Commit Graph

41 Commits

Author SHA1 Message Date
Phillip Stephens 919e53661f Fix local functions in snd3d.s, add missing functions in snd_init.c, nearly match dataInsertKeymap 2023-09-26 13:49:16 -07:00
Phillip Stephens 304c6cfca9 Rename unnamed CARAMToken functions 2023-09-10 18:55:46 -07:00
Luke Street a24285819d Link musyx/runtime/synth 2023-07-05 17:57:50 -04:00
Phillip Stephens bc71ab6d82 More MusyX imps 2023-06-21 16:27:28 -07:00
Phillip Stephens a5c3f5a97c More work on snd_midictrl 2023-03-01 22:51:02 -08:00
Phillip Stephens 4baceece91 More MusyX progress, fully match hardware.c 2023-02-27 06:14:29 -08:00
Phillip Stephens c5a176c51b More synthmacros, add txwin for the lulz 2023-02-25 20:51:09 -08:00
Phillip Stephens a42f503dbf Match and link s_data 2023-02-24 18:11:03 -08:00
Phillip Stephens cd0ee54bd6 Move vsUpdateBuffer and vsSampleUpdates to synth_vsamples 2023-02-24 09:52:24 -08:00
Phillip Stephens 5096cbf77b MusyX progress 2023-02-24 09:42:08 -08:00
Phillip Stephens cbe676015f Reorganize MusyX source 2023-02-22 23:04:07 -08:00
Phillip Stephens 0436d062bb Start on hw_dspctrl 2023-02-22 01:01:39 -08:00
Phillip Stephens 4919b49af6 More musyx work 2022-12-24 14:54:58 -08:00
Phillip Stephens 5bad64c75a Convert runtime.s to inline assembly and link 2022-10-25 22:54:37 -07:00
Luke Street 326199f2f4 Fully shiftable?? 2022-08-21 01:23:57 -04:00
Luke Street f739fb53af Halfway to shiftable 2022-08-20 21:40:40 -04:00
Phillip Stephens 3d19d9ea82 More musyx imps, cleanups 2022-08-11 01:12:35 -07:00
Luke Street c3b5f8a821 Remove dupliate .baligns 2022-08-10 19:10:26 -04:00
Luke Street 2142670ac6 Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
Phillip Stephens 5bfa43d591 Minor cleanups 2022-07-30 02:12:25 -07:00
Phillip Stephens 7107b307e2 Start trying to get zlib linked 2022-07-28 22:03:24 -07:00
Phillip Stephens 93eb46aedd Remove reverb_fx.s 2022-07-26 23:33:44 -07:00
Phillip Stephens 97dbbc26d8 Remove seq_api.s and hw_memory.s 2022-07-26 22:56:22 -07:00
Phillip Stephens e88f46cb28 Link snd_service.c and hw_memory.c 2022-07-26 22:11:36 -07:00
Luke Street e4968cb13d Full sdata2 split 2022-07-18 01:20:04 -04:00
Luke Street d05e75f6f9 Full deincbin 2022-07-14 01:48:03 -04:00
Phillip Stephens 4c74f8856b
Split data.s 2022-04-17 21:19:18 -07:00
Phillip Stephens 7f90b8de58
MusyX: Correct global variable locations, and move synth_dbtab to C 2022-04-09 01:51:35 -07:00
Phillip Stephens 40babd0f65
Fully symbolize MusyX 2022-04-08 23:40:18 -07:00
Phillip Stephens 95f655b9db
Match snd_init 2022-04-08 01:30:31 -07:00
Phillip Stephens 706a4b54cd
MusyX: deincbin 2022-04-07 23:41:39 -07:00
Phillip Stephens 44d7e93e64
Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
Phillip Stephens 0b3818ffc1
Split bss down to game data 2022-04-07 22:17:01 -07:00
Phillip Stephens ab5fa28f1c
Split out sinit data from bss.s, continue renaming globals 2022-04-07 01:53:55 -07:00
Phillip Stephens aff4d12557
musyx: start renaming symbols to reflect original library 2022-04-06 03:44:04 -07:00
Phillip Stephens 2316eb01d3
Split more section data 2022-04-06 03:04:03 -07:00
Phillip Stephens 58412b389a
Add missing files 2022-04-04 03:20:15 -07:00
Phillip Stephens 50c7ccf05b
Continue splitting data 2022-04-04 03:14:22 -07:00
Phillip Stephens 6f2c9f9bcf
More splits, start moving sbss data over to proper files 2022-04-02 22:54:57 -07:00
Phillip Stephens 84076de482
Split SDK objects 2022-04-02 14:03:04 -07:00
Phillip Stephens e1ad16dcc8
Start splitting system libraries 2022-04-02 02:50:35 -07:00