Commit Graph

248 Commits

Author SHA1 Message Date
Luke Street ba2ae540fd Add README.md 2022-07-18 19:52:28 -04:00
Luke Street 8c186ab96d Use py on Windows 2022-07-18 19:38:32 -04:00
Luke Street 848752477e Reorganize includes to match asm 2022-07-18 18:42:58 -04:00
Luke Street 69ddd71fc8 Link CInputStream.cpp 2022-07-18 13:53:58 -04:00
Luke Street f511aba228 Link CStringTable.cpp 2022-07-18 09:51:34 -04:00
Luke Street 1bc93e4dbc Delete rodata.s 2022-07-18 01:39:25 -04:00
Luke Street cb48c96516 Link CSWDataDolphin.cpp 2022-07-18 01:37:40 -04:00
Luke Street 4aba1a659a Full rodata split 2022-07-18 01:21:27 -04:00
Luke Street e4968cb13d Full sdata2 split 2022-07-18 01:20:04 -04:00
Luke Street 18079ecfee Almost matched CInputStream 2022-07-14 20:48:18 -04:00
Luke Street e98f62c3a6 Implement TObj*/IObj; finish matching CStringTable 2022-07-14 12:24:26 -04:00
Luke Street 2ce22743e9 ci: Install build-essential 2022-07-14 01:50:03 -04:00
Luke Street d05e75f6f9 Full deincbin 2022-07-14 01:48:03 -04:00
Luke Street 37f2e5cbbb Finish splitting sbss 2022-07-14 01:36:41 -04:00
Luke Street 16298ccb35 Fix CTexture.hpp header guard 2022-07-02 01:34:01 -04:00
Luke Street 44d675d87d Begin decompiling CCameraFilterPass::DrawWideScreen 2022-07-02 01:30:11 -04:00
Phillip Stephens a48c51dedf
Use static rather than extern on DSP's init flag 2022-04-30 01:36:02 -07:00
Phillip Stephens 6753bb7115
Decompile dsp.c start OSReset.c 2022-04-30 01:32:00 -07:00
EpochFlame 3966d4be28 minor OSAudioSystem correction 2022-04-27 22:34:14 -04:00
Luke Street 8600d9ae82 Heavily simplify franklite steps
Also fixes issues with always reprocessing,
even when obj was unchanged.
2022-04-27 15:30:54 -04:00
Phillip Stephens 0fef366427
Remove OSAudioSystem.s 2022-04-24 12:23:30 -07:00
Phillip Stephens c852d2fa07
Forgot OSAudioSystem.c 2022-04-24 10:44:07 -07:00
Phillip Stephens b1efa7e9c4
Start splitting sbss.s 2022-04-24 10:43:04 -07:00
Phillip Stephens 470890cf81
Decomp OSAudioSystem 2022-04-24 10:42:45 -07:00
Phillip Stephens ef4af6693f
Rename TGameTypes constants 2022-04-23 18:54:45 -07:00
Phillip Stephens 757e6d48f9
Finish splitting sdata.s 2022-04-23 00:19:32 -07:00
Phillip Stephens 813b9e6e01
Start splitting sdata.s 2022-04-20 23:32:43 -07:00
Phillip Stephens 2fb5f09e6c
Update make files 2022-04-17 21:35:01 -07:00
Phillip Stephens b9fc64bf52
Split sbss2.s 2022-04-17 21:29:59 -07:00
Phillip Stephens 4c74f8856b
Split data.s 2022-04-17 21:19:18 -07:00
Phillip Stephens a3e46afabe
Update obj_files.mk 2022-04-16 17:22:49 -07:00
Phillip Stephens 3ed154a0e6
deincbin data.s 2022-04-16 17:22:26 -07:00
Phillip Stephens f6ecafb3a6
Split bss 2022-04-16 16:18:42 -07:00
Phillip Stephens c1a80b4534
Forgot CDecalDescription 2022-04-16 15:11:02 -07:00
Phillip Stephens 186077f010
Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller 2022-04-16 15:09:42 -07:00
Phillip Stephens 85c0f37226
Finish splitting text.s! 2022-04-16 00:50:32 -07:00
Phillip Stephens d9393c0953
Move Kyoto_CWD to MetroidPrime 2022-04-15 21:01:44 -07:00
Phillip Stephens cdc96f4c1e
Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime 2022-04-15 20:52:00 -07:00
Luke Street b8c0242ea7 Updates to rstl; rename some symbols; update CFLAGS 2022-04-15 15:24:52 -04:00
Phillip Stephens 64057eede7
Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation 2022-04-15 00:32:53 -07:00
Phillip Stephens c9fbc0362a
More splitting 2022-04-14 01:02:42 -07:00
Phillip Stephens 059d6ca0fd
Move text.s to Kyoto files 2022-04-13 21:22:21 -07:00
Phillip Stephens 81b791ab6a
Nearly half way done spliting text.s 2022-04-13 01:02:06 -07:00
Phillip Stephens 1d44f50d7b
SPLIT! 2022-04-12 23:53:45 -07:00
Phillip Stephens da684dbef6
Start reorganizing source code 2022-04-12 21:45:24 -07:00
Luke Street 61bdef3fd2 transform-dep: Use $WINEPREFIX/dosdevices 2022-04-13 00:30:20 -04:00
Luke Street 121b5808c0 Add header dependency tracking; add asm-differ config & more 2022-04-12 23:55:49 -04:00
Phillip Stephens 604ef813e4
More text.s splitting 2022-04-12 02:57:12 -07:00
Phillip Stephens 49492e8d2b
Finish splitting CWeaponMgr 2022-04-12 02:14:24 -07:00
Phillip Stephens 51e56ed135
Split CWeaponMgr 2022-04-12 01:55:54 -07:00