Phillip Stephens
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749dec6b1e
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Start CCollidableAABox, add CPlayerCameraBob
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2023-01-09 22:51:58 -08:00 |
Phillip Stephens
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6f8b62feca
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Start CollisionUtil
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2022-12-31 14:07:51 -08:00 |
Phillip Stephens
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dc8e4b8106
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Start work on CPhysicsActor
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2022-10-05 09:28:48 -07:00 |
Luke Street
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e16e6bca49
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
Luke Street
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0f326e1ce3
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Migrate to -common on; use .comm/.lcomm
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2022-08-10 21:17:58 -04:00 |
Luke Street
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2142670ac6
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
Luke Street
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a54141b0fa
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Split .ctors
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2022-08-10 02:27:47 -04:00 |
Luke Street
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4aba1a659a
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Full rodata split
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2022-07-18 01:21:27 -04:00 |
Luke Street
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e4968cb13d
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Full sdata2 split
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2022-07-18 01:20:04 -04:00 |
Luke Street
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d05e75f6f9
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Full deincbin
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2022-07-14 01:48:03 -04:00 |
Luke Street
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37f2e5cbbb
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Finish splitting sbss
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2022-07-14 01:36:41 -04:00 |
Phillip Stephens
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757e6d48f9
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Finish splitting sdata.s
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2022-04-23 00:19:32 -07:00 |
Phillip Stephens
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4c74f8856b
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Split data.s
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2022-04-17 21:19:18 -07:00 |
Phillip Stephens
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f6ecafb3a6
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Split bss
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2022-04-16 16:18:42 -07:00 |
Phillip Stephens
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64057eede7
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Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
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2022-04-15 00:32:53 -07:00 |