Phillip Stephens
d11d8f4cd8
Start CModelData, cleanup CFactoryFnReturn usage
2024-10-27 21:18:09 -07:00
Luke Street
cddd01c7a8
All CPlayer implemented (w/ some nonmatchings)
2024-10-14 23:48:26 -06:00
Phillip Stephens
759f6e6b3a
Add missing cpp files
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Former-commit-id: ddd7a79cc02d43d6e7d9f790ffb36326bfacd452
2023-10-17 14:51:59 -07:00
Phillip Stephens
920b8b3e56
Add CScannableObjectInfo (this thing is a confusing mess)
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Former-commit-id: 8fad208125
2022-10-22 20:02:37 -07:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street
329618c585
More main progress; tons of headers & stuff
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Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00
Luke Street
bed1bb88de
Reorganize includes to match asm
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Former-commit-id: 848752477e
2022-07-18 18:42:58 -04:00