Phillip Stephens
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f18a1963f0
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Add CMainFlow
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2022-10-23 18:44:54 -07:00 |
Luke Street
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5e367d95ee
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Link Decode & CABSFlinch
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2022-10-16 20:46:56 -04:00 |
Phillip Stephens
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9d4efb09ae
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Nearly match Decode.cpp
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2022-10-14 00:45:18 -07:00 |
Phillip Stephens
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954e820f65
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
Henrique Gemignani Passos Lima
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c10ddd017e
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Fix CCameraManager::GetCurrentCamera symbols
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2022-10-04 17:08:26 +03:00 |
Luke Street
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a6e365791b
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More main progress; tons of headers & stuff
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2022-09-13 00:28:02 -04:00 |
Luke Street
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f739fb53af
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Halfway to shiftable
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2022-08-20 21:40:40 -04:00 |
Luke Street
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92117d1308
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More renaming
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2022-08-16 17:46:30 -04:00 |
Luke Street
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0f326e1ce3
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Migrate to -common on; use .comm/.lcomm
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2022-08-10 21:17:58 -04:00 |
Luke Street
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2142670ac6
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
Luke Street
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a54141b0fa
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Split .ctors
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2022-08-10 02:27:47 -04:00 |
Luke Street
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e4968cb13d
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Full sdata2 split
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2022-07-18 01:20:04 -04:00 |
Luke Street
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d05e75f6f9
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Full deincbin
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2022-07-14 01:48:03 -04:00 |
Phillip Stephens
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b1efa7e9c4
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Start splitting sbss.s
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2022-04-24 10:43:04 -07:00 |
Phillip Stephens
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ef4af6693f
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Rename TGameTypes constants
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2022-04-23 18:54:45 -07:00 |
Phillip Stephens
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813b9e6e01
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Start splitting sdata.s
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2022-04-20 23:32:43 -07:00 |
Phillip Stephens
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4c74f8856b
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Split data.s
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2022-04-17 21:19:18 -07:00 |
Phillip Stephens
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3ed154a0e6
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deincbin data.s
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2022-04-16 17:22:26 -07:00 |
Phillip Stephens
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f6ecafb3a6
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Split bss
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2022-04-16 16:18:42 -07:00 |
Phillip Stephens
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d9393c0953
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Move Kyoto_CWD to MetroidPrime
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2022-04-15 21:01:44 -07:00 |