Phillip Stephens
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dc8e4b8106
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Start work on CPhysicsActor
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2022-10-05 09:28:48 -07:00 |
Henrique Gemignani Passos Lima
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c10ddd017e
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Fix CCameraManager::GetCurrentCamera symbols
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2022-10-04 17:08:26 +03:00 |
Henrique Gemignani Passos Lima
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4b08f70a0b
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CSfxManager: Add kAllAreas, areaId to int
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2022-10-03 20:00:51 +03:00 |
Henrique Gemignani Passos Lima
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b423771f97
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Add kMaxPriority/kMedPriority to CSfxManager
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2022-10-03 19:23:22 +03:00 |
Henrique Gemignani Passos Lima
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07147d4057
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Update symbols to use RemoveEmitter-by-value
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2022-10-03 18:58:51 +03:00 |
Luke Street
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f739fb53af
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Halfway to shiftable
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2022-08-20 21:40:40 -04:00 |
Luke Street
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92117d1308
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More renaming
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2022-08-16 17:46:30 -04:00 |
Luke Street
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e16e6bca49
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
Luke Street
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44b17813bd
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Initial work on CActor.cpp
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2022-08-12 21:26:54 -04:00 |
Luke Street
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0f326e1ce3
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Migrate to -common on; use .comm/.lcomm
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2022-08-10 21:17:58 -04:00 |
Luke Street
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2142670ac6
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
Luke Street
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a54141b0fa
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Split .ctors
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2022-08-10 02:27:47 -04:00 |
Luke Street
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4aba1a659a
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Full rodata split
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2022-07-18 01:21:27 -04:00 |
Luke Street
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e4968cb13d
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Full sdata2 split
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2022-07-18 01:20:04 -04:00 |
Luke Street
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d05e75f6f9
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Full deincbin
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2022-07-14 01:48:03 -04:00 |
Phillip Stephens
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b1efa7e9c4
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Start splitting sbss.s
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2022-04-24 10:43:04 -07:00 |
Phillip Stephens
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ef4af6693f
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Rename TGameTypes constants
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2022-04-23 18:54:45 -07:00 |
Phillip Stephens
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813b9e6e01
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Start splitting sdata.s
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2022-04-20 23:32:43 -07:00 |
Phillip Stephens
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4c74f8856b
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Split data.s
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2022-04-17 21:19:18 -07:00 |
Phillip Stephens
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f6ecafb3a6
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Split bss
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2022-04-16 16:18:42 -07:00 |
Phillip Stephens
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85c0f37226
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Finish splitting text.s!
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2022-04-16 00:50:32 -07:00 |
Phillip Stephens
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d9393c0953
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Move Kyoto_CWD to MetroidPrime
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2022-04-15 21:01:44 -07:00 |