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https://github.com/PrimeDecomp/prime.git
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@@ -9,6 +9,7 @@
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#include "MetroidPrime/Player/CPlayerCameraBob.hpp"
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#include "MetroidPrime/Player/CPlayerState.hpp"
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#include "Kyoto/TOneStatic.hpp"
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#include "Kyoto/Audio/CSfxHandle.hpp"
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#include "Kyoto/Math/CAABox.hpp"
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#include "Kyoto/Math/CTransform4f.hpp"
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@@ -38,8 +39,9 @@ class CPhazonBeam;
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class CElementGen;
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class CWorldShadow;
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class CGenDescription;
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class CPlayerGun;
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class CPlayerGun {
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class CPlayerGun : public TOneStatic< CPlayerGun > {
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static float skTractorBeamFactor;
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public:
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@@ -91,6 +93,7 @@ public:
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};
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CPlayerGun(TUniqueId);
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~CPlayerGun();
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void InitBeamData();
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void InitBombData();
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