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@@ -184,6 +184,9 @@ public:
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EGunHolsterState GetGunHolsterState() const { return x498_gunHolsterState; }
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NPlayer::EPlayerMovementState GetPlayerMovementState() const { return x258_movementState; }
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void Teleport(const CTransform4f& xf, CStateManager& mgr, bool resetBallCam);
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void SetSpawnedMorphBallState(EPlayerMorphBallState state, CStateManager& mgr);
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private:
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struct CVisorSteam {
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float x0_curTargetAlpha;
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