Commit Graph

114 Commits

Author SHA1 Message Date
Luke Street 61ffa2b5ab main: Add EnsureWorldPakReady
Former-commit-id: 292dfa1eea
2022-04-11 18:42:14 -04:00
Phillip Stephens 9c59ddae13 PAD: name PADRecalibrate
Former-commit-id: 7a95698329
2022-04-09 19:40:54 -07:00
Luke Street 27d94af97b Add headers, clang-format, decompctx.py & more
Former-commit-id: 53f8d3cba7
2022-04-09 20:17:13 -04:00
Phillip Stephens 73b7b4df3a MusyX: Correct global variable locations, and move synth_dbtab to C
Former-commit-id: 7f90b8de58
2022-04-09 01:51:35 -07:00
Phillip Stephens ca924e27b4 Match snd_init
Former-commit-id: 95f655b9db
2022-04-08 01:30:31 -07:00
Phillip Stephens 6faf948c9a Split bss down to game data
Former-commit-id: 0b3818ffc1
2022-04-07 22:17:01 -07:00
Phillip Stephens a602b71981 musyx: start renaming symbols to reflect original library
Former-commit-id: aff4d12557
2022-04-06 03:44:04 -07:00
Phillip Stephens 57eb04bb05 Move asm/Runtime/PPCEABI/H code into asm/Runtime
Former-commit-id: 19206f91f9
2022-04-06 01:17:53 -07:00
Luke Street fc22b7d051 Add WIP main.cpp / CStringTable.cpp
Former-commit-id: 051cc6d15f
2022-04-05 19:22:28 -04:00
EpochFlame e584e961b3 match PPCArch.c
match PPCArch and remove its .s counterpart


Former-commit-id: c8c12cc8f8
2022-04-04 10:51:16 -04:00
Luke Street 651862fa2f Symbol fixes & cleanup
Former-commit-id: 8a13a04b78
2022-04-04 10:22:31 -04:00
Phillip Stephens f007b5c68e Add missing files
Former-commit-id: 58412b389a
2022-04-04 03:20:15 -07:00
Phillip Stephens 7fd3105836 Continue splitting data
Former-commit-id: 50c7ccf05b
2022-04-04 03:14:22 -07:00
Luke Street dfe56fda27 Initial commit
Former-commit-id: ce247fb264
2022-03-23 17:22:48 -04:00