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CScriptSpecialFunction progress & symbol updates
Former-commit-id: 84d590be2f
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@@ -8,9 +8,21 @@
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#include "math.h"
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static bool close_enough(const CVector2f& a, const CVector2f& b, f32 epsilon = 0.001f);
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static bool close_enough(const CVector3f& a, const CVector3f& b, f32 epsilon = 0.001f);
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inline bool close_enough(float a, float b, f32 epsilon = 0.001f) {
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struct Real32 {
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static inline float Epsilon() { return FLT_EPSILON; }
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};
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struct Double {
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static inline double Epsilon() { return DBL_EPSILON; }
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};
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static inline float vector3_epsilon() { return FLT_EPSILON; }
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static inline float vector2_epsilon() { return FLT_EPSILON; }
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static bool close_enough(const CVector2f& a, const CVector2f& b, float epsilon = vector2_epsilon());
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static bool close_enough(const CVector3f& a, const CVector3f& b, float epsilon = vector3_epsilon());
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inline bool close_enough(float a, float b, float epsilon = Real32::Epsilon()) {
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return fabs(a - b) < epsilon;
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}
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inline bool close_enough(double a, double b, double epsilon = Double::Epsilon()) {
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return fabs(a - b) < epsilon;
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}
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