Phillip Stephens
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72256e77a5
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const bool fixes, remove override define
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2023-02-05 23:21:28 -08:00 |
Phillip Stephens
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831aaf2435
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Add CWeapon.cpp
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2022-10-26 22:57:38 -07:00 |
Henrique Gemignani Passos Lima
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f091a58822
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Also match CGameLight
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2022-10-18 23:21:14 +03:00 |
Henrique Gemignani Passos Lima
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c6d3f0ae8b
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Change CEntity::SetActive argument to uchar
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2022-10-17 18:59:36 +03:00 |
Luke Street
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27fedfee46
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CScriptPickup progress
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2022-10-08 00:53:34 -04:00 |
Henrique Gemignani Passos Lima
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c10ddd017e
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Fix CCameraManager::GetCurrentCamera symbols
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2022-10-04 17:08:26 +03:00 |
Luke Street
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c8c05c2cd5
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Fix GetSortingBounds symbol; various fixes
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2022-09-29 20:24:12 -04:00 |
Luke Street
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52b5ab45d3
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More symbol fixes
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2022-09-14 01:24:37 -04:00 |
Luke Street
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0cfb3d0aff
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Correct __dt__16CActorParametersFv to __dt__16CLightParametersFv
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2022-09-13 22:25:14 -04:00 |
Luke Street
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09dfe946fc
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Continued work on CActor
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2022-08-15 00:51:06 -04:00 |
Luke Street
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e16e6bca49
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
Luke Street
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44b17813bd
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Initial work on CActor.cpp
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2022-08-12 21:26:54 -04:00 |
Luke Street
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2142670ac6
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
Luke Street
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4aba1a659a
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Full rodata split
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2022-07-18 01:21:27 -04:00 |
Luke Street
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e4968cb13d
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Full sdata2 split
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2022-07-18 01:20:04 -04:00 |
Luke Street
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e98f62c3a6
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Implement TObj*/IObj; finish matching CStringTable
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2022-07-14 12:24:26 -04:00 |
Luke Street
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d05e75f6f9
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Full deincbin
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2022-07-14 01:48:03 -04:00 |
Phillip Stephens
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b1efa7e9c4
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Start splitting sbss.s
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2022-04-24 10:43:04 -07:00 |
Phillip Stephens
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ef4af6693f
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Rename TGameTypes constants
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2022-04-23 18:54:45 -07:00 |
Phillip Stephens
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813b9e6e01
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Start splitting sdata.s
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2022-04-20 23:32:43 -07:00 |
Phillip Stephens
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4c74f8856b
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Split data.s
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2022-04-17 21:19:18 -07:00 |
Phillip Stephens
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d9393c0953
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Move Kyoto_CWD to MetroidPrime
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2022-04-15 21:01:44 -07:00 |