More CCameraManager

Former-commit-id: 27e713a505
This commit is contained in:
Phillip Stephens 2022-11-09 22:50:18 -08:00
parent c3e6ee87e3
commit eccf562310
10 changed files with 179 additions and 19 deletions

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@ -1697,7 +1697,7 @@ SkipBallCameraCinematic__14CCameraManagerFR13CStateManager:
/* 8000A738 00007698 A0 05 00 08 */ lhz r0, 8(r5)
/* 8000A73C 0000769C B0 01 00 08 */ sth r0, 8(r1)
/* 8000A740 000076A0 B0 01 00 0C */ sth r0, 0xc(r1)
/* 8000A744 000076A4 48 00 13 81 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueIdR13CStateManager
/* 8000A744 000076A4 48 00 13 81 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueId
lbl_8000A748:
/* 8000A748 000076A8 E3 E1 00 28 */ psq_l f31, 40(r1), 0, qr0
/* 8000A74C 000076AC 80 01 00 34 */ lwz r0, 0x34(r1)
@ -1757,7 +1757,7 @@ InterpolateToBallCamera__14CCameraManagerFRC12CTransform4f9TUniqueIdRC9CVector3f
/* 8000A818 00007778 A0 05 00 08 */ lhz r0, 8(r5)
/* 8000A81C 0000777C B0 01 00 08 */ sth r0, 8(r1)
/* 8000A820 00007780 B0 01 00 0C */ sth r0, 0xc(r1)
/* 8000A824 00007784 48 00 12 A1 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueIdR13CStateManager
/* 8000A824 00007784 48 00 12 A1 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueId
lbl_8000A828:
/* 8000A828 00007788 CB E1 00 48 */ lfd f31, 0x48(r1)
/* 8000A82C 0000778C CB C1 00 40 */ lfd f30, 0x40(r1)
@ -1796,7 +1796,7 @@ SetPlayerCamera__14CCameraManagerFR13CStateManager9TUniqueId:
/* 8000A8A4 00007804 7F C3 F3 78 */ mr r3, r30
/* 8000A8A8 00007808 38 81 00 08 */ addi r4, r1, 8
/* 8000A8AC 0000780C B0 01 00 08 */ sth r0, 8(r1)
/* 8000A8B0 00007810 48 00 12 15 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueIdR13CStateManager
/* 8000A8B0 00007810 48 00 12 15 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueId
lbl_8000A8B4:
/* 8000A8B4 00007814 80 01 00 24 */ lwz r0, 0x24(r1)
/* 8000A8B8 00007818 83 E1 00 1C */ lwz r31, 0x1c(r1)
@ -3104,8 +3104,8 @@ UpdateSfxListener__14CCameraManagerFR13CStateManager:
/* 8000BABC 00008A1C 38 21 00 90 */ addi r1, r1, 0x90
/* 8000BAC0 00008A20 4E 80 00 20 */ blr
.global SetCurrentCameraId__14CCameraManagerF9TUniqueIdR13CStateManager
SetCurrentCameraId__14CCameraManagerF9TUniqueIdR13CStateManager:
.global SetCurrentCameraId__14CCameraManagerF9TUniqueId
SetCurrentCameraId__14CCameraManagerF9TUniqueId:
/* 8000BAC4 00008A24 A0 04 00 00 */ lhz r0, 0(r4)
/* 8000BAC8 00008A28 B0 03 00 00 */ sth r0, 0(r3)
/* 8000BACC 00008A2C 4E 80 00 20 */ blr
@ -3455,7 +3455,7 @@ lbl_8000BF60:
/* 8000BF84 00008EE4 7F C3 F3 78 */ mr r3, r30
/* 8000BF88 00008EE8 38 81 00 1C */ addi r4, r1, 0x1c
/* 8000BF8C 00008EEC B0 01 00 1C */ sth r0, 0x1c(r1)
/* 8000BF90 00008EF0 4B FF FB 35 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueIdR13CStateManager
/* 8000BF90 00008EF0 4B FF FB 35 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueId
/* 8000BF94 00008EF4 7F E4 FB 78 */ mr r4, r31
/* 8000BF98 00008EF8 38 61 00 18 */ addi r3, r1, 0x18
/* 8000BF9C 00008EFC 48 04 11 41 */ bl AllocateUniqueId__13CStateManagerFv

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@ -298,7 +298,7 @@ sub_80265314:
/* 80265358 002622B8 38 81 00 08 */ addi r4, r1, 8
/* 8026535C 002622BC B0 01 00 08 */ sth r0, 8(r1)
/* 80265360 002622C0 80 7F 08 70 */ lwz r3, 0x870(r31)
/* 80265364 002622C4 4B DA 67 61 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueIdR13CStateManager
/* 80265364 002622C4 4B DA 67 61 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueId
lbl_80265368:
/* 80265368 002622C8 80 01 00 24 */ lwz r0, 0x24(r1)
/* 8026536C 002622CC 83 E1 00 1C */ lwz r31, 0x1c(r1)

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@ -9003,7 +9003,7 @@ lbl_800172FC:
/* 80017304 00014264 A0 05 00 08 */ lhz r0, 8(r5)
/* 80017308 00014268 B0 01 00 18 */ sth r0, 0x18(r1)
/* 8001730C 0001426C B0 01 00 1C */ sth r0, 0x1c(r1)
/* 80017310 00014270 4B FF 47 B5 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueIdR13CStateManager
/* 80017310 00014270 4B FF 47 B5 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueId
/* 80017314 00014274 80 7E 07 68 */ lwz r3, 0x768(r30)
/* 80017318 00014278 7F E4 FB 78 */ mr r4, r31
/* 8001731C 0001427C 38 A0 00 00 */ li r5, 0
@ -9015,7 +9015,7 @@ lbl_80017328:
/* 80017330 00014290 A0 05 00 08 */ lhz r0, 8(r5)
/* 80017334 00014294 B0 01 00 10 */ sth r0, 0x10(r1)
/* 80017338 00014298 B0 01 00 14 */ sth r0, 0x14(r1)
/* 8001733C 0001429C 4B FF 47 89 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueIdR13CStateManager
/* 8001733C 0001429C 4B FF 47 89 */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueId
/* 80017340 000142A0 80 7E 07 68 */ lwz r3, 0x768(r30)
/* 80017344 000142A4 7F E4 FB 78 */ mr r4, r31
/* 80017348 000142A8 38 A0 00 01 */ li r5, 1
@ -9027,7 +9027,7 @@ lbl_80017354:
/* 8001735C 000142BC A0 05 00 08 */ lhz r0, 8(r5)
/* 80017360 000142C0 B0 01 00 08 */ sth r0, 8(r1)
/* 80017364 000142C4 B0 01 00 0C */ sth r0, 0xc(r1)
/* 80017368 000142C8 4B FF 47 5D */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueIdR13CStateManager
/* 80017368 000142C8 4B FF 47 5D */ bl SetCurrentCameraId__14CCameraManagerF9TUniqueId
/* 8001736C 000142CC 80 7E 07 68 */ lwz r3, 0x768(r30)
/* 80017370 000142D0 7F E4 FB 78 */ mr r4, r31
/* 80017374 000142D4 38 A0 00 01 */ li r5, 1

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@ -74,6 +74,7 @@ public:
static void RemoveEmitter(CSfxHandle handle);
static void UpdateEmitter(CSfxHandle handle, const CVector3f& pos, const CVector3f& dir,
uchar maxVol);
static void UpdateListener(const CVector3f& pos, const CVector3f& dir, const CVector3f&, const CVector3f&, const uchar);
static const short kMaxPriority; // 0xFF
static const short kMedPriority; // 0x7F

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@ -163,7 +163,8 @@ public:
CRandom16* Random() const { return x900_random; }
CObjectList& GetObjectListById(EGameObjectList id) { return *x808_objectLists[id]; }
CObjectList& ObjectListById(EGameObjectList id) { return *x808_objectLists[id]; }
const CObjectList& GetObjectListById(EGameObjectList id) const { return *x808_objectLists[id]; }
const CFinalInput& GetFinalInput() const { return xb54_finalInput; }

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@ -21,6 +21,9 @@ class CGameCamera;
class CInterpolationCamera;
class CStateManager;
#ifdef __MWERKS__
#pragma cpp_extensions on
#endif
class CCameraManager {
static float sFirstPersonFOV;
static float sThirdPersonFOV;
@ -33,15 +36,29 @@ public:
CCameraManager(TUniqueId curCamera);
void CreateStandardCameras(CStateManager& mgr);
CGameCamera& CurrentCamera(CStateManager& mgr) const;
void ThinkCameras(float dt, CStateManager& mgr);
void ResetCameras(CStateManager& mgr);
void RenderCameras(const CStateManager& mgr);
TUniqueId GetCurrentCameraId() const;
CGameCamera& CurrentCamera(CStateManager& mgr);
const CGameCamera& GetCurrentCamera(const CStateManager& mgr) const;
const CGameCamera& GetLastCineCamera(CStateManager& mgr) const;
TUniqueId GetLastCineCameraId() const;
void SetCurrentCameraId(TUniqueId camId);
void UpdateSfxListener(CStateManager& mgr);
void UpdateRumble(float dt, CStateManager& mgr);
CFirstPersonCamera* FirstPersonCamera() const /* map */ { return x7c_fpCamera; }
const CFirstPersonCamera* GetFirstPersonCamera() const { return x7c_fpCamera; }
void SetCurrentCameraId(TUniqueId camId);
CTransform4f GetCurrentCameraTransform(const CStateManager& mgr) const;
void SetPlayerCamera(CStateManager& mgr, TUniqueId newCamId);
void SetFogDensity(float fogDensityTarget, float fogDensitySpeed);
bool IsInCinematicCamera() const;
void RemoveCameraShaker(int id);
int AddCameraShaker(const CCameraShakeData& data, bool sfx);
@ -74,9 +91,15 @@ private:
float x94_fogDensityFactor;
float x98_fogDensitySpeed;
float x9c_fogDensityFactorTarget;
bool xa0_24_pendingRumble : 1;
bool xa0_25_rumbling : 1;
bool xa0_26_inWater : 1;
union {
struct {
bool xa0_24_pendingRumble : 1;
bool xa0_25_rumbling : 1;
bool xa0_26_inWater : 1;
};
uchar xa0_flags;
};
TUniqueId xa2_spindleCamId;
TUniqueId xa4_pathCamId;
TUniqueId xa6_camHintId;
@ -90,4 +113,7 @@ private:
};
CHECK_SIZEOF(CCameraManager, 0x3c0)
#ifdef __MWERKS
#pragma cpp_extensions reset
#endif
#endif // _CCAMERAMANAGER

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@ -27,11 +27,17 @@ private:
};
CHECK_SIZEOF(CCameraShakerComponent, 0x3c)
class CStateManager;
class CCameraShakeData {
public:
CCameraShakeData(const CCameraShakeData&);
void SetShakerId(int id) { xbc_shakerId = id; }
int GetShakerId() const { return xbc_shakerId; }
void Update(float dt, CStateManager& mgr);
float GetDuration() const { return x0_duration; }
float GetCurTime() const { return x4_curTime; }
const CVector3f& GetPoint() const;// { return xc4_sfxPos; }
private:
float x0_duration;

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@ -30,6 +30,7 @@ public:
float GetFov() const { return x15c_currentFov; }
void SetFov(float fov) { x15c_currentFov = fov; }
void SetFovInterpolation(float start, float fov, float time, float delayTime);
void UpdatePerspective(float dt);
private:
TUniqueId xe8_watchedObject;

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@ -40,16 +40,21 @@ public:
erase(begin(), end());
}
size_t size() const { return x14_count; }
bool empty() const { return x14_count == 0; }
iterator begin() { return iterator(x4_start); }
const_iterator begin() const { return const_iterator(x4_start); }
iterator end() { return iterator(x8_end); }
const_iterator end() const { return const_iterator(x8_end); }
void erase(const iterator& start, const iterator& end) {
iterator erase(const iterator& start, const iterator& end) {
iterator it = start;
while (it != end) {
erase(it++);
}
return it;
}
private:
@ -152,7 +157,7 @@ private:
node* x8_end;
node* xc_empty_prev;
node* x10_empty_next;
uint x14_count;
int x14_count;
};
} // namespace rstl

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@ -4,6 +4,8 @@
#include "MetroidPrime/Cameras/CFirstPersonCamera.hpp"
#include "MetroidPrime/Cameras/CInterpolationCamera.hpp"
#include "MetroidPrime/CRumbleManager.hpp"
#include "MetroidPrime/Player/CPlayer.hpp"
#include "MetroidPrime/Tweaks/CTweakGame.hpp"
@ -83,3 +85,121 @@ void CCameraManager::CreateStandardCameras(CStateManager& mgr) {
x88_interpCamera = new CInterpolationCamera(interpId, xf);
mgr.AddObject(x88_interpCamera);
}
void CCameraManager::ThinkCameras(float dt, CStateManager& mgr) {
CObjectList& objList = mgr.ObjectListById(kOL_GameCamera);
int idx = objList.GetFirstObjectIndex();
while (idx != -1) {
CGameCamera* gc = static_cast< CGameCamera* >(objList[idx]);
if (gc != nullptr) {
gc->Think(dt, mgr);
gc->UpdatePerspective(dt);
}
idx = objList.GetNextObjectIndex(idx);
}
if (!IsInCinematicCamera()) {
return;
}
if (const CGameCamera* cam =
TCastToConstPtr< CGameCamera >(mgr.GetObjectById(GetLastCineCameraId()))) {
x3bc_curFov = cam->GetFov();
}
}
void CCameraManager::ResetCameras(CStateManager& mgr) {
CObjectList& objList = mgr.ObjectListById(kOL_GameCamera);
CTransform4f xf = mgr.GetPlayer()->CreateTransformFromMovementDirection();
xf.SetTranslation(mgr.GetPlayer()->GetEyePosition());
int idx = objList.GetFirstObjectIndex();
while (idx != -1) {
CGameCamera* gc = static_cast< CGameCamera* >(objList[idx]);
if (gc != nullptr) {
gc->Reset(xf, mgr);
}
idx = objList.GetNextObjectIndex(idx);
}
}
void CCameraManager::RenderCameras(const CStateManager& mgr) {
const CObjectList& objList = mgr.GetObjectListById(kOL_GameCamera);
int idx = objList.GetFirstObjectIndex();
while (idx != -1) {
static_cast< const CGameCamera* >(objList[idx])->Render(mgr);
idx = objList.GetNextObjectIndex(idx);
}
}
TUniqueId CCameraManager::GetCurrentCameraId() const {
if (x4_cineCameras.empty()) {
return x0_curCameraId;
}
return x4_cineCameras.back();
}
TUniqueId CCameraManager::GetLastCineCameraId() const {
if (x4_cineCameras.empty()) {
return kInvalidUniqueId;
}
return x4_cineCameras.back();
}
CGameCamera& CCameraManager::CurrentCamera(CStateManager& mgr) {
return *static_cast< CGameCamera* >(mgr.ObjectById(GetCurrentCameraId()));
}
const CGameCamera& CCameraManager::GetCurrentCamera(const CStateManager& mgr) const {
return *static_cast< const CGameCamera* >(mgr.GetObjectById(GetCurrentCameraId()));
}
const CGameCamera& CCameraManager::GetLastCineCamera(CStateManager& mgr) const {
return *static_cast< const CGameCamera* >(mgr.GetObjectById(GetLastCineCameraId()));
}
void CCameraManager::SetCurrentCameraId(TUniqueId uid) { x0_curCameraId = uid; }
void CCameraManager::UpdateSfxListener(CStateManager& mgr) {
CTransform4f xf = GetCurrentCameraTransform(mgr);
CSfxManager::UpdateListener(xf.GetTranslation(), CVector3f::Zero(), xf.GetColumn(kDY),
xf.GetColumn(kDZ), CAudioSys::kMaxVolume);
}
void CCameraManager::UpdateRumble(float dt, CStateManager& mgr) {
x30_shakeOffset = CVector3f::Zero();
rstl::list< CCameraShakeData >::iterator it = x14_shakers.begin();
while (it != x14_shakers.end()) {
(*it).Update(dt, mgr);
if ((*it).GetCurTime() >= (*it).GetDuration()) {
x14_shakers.erase(it);
++it;
continue;
}
x30_shakeOffset += (*it).GetPoint();
++it;
}
if (!x14_shakers.empty() && !xa0_25_rumbling && xa0_24_pendingRumble) {
mgr.GetRumbleManager()->Rumble(mgr, kRFX_CameraShake, 1.f, kRP_Two);
xa0_25_rumbling = true;
}
if (x90_rumbleCooldown > 0.f) {
x90_rumbleCooldown -= dt;
} else if (xa0_25_rumbling) {
xa0_24_pendingRumble = false;
xa0_25_rumbling = false;
}
if (mgr.GetPlayer()->GetCameraState() != CPlayer::kCS_FirstPerson && !IsInCinematicCamera()) {
x30_shakeOffset = CVector3f::Zero();
}
}