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CScriptSpecialFunction progress & symbol updates
Former-commit-id: 84d590be2f
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@@ -115,11 +115,11 @@ private:
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bool x1e5_24_doSave : 1;
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bool x1e5_25_playerInArea : 1;
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bool x1e5_26_displayBillboard : 1;
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rstl::optional_object< CToken > x1e8_; // CTexture?
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rstl::optional_object< CToken > x1e8_;
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public:
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CScriptSpecialFunction(TUniqueId, const rstl::string&, const CEntityInfo&, const CTransform4f&,
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ESpecialFunction, const rstl::string&, float, float, float, float,
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const CVector3f&, const CColor&, bool, const CDamageInfo&, s32, s32,
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const CVector3f&, const CColor&, bool, const CDamageInfo&, int, int,
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CPlayerState::EItemType, u16, u16, u16);
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void Accept(IVisitor& visitor) override;
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@@ -148,7 +148,7 @@ public:
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void DeleteEmitter(CSfxHandle& handle);
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int GetSpecialEnding(const CStateManager&) const;
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void AddOrUpdateEmitter(float pitch, CSfxHandle& handle, u16 id, const CVector3f& pos, uchar vol);
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void AddOrUpdateEmitter(float pitch, CSfxHandle& handle, u16 id, CVector3f pos, u8 vol);
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};
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#endif _CSCRIPTSPECIALFUNCTION_HPP
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