(ADSR_VARS* adsr, u32 rtime) {
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}
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u32 adsrRelease(ADSR_VARS* adsr) {
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switch(adsr->mode) {
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case 0:
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case 1:
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return adsrStartRelease(adsr, adsr->data.dls.rTime);
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}
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return FALSE;
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}
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