25 Commits

Author SHA1 Message Date
00c77e6195 Runtime/math matches; better libc headers
Former-commit-id: bef7db17486213f77de865dfbec529ae23b394a4
2022-08-25 23:46:24 -04:00
f7fb2d5cee Fully shiftable??
Former-commit-id: 326199f2f4c20cd5fc847c243c40a630be7d4c62
2022-08-21 01:23:57 -04:00
a00f9ed1e1 Halfway to shiftable
Former-commit-id: f739fb53afbd050e6cfefcae6e5f208d87522328
2022-08-20 21:40:40 -04:00
117b29dce0 Migrate to -common on; use .comm/.lcomm
Former-commit-id: 0f326e1ce39b7500ecb674c3f4b166ee510c5adb
2022-08-10 21:17:58 -04:00
e758a161c2 Remove dupliate .baligns
Former-commit-id: c3b5f8a821b211a5ccff4d93eff804efe457e8c5
2022-08-10 19:10:26 -04:00
1caf7322ca Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac65cef4cf0a97865789d0bdd98df22a4
2022-08-10 19:08:58 -04:00
4b6598b0be Split .ctors
Former-commit-id: a54141b0fae519f08564c7139873bd5eb07865e6
2022-08-10 02:27:47 -04:00
0ff6365a89 Start trying to get zlib linked
Former-commit-id: 7107b307e2a4c56f044f75cb0bc3f927b53cbe04
2022-07-28 22:03:24 -07:00
9baad4e855 Full sdata2 split
Former-commit-id: e4968cb13dc7db5ed6afdd371f1866d3eb200950
2022-07-18 01:20:04 -04:00
85f091062d Full deincbin
Former-commit-id: d05e75f6f9eb168beba5c812594352d1664adc89
2022-07-14 01:48:03 -04:00
45963b5ba7 Split data.s
Former-commit-id: 4c74f8856bce6090fd592bcd36cca34d252e5733
2022-04-17 21:19:18 -07:00
37584253a3 Split mslsupp.c rename TRK functions
Former-commit-id: 1974f6fc22d5a801490d729f6b5166f4e2428ea6
2022-04-11 21:53:51 -07:00
73b7b4df3a MusyX: Correct global variable locations, and move synth_dbtab to C
Former-commit-id: 7f90b8de58744a8a2f65f7e7f72c5d07fb94742a
2022-04-09 01:51:35 -07:00
d65e711d1e Fully symbolize MusyX
Former-commit-id: 40babd0f65ea7b45ba38f360d9248c303421ce10
2022-04-08 23:40:18 -07:00
ca924e27b4 Match snd_init
Former-commit-id: 95f655b9dbd446da16d56527e942c449c9d32f62
2022-04-08 01:30:31 -07:00
e19fd8c70e Split sdata and sdata2 (we can now start splitting game code!)
Former-commit-id: 44d7e93e642c7952144c04eaa49b17a7b2b801ce
2022-04-07 23:25:41 -07:00
6faf948c9a Split bss down to game data
Former-commit-id: 0b3818ffc1af5f4cf1a014c55b7f205f68a290f3
2022-04-07 22:17:01 -07:00
98f4319c5b Split out sinit data from bss.s, continue renaming globals
Former-commit-id: ab5fa28f1c38abdb1eb6c42339af55cb6ddd5d0f
2022-04-07 01:53:55 -07:00
b858de6022 Split more section data
Former-commit-id: 2316eb01d34857912f58a4075bc85cafc73fd454
2022-04-06 03:04:03 -07:00
57eb04bb05 Move asm/Runtime/PPCEABI/H code into asm/Runtime
Former-commit-id: 19206f91f98eea819c632ae311b756e2fbbd222e
2022-04-06 01:17:53 -07:00
7fd3105836 Continue splitting data
Former-commit-id: 50c7ccf05bf31ded39fc3bcfcf9137eb7f068a59
2022-04-04 03:14:22 -07:00
fa5e87095c More splits, start moving sbss data over to proper files
Former-commit-id: 6f2c9f9bcfea728db279a2a7d900724b7e151f2e
2022-04-02 22:54:57 -07:00
cfb3a0c93d Split SDK objects
Former-commit-id: 84076de482545766d1b6bbf40e7577112046951b
2022-04-02 14:03:04 -07:00
bbc460f786 Start splitting system libraries
Former-commit-id: e1ad16dcc8d8db12e9def4392b2333c7157f453b
2022-04-02 02:50:35 -07:00
dfe56fda27 Initial commit
Former-commit-id: ce247fb2645aa0e959f1354f84e51520df5c4584
2022-03-23 17:22:48 -04:00