mirror of https://github.com/PrimeDecomp/prime.git
Match but don't link CSegIdList (rstl::vector inlining)
Former-commit-id: dc69b9f2fd
This commit is contained in:
parent
9a35941d7c
commit
ff2b38dc53
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@ -43,8 +43,8 @@ lbl_80350590:
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/* 803505A8 0034D508 98 05 FF FF */ stb r0, -1(r5)
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/* 803505AC 0034D50C 4E 80 00 20 */ blr
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.global GetBlockOffset_18SMediumAllocPuddleFCPvCPv
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GetBlockOffset_18SMediumAllocPuddleFCPvCPv:
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.global GetBlockOffset__18SMediumAllocPuddleFCPvCPv
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GetBlockOffset__18SMediumAllocPuddleFCPvCPv:
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/* 803505B0 0034D510 7C 03 20 50 */ subf r0, r3, r4
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/* 803505B4 0034D514 2C 00 00 01 */ cmpwi r0, 1
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/* 803505B8 0034D518 40 81 00 0C */ ble lbl_803505C4
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@ -73,8 +73,8 @@ lbl_80350604:
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/* 80350604 0034D564 54 03 04 3E */ clrlwi r3, r0, 0x10
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/* 80350608 0034D568 4E 80 00 20 */ blr
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.global Free_18SMediumAllocPuddleFCPv
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Free_18SMediumAllocPuddleFCPv:
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.global Free__18SMediumAllocPuddleFCPv
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Free__18SMediumAllocPuddleFCPv:
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/* 8035060C 0034D56C 94 21 FF E0 */ stwu r1, -0x20(r1)
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/* 80350610 0034D570 7C 08 02 A6 */ mflr r0
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/* 80350614 0034D574 90 01 00 24 */ stw r0, 0x24(r1)
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@ -139,7 +139,7 @@ lbl_803506DC:
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/* 803506E8 0034D648 88 03 00 00 */ lbz r0, 0(r3)
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/* 803506EC 0034D64C 54 00 06 31 */ rlwinm. r0, r0, 0, 0x18, 0x18
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/* 803506F0 0034D650 40 81 00 10 */ ble lbl_80350700
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/* 803506F4 0034D654 4B FF FE BD */ bl GetBlockOffset_18SMediumAllocPuddleFCPvCPv
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/* 803506F4 0034D654 4B FF FE BD */ bl GetBlockOffset__18SMediumAllocPuddleFCPvCPv
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/* 803506F8 0034D658 7C 1D 1A 14 */ add r0, r29, r3
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/* 803506FC 0034D65C 54 1D 04 3E */ clrlwi r29, r0, 0x10
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lbl_80350700:
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@ -201,7 +201,7 @@ lbl_803507B0:
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lbl_803507B8:
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/* 803507B8 0034D718 7F 83 E3 78 */ mr r3, r28
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/* 803507BC 0034D71C 7F A4 EB 78 */ mr r4, r29
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/* 803507C0 0034D720 4B FF FD F1 */ bl GetBlockOffset_18SMediumAllocPuddleFCPvCPv
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/* 803507C0 0034D720 4B FF FD F1 */ bl GetBlockOffset__18SMediumAllocPuddleFCPvCPv
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/* 803507C4 0034D724 54 60 04 3E */ clrlwi r0, r3, 0x10
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/* 803507C8 0034D728 7C 00 D8 40 */ cmplw r0, r27
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/* 803507CC 0034D72C 41 80 00 24 */ blt lbl_803507F0
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@ -509,7 +509,7 @@ lbl_80350BB0:
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/* 80350BC0 0034DB20 54 00 28 34 */ slwi r0, r0, 5
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/* 80350BC4 0034DB24 7C 05 00 40 */ cmplw r5, r0
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/* 80350BC8 0034DB28 40 80 00 48 */ bge lbl_80350C10
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/* 80350BCC 0034DB2C 4B FF FA 41 */ bl Free_18SMediumAllocPuddleFCPv
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/* 80350BCC 0034DB2C 4B FF FA 41 */ bl Free__18SMediumAllocPuddleFCPv
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/* 80350BD0 0034DB30 80 1F 00 20 */ lwz r0, 0x20(r31)
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/* 80350BD4 0034DB34 28 00 00 00 */ cmplwi r0, 0
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/* 80350BD8 0034DB38 40 82 00 30 */ bne lbl_80350C08
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@ -698,4 +698,3 @@ lbl_803D8240:
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# ROM: 0x3D5240
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.asciz "??(??)"
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.balign 4
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@ -653,7 +653,7 @@ LIBS = [
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"Kyoto/Graphics/CCubeMaterial",
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"Kyoto/Graphics/CCubeSurface",
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"Kyoto/Animation/CCharAnimTime",
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"Kyoto/Animation/CSegIdList",
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["Kyoto/Animation/CSegIdList", False],
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["Kyoto/Input/CFinalInput", True],
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["Kyoto/Graphics/CColor", True],
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"Kyoto/Audio/DolphinCAudioGroupSet",
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@ -0,0 +1,17 @@
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#ifndef _CCHARANIMMEMORYMETRICS
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#define _CCHARANIMMEMORYMETRICS
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#include <types.h>
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class CCharAnimMemoryMetrics {
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public:
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enum EAnimSubSystem {
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kASS_Zero,
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kASS_One,
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kASS_Two,
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};
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static void AddToTotalSize(uint size, EAnimSubSystem subSystem);
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};
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#endif // _CCHARANIMMEMORYMETRICS
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@ -0,0 +1,15 @@
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#ifndef _CSEGID
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#define _CSEGID
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#include <types.h>
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#include "Kyoto/Streams/CInputStream.hpp"
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class CSegId {
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public:
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CSegId(CInputStream& in) : x0_id(in.Get<uint>()) {}
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private:
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uchar x0_id;
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};
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#endif // _CSEGID
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@ -0,0 +1,15 @@
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#ifndef _CSEGIDLIST
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#define _CSEGIDLIST
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#include "Kyoto/Animation/CSegId.hpp"
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#include "rstl/vector.hpp"
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class CInputStream;
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class CSegIdList {
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public:
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CSegIdList(CInputStream& in);
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public:
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rstl::vector<CSegId> x0_segList;
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};
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#endif // _CSEGIDLIST
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@ -7,7 +7,7 @@ class CInputStream;
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template < typename T >
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struct TType {};
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template < typename T >
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inline T cinput_stream_helper(const TType< T >& type, CInputStream& in);
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T cinput_stream_helper(const TType< T >& type, CInputStream& in);
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class CInputStream {
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public:
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@ -52,6 +52,11 @@ private:
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uint x20_bitOffset;
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};
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template <typename T>
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inline T cinput_stream_helper(const TType<T>& type, CInputStream& in) {
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return T(in);
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}
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template <>
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inline int cinput_stream_helper(const TType< int >& type, CInputStream& in) {
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return in.ReadLong();
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@ -89,8 +94,8 @@ inline rstl::pair< L, R > cinput_stream_helper(const TType< rstl::pair< L, R > >
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}
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#include "rstl/vector.hpp"
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template < typename T, typename A >
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inline rstl::vector< T, A >::vector(CInputStream& in)
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template < typename T, typename Alloc >
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inline rstl::vector< T, Alloc >::vector(CInputStream& in, const Alloc& allocator)
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: x4_count(0), x8_capacity(0), xc_items(nullptr) {
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int count = in.ReadInt32();
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reserve(count);
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@ -5,6 +5,8 @@
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#include "MetroidPrime/TGameTypes.hpp"
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#include "Kyoto/Animation/CSegId.hpp"
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#include "Kyoto/Math/CQuaternion.hpp"
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#include "Kyoto/Math/CVector3f.hpp"
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#include "Kyoto/TToken.hpp"
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@ -67,11 +67,6 @@ CHECK_SIZEOF(TUniqueId, 0x2)
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typedef ushort TSfxId;
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static TSfxId InvalidSfxId = 0xFFFFu;
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class CSegId {
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private:
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uchar x0_id;
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};
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#define ALIGN_UP(x, a) (((x) + (a - 1)) & ~(a - 1))
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#endif // _TGAMETYPES
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@ -37,12 +37,12 @@ public:
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typedef pointer_iterator< T, vector< T, Alloc >, Alloc > iterator;
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typedef const_pointer_iterator< T, vector< T, Alloc >, Alloc > const_iterator;
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inline iterator begin() { return iterator(xc_items); }
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inline const_iterator begin() const { return const_iterator(xc_items); }
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inline iterator end() { return iterator(xc_items + x4_count); }
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inline const_iterator end() const { return const_iterator(xc_items + x4_count); }
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inline vector() : x4_count(0), x8_capacity(0), xc_items(NULL) {}
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inline vector(int count) : x4_count(0), x8_capacity(0), xc_items(0) { reserve(count); }
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iterator begin() { return iterator(xc_items); }
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const_iterator begin() const { return const_iterator(xc_items); }
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iterator end() { return iterator(xc_items + x4_count); }
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const_iterator end() const { return const_iterator(xc_items + x4_count); }
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vector() : x4_count(0), x8_capacity(0), xc_items(NULL) {}
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vector(int count) : x4_count(0), x8_capacity(0), xc_items(0) { reserve(count); }
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vector(int count, const T& v) : x4_count(count), x8_capacity(count) {
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x0_allocator.allocate(xc_items, x4_count);
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uninitialized_fill_n(xc_items, count, v);
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uninitialized_copy_n(other.xc_items, x4_count, xc_items);
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}
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}
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vector(CInputStream& in);
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vector(CInputStream& in, const Alloc& alloc = Alloc());
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~vector() {
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destroy(begin(), end());
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x0_allocator.deallocate(xc_items);
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@ -99,19 +99,19 @@ public:
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x4_count = 0;
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}
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inline T* data() { return xc_items; }
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inline const T* data() const { return xc_items; }
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inline int size() const { return x4_count; }
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inline bool empty() const { return x4_count == 0; }
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inline int capacity() const { return x8_capacity; }
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inline T& at(int idx) { return xc_items[idx]; }
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inline const T& at(int idx) const { return xc_items[idx]; }
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inline T& front() { return at(0); }
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inline const T& front() const { return at(0); }
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inline T& back() { return at(x4_count - 1); }
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inline const T& back() const { return at(x4_count - 1); }
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inline T& operator[](int idx) { return xc_items[idx]; }
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inline const T& operator[](int idx) const { return xc_items[idx]; }
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T* data() { return xc_items; }
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const T* data() const { return xc_items; }
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int size() const { return x4_count; }
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bool empty() const { return x4_count == 0; }
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int capacity() const { return x8_capacity; }
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T& at(int idx) { return xc_items[idx]; }
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const T& at(int idx) const { return xc_items[idx]; }
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T& front() { return at(0); }
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const T& front() const { return at(0); }
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T& back() { return at(x4_count - 1); }
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const T& back() const { return at(x4_count - 1); }
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T& operator[](int idx) { return xc_items[idx]; }
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const T& operator[](int idx) const { return xc_items[idx]; }
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protected:
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template < typename In >
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@ -144,7 +144,6 @@ void* CGameAllocator::Alloc(size_t size, EHint hint, EScope scope, EType type,
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void* mediumBuf = nullptr;
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if (x58_oomCallback) {
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x58_oomCallback(x5c_oomTarget, size);
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}
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static bool bTriedCallback = false;
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if (!bTriedCallback) {
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} else {
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return nullptr;
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}
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}
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if (mediumBuf == nullptr) {
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callstack.GetFileAndLineText();
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callstack.GetTypeText();
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@ -192,7 +191,9 @@ CGameAllocator::SGameMemInfo* CGameAllocator::FindFreeBlockFromTopOfHeap(uint si
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return ret;
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}
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uint CGameAllocator::FixupAllocPtrs(SGameMemInfo*, uint, uint, EHint, const CCallStack&) { return 0; }
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uint CGameAllocator::FixupAllocPtrs(SGameMemInfo*, uint, uint, EHint, const CCallStack&) {
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return 0;
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}
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void CGameAllocator::UpdateAllocDebugStats(uint len, uint roundedLen, uint offset) {
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++x84_;
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@ -0,0 +1,9 @@
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#include "Kyoto/Animation/CSegIdList.hpp"
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#include "Kyoto/Animation/CCharAnimMemoryMetrics.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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CSegIdList::CSegIdList(CInputStream& in)
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: x0_segList(in) {
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CCharAnimMemoryMetrics::AddToTotalSize(x0_segList.capacity(), CCharAnimMemoryMetrics::kASS_Two);
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}
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