Phillip Stephens
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813b9e6e01
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Start splitting sdata.s
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2022-04-20 23:32:43 -07:00 |
Phillip Stephens
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b9fc64bf52
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Split sbss2.s
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2022-04-17 21:29:59 -07:00 |
Phillip Stephens
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4c74f8856b
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Split data.s
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2022-04-17 21:19:18 -07:00 |
Phillip Stephens
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3ed154a0e6
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deincbin data.s
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2022-04-16 17:22:26 -07:00 |
Phillip Stephens
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f6ecafb3a6
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Split bss
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2022-04-16 16:18:42 -07:00 |
Phillip Stephens
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c1a80b4534
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Forgot CDecalDescription
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2022-04-16 15:11:02 -07:00 |
Phillip Stephens
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186077f010
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Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
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2022-04-16 15:09:42 -07:00 |
Phillip Stephens
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85c0f37226
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Finish splitting text.s!
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2022-04-16 00:50:32 -07:00 |
Phillip Stephens
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d9393c0953
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Move Kyoto_CWD to MetroidPrime
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2022-04-15 21:01:44 -07:00 |
Phillip Stephens
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cdc96f4c1e
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Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime
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2022-04-15 20:52:00 -07:00 |
Luke Street
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b8c0242ea7
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Updates to rstl; rename some symbols; update CFLAGS
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2022-04-15 15:24:52 -04:00 |
Phillip Stephens
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64057eede7
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Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
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2022-04-15 00:32:53 -07:00 |
Phillip Stephens
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c9fbc0362a
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More splitting
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2022-04-14 01:02:42 -07:00 |
Phillip Stephens
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81b791ab6a
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Nearly half way done spliting text.s
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2022-04-13 01:02:06 -07:00 |
Phillip Stephens
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1d44f50d7b
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SPLIT!
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2022-04-12 23:53:45 -07:00 |
Phillip Stephens
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da684dbef6
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Start reorganizing source code
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2022-04-12 21:45:24 -07:00 |
Phillip Stephens
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604ef813e4
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More text.s splitting
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2022-04-12 02:57:12 -07:00 |
Phillip Stephens
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49492e8d2b
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Finish splitting CWeaponMgr
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2022-04-12 02:14:24 -07:00 |
Phillip Stephens
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51e56ed135
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Split CWeaponMgr
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2022-04-12 01:55:54 -07:00 |
Phillip Stephens
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361fd45f83
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More splitting!
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2022-04-12 00:10:32 -07:00 |
Phillip Stephens
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ea1c0550fc
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Start splitting Kyoto
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2022-04-11 22:41:21 -07:00 |
Phillip Stephens
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d58a5bbe22
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Forgot CControlMapper.s
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2022-04-11 22:20:49 -07:00 |
Phillip Stephens
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0388956e1e
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Move ctors/dtors to end of link order, migrate bss_sinit.s into ctors.s
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2022-04-11 22:19:33 -07:00 |
Phillip Stephens
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1974f6fc22
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Split mslsupp.c rename TRK functions
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2022-04-11 21:53:51 -07:00 |
Phillip Stephens
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7a95698329
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PAD: name PADRecalibrate
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2022-04-09 19:40:54 -07:00 |
Phillip Stephens
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7f90b8de58
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MusyX: Correct global variable locations, and move synth_dbtab to C
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2022-04-09 01:51:35 -07:00 |
Phillip Stephens
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40babd0f65
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Fully symbolize MusyX
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2022-04-08 23:40:18 -07:00 |
Phillip Stephens
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a082ae9ddf
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Start deincbinning
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2022-04-08 03:22:19 -07:00 |
Phillip Stephens
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95f655b9db
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Match snd_init
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2022-04-08 01:30:31 -07:00 |
Phillip Stephens
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706a4b54cd
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MusyX: deincbin
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2022-04-07 23:41:39 -07:00 |
Phillip Stephens
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44d7e93e64
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Split sdata and sdata2 (we can now start splitting game code!)
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2022-04-07 23:25:41 -07:00 |
Phillip Stephens
|
0b3818ffc1
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Split bss down to game data
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2022-04-07 22:17:01 -07:00 |
Phillip Stephens
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ab5fa28f1c
|
Split out sinit data from bss.s, continue renaming globals
|
2022-04-07 01:53:55 -07:00 |
EpochFlame
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892263c943
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rename Dolphin folders to lowercase
|
2022-04-06 13:45:05 -04:00 |
EpochFlame
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f72ad7dae2
|
split GBAKey.s
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2022-04-06 13:12:30 -04:00 |
Phillip Stephens
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aff4d12557
|
musyx: start renaming symbols to reflect original library
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2022-04-06 03:44:04 -07:00 |
Phillip Stephens
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2316eb01d3
|
Split more section data
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2022-04-06 03:04:03 -07:00 |
Phillip Stephens
|
19206f91f9
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Move asm/Runtime/PPCEABI/H code into asm/Runtime
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2022-04-06 01:17:53 -07:00 |
Luke Street
|
051cc6d15f
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Add WIP main.cpp / CStringTable.cpp
|
2022-04-05 19:22:28 -04:00 |
EpochFlame
|
c8c12cc8f8
|
match PPCArch.c
match PPCArch and remove its .s counterpart
|
2022-04-04 10:51:16 -04:00 |
Luke Street
|
8a13a04b78
|
Symbol fixes & cleanup
|
2022-04-04 10:22:31 -04:00 |
Phillip Stephens
|
58412b389a
|
Add missing files
|
2022-04-04 03:20:15 -07:00 |
Phillip Stephens
|
50c7ccf05b
|
Continue splitting data
|
2022-04-04 03:14:22 -07:00 |
Phillip Stephens
|
6f2c9f9bcf
|
More splits, start moving sbss data over to proper files
|
2022-04-02 22:54:57 -07:00 |
Phillip Stephens
|
576a2b1541
|
Start splitting data.s
|
2022-04-02 15:25:50 -07:00 |
Phillip Stephens
|
84076de482
|
Split SDK objects
|
2022-04-02 14:03:04 -07:00 |
Phillip Stephens
|
e1ad16dcc8
|
Start splitting system libraries
|
2022-04-02 02:50:35 -07:00 |
EpochFlame
|
3f08af6e2f
|
symbol repair
bless regex
also split THPDec rodata
|
2022-03-29 19:12:36 -04:00 |
Luke Street
|
7626e83e7d
|
Split main.s
|
2022-03-29 18:47:41 -04:00 |
EpochFlame
|
406baa142a
|
progress script and begin splitting text (#1)
modularized flavor portion of calcprog and split/labeled gba and thp dolphin library funcs/data. data has not been split.
|
2022-03-28 17:10:24 -04:00 |