Various rstl fixes; continue CScriptMazeNode & CScriptPlatform

Former-commit-id: 7608f27ed2
This commit is contained in:
2022-09-18 13:51:07 -04:00
parent 0d94a5a5f3
commit f6f1040fff
25 changed files with 171 additions and 96 deletions

View File

@@ -23,6 +23,10 @@ struct SRiders {
TUniqueId x0_uid;
f32 x4_decayTimer;
CTransform4f x8_transform;
SRiders(TUniqueId uid)
: x0_uid(uid), x4_decayTimer(1.f / 6.f), x8_transform(CTransform4f::Identity()) {}
bool operator==(const SRiders& other) const { return x0_uid == other.x0_uid; }
};
class CScriptPlatform : public CPhysicsActor {
@@ -60,6 +64,12 @@ public:
virtual void SplashThink(const CAABox&, const CFluidPlane&, float, CStateManager&) const;
virtual CQuaternion Move(float, CStateManager&);
TUniqueId GetWaypoint(CStateManager& mgr);
TUniqueId GetNext(TUniqueId uid, CStateManager& mgr);
static void AddRider(rstl::vector< SRiders >& riders, TUniqueId riderId,
const CPhysicsActor* ridee, CStateManager& mgr);
private:
TUniqueId x258_currentWaypoint;
TUniqueId x25a_targetWaypoint;

View File

@@ -0,0 +1,50 @@
#ifndef _CSCRIPTWAYPOINT_HPP
#define _CSCRIPTWAYPOINT_HPP
#include "types.h"
#include "MetroidPrime/CActor.hpp"
class CScriptWaypoint : public CActor {
public:
CScriptWaypoint(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
const CTransform4f& xf, bool active, float speed, float pause,
uint patternTranslate, uint patternOrient, uint patternFit, uint behaviour,
uint behaviourOrient, uint behaviourModifiers, uint animation);
// CEntity
~CScriptWaypoint() override;
void Accept(IVisitor& visitor) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
// CActor
void AddToRenderer(const CFrustumPlanes&, const CStateManager&) const override;
void Render(const CStateManager&) const override;
// CScriptWaypoint
TUniqueId NextWaypoint(const CStateManager& mgr) const;
void FollowWaypoint(const CStateManager& mgr) const;
f32 GetSpeed() const { return xe8_speed; }
uint GetAnimation() const { return xec_animation; }
f32 GetPause() const { return xf0_pause; }
u8 GetPatternTranslate() const { return xf4_patternTranslate; }
u8 GetPatternOrient() const { return xf5_patternOrient; }
u8 GetPatternFit() const { return xf6_patternFit; }
u8 GetBehaviour() const { return xf7_behaviour; }
u8 GetBehaviourOrient() const { return xf8_behaviourOrient; }
u16 GetBehaviourModifiers() const { return xfa_behaviourModifiers; }
private:
f32 xe8_speed;
uint xec_animation;
f32 xf0_pause;
u8 xf4_patternTranslate;
u8 xf5_patternOrient;
u8 xf6_patternFit;
u8 xf7_behaviour;
u8 xf8_behaviourOrient;
u16 xfa_behaviourModifiers;
};
#endif