Phillip Stephens
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f711682fbf
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Start DolphinCTexture and CARAMToken
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2022-12-03 13:31:54 -08:00 |
Phillip Stephens
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9684ace9af
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Add DolphinCPalette, logic matched, unfortunately has instruction swaps around TLUT ops
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2022-12-02 22:01:02 -08:00 |
Henrique Gemignani Passos Lima
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f895ba833e
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Revert rstl::construct<CLight> rename
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2022-11-29 17:49:22 +02:00 |
Henrique Gemignani Passos Lima
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0c29161e11
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Add CStateManager::BuildDynamicLightListForWorld
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2022-11-28 19:00:49 +02:00 |
Henrique Gemignani Passos Lima
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92def96f31
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Expand CStateManager.
- Expand ct/dt
- Add AllocateUniqueId
- Add rstl::set, multimap, reserved_vector::resize
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2022-11-15 16:40:47 +02:00 |
Henrique Gemignani Passos Lima
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e1682c741f
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Add CStateManager::CStateManager
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2022-11-15 03:08:30 +02:00 |
Henrique Gemignani Passos Lima
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7dc8252b27
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Add ~CStateManager
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2022-11-15 01:08:47 +02:00 |
Henrique Gemignani Passos Lima
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3d21f9d41d
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Match and link CScriptCameraShaker
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2022-11-03 14:29:47 +02:00 |
Henrique Gemignani Passos Lima
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61215c124c
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Match and link CGameLight
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2022-10-19 01:00:44 +03:00 |
Luke Street
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27fedfee46
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CScriptPickup progress
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2022-10-08 00:53:34 -04:00 |
Henrique Gemignani Passos Lima
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c10ddd017e
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Fix CCameraManager::GetCurrentCamera symbols
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2022-10-04 17:08:26 +03:00 |
Henrique Gemignani Passos Lima
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4b08f70a0b
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CSfxManager: Add kAllAreas, areaId to int
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2022-10-03 20:00:51 +03:00 |
Henrique Gemignani Passos Lima
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b423771f97
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Add kMaxPriority/kMedPriority to CSfxManager
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2022-10-03 19:23:22 +03:00 |
Luke Street
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fdbd70eea1
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CScriptSpecialFunction: More matches
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2022-10-02 18:27:13 -04:00 |
Henrique Gemignani Passos Lima
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dc47a3af22
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Add CDamageVulnerability.cpp, fill header
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2022-10-02 00:39:52 +03:00 |
Luke Street
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5d9f7afa3b
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CPlayer header, more CScriptPlatform, renaming
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2022-09-19 00:19:46 -04:00 |
Luke Street
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7608f27ed2
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Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
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2022-09-18 13:51:07 -04:00 |
Luke Street
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be9f7f1dc4
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Symbol renaming
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2022-09-18 01:52:19 -04:00 |
Luke Street
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52b5ab45d3
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More symbol fixes
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2022-09-14 01:24:37 -04:00 |
Luke Street
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f739fb53af
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Halfway to shiftable
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2022-08-20 21:40:40 -04:00 |
Luke Street
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f41c87eea7
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Create & link TCastTo.cpp
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2022-08-16 17:47:16 -04:00 |
Luke Street
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92117d1308
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More renaming
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2022-08-16 17:46:30 -04:00 |
Luke Street
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bcfefcc34a
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Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
Luke Street
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16514e942e
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Revert bad rename
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2022-08-14 14:42:30 -04:00 |
Luke Street
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85284f7640
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Continue work on CActor::UpdateAnimation; lots of headers n stuff
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2022-08-14 14:38:41 -04:00 |
Luke Street
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e16e6bca49
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
Luke Street
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44b17813bd
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Initial work on CActor.cpp
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2022-08-12 21:26:54 -04:00 |
Luke Street
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0f326e1ce3
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Migrate to -common on; use .comm/.lcomm
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2022-08-10 21:17:58 -04:00 |
Luke Street
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0a57ffc4d3
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Rename NullConnectionList__7CEntity
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2022-08-10 19:45:31 -04:00 |
Luke Street
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2142670ac6
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
Luke Street
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4aba1a659a
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Full rodata split
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2022-07-18 01:21:27 -04:00 |
Luke Street
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e4968cb13d
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Full sdata2 split
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2022-07-18 01:20:04 -04:00 |
Luke Street
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d05e75f6f9
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Full deincbin
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2022-07-14 01:48:03 -04:00 |
Phillip Stephens
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b1efa7e9c4
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Start splitting sbss.s
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2022-04-24 10:43:04 -07:00 |
Phillip Stephens
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ef4af6693f
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Rename TGameTypes constants
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2022-04-23 18:54:45 -07:00 |
Phillip Stephens
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813b9e6e01
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Start splitting sdata.s
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2022-04-20 23:32:43 -07:00 |
Phillip Stephens
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4c74f8856b
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Split data.s
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2022-04-17 21:19:18 -07:00 |
Phillip Stephens
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f6ecafb3a6
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Split bss
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2022-04-16 16:18:42 -07:00 |
Phillip Stephens
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d9393c0953
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Move Kyoto_CWD to MetroidPrime
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2022-04-15 21:01:44 -07:00 |