mirror of
https://github.com/PrimeDecomp/prime.git
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@@ -3,8 +3,19 @@
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#include "types.h"
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class CStateManager;
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class CPlayerState {
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public:
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enum EPlayerVisor {
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kPV_Combat,
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kPV_XRay,
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kPV_Scan,
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kPV_Thermal,
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};
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EPlayerVisor GetActiveVisor(const CStateManager& mgr) const;
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void SetIsFusionEnabled(bool v);
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private:
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