Commit Graph

11 Commits

Author SHA1 Message Date
Luke Street f7fb2d5cee Fully shiftable??
Former-commit-id: 326199f2f4
2022-08-21 01:23:57 -04:00
Luke Street e758a161c2 Remove dupliate .baligns
Former-commit-id: c3b5f8a821
2022-08-10 19:10:26 -04:00
Luke Street 1caf7322ca Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
2022-08-10 19:08:58 -04:00
Luke Street 85f091062d Full deincbin
Former-commit-id: d05e75f6f9
2022-07-14 01:48:03 -04:00
Luke Street d46b650ca5 Finish splitting sbss
Former-commit-id: 37f2e5cbbb
2022-07-14 01:36:41 -04:00
Phillip Stephens e19fd8c70e Split sdata and sdata2 (we can now start splitting game code!)
Former-commit-id: 44d7e93e64
2022-04-07 23:25:41 -07:00
Phillip Stephens 6faf948c9a Split bss down to game data
Former-commit-id: 0b3818ffc1
2022-04-07 22:17:01 -07:00
Phillip Stephens 98f4319c5b Split out sinit data from bss.s, continue renaming globals
Former-commit-id: ab5fa28f1c
2022-04-07 01:53:55 -07:00
Phillip Stephens 7fd3105836 Continue splitting data
Former-commit-id: 50c7ccf05b
2022-04-04 03:14:22 -07:00
Phillip Stephens fa5e87095c More splits, start moving sbss data over to proper files
Former-commit-id: 6f2c9f9bcf
2022-04-02 22:54:57 -07:00
Phillip Stephens cfb3a0c93d Split SDK objects
Former-commit-id: 84076de482
2022-04-02 14:03:04 -07:00