mirror of https://github.com/PrimeDecomp/prime.git
Minor CScriptActorRotate fixes
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a51897041e
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@ -68,7 +68,7 @@ void CScriptActorRotate::RebuildSpiderBallWaypoints(CStateManager& mgr) {
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CScriptSpiderBallWaypoint* wp = static_cast< CScriptSpiderBallWaypoint* >(mgr.ObjectById(*it));
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if (wp) {
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wp->BuildWaypointListAndBounds(mgr);
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wp->SetTransformDirty(false);
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wp->SetTransformDirty(true);
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}
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}
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@ -76,7 +76,10 @@ void CScriptActorRotate::RebuildSpiderBallWaypoints(CStateManager& mgr) {
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}
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void CScriptActorRotate::Think(float dt, CStateManager& mgr) {
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if (x58_24_updateRotation && GetActive()) {
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if (!x58_24_updateRotation || !GetActive()) {
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return;
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}
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x44_currentTime += dt;
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if (x44_currentTime >= x40_maxTime) {
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x58_24_updateRotation = false;
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@ -112,7 +115,6 @@ void CScriptActorRotate::Think(float dt, CStateManager& mgr) {
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}
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}
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}
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}
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void CScriptActorRotate::UpdateActors(bool next, CStateManager& mgr) {
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if (x58_24_updateRotation) {
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@ -144,7 +146,11 @@ void CScriptActorRotate::UpdateActors(bool next, CStateManager& mgr) {
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if (!x48_actors.empty()) {
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x58_24_updateRotation = true;
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x44_currentTime = (next ? x40_maxTime : 0.f);
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if (next) {
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x44_currentTime = x40_maxTime;
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} else {
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x44_currentTime = 0.f;
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}
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}
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}
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