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15
include/Kyoto/Animation/CPrimitive.hpp
Normal file
15
include/Kyoto/Animation/CPrimitive.hpp
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#ifndef _CPRIMITIVE
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#define _CPRIMITIVE
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#include "Kyoto/SObjectTag.hpp"
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#include "rstl/string.hpp"
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class CPrimitive {
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private:
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CAssetId x0_animId;
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int x4_animIdx;
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rstl::string x8_animName;
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};
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#endif // _CPRIMITIVE
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