Phillip Stephens
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51e56ed135
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Split CWeaponMgr
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2022-04-12 01:55:54 -07:00 |
Phillip Stephens
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9760947be0
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Remove TRK Functions from main.cpp
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2022-04-11 21:56:27 -07:00 |
Phillip Stephens
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1974f6fc22
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Split mslsupp.c rename TRK functions
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2022-04-11 21:53:51 -07:00 |
Luke Street
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85aad63173
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Quick reformat
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2022-04-11 18:45:06 -04:00 |
Luke Street
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292dfa1eea
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main: Add EnsureWorldPakReady
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2022-04-11 18:42:14 -04:00 |
Phillip Stephens
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7a95698329
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PAD: name PADRecalibrate
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2022-04-09 19:40:54 -07:00 |
Luke Street
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53f8d3cba7
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Add headers, clang-format, decompctx.py & more
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2022-04-09 20:17:13 -04:00 |
Phillip Stephens
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7f90b8de58
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MusyX: Correct global variable locations, and move synth_dbtab to C
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2022-04-09 01:51:35 -07:00 |
Phillip Stephens
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95f655b9db
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Match snd_init
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2022-04-08 01:30:31 -07:00 |
Phillip Stephens
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0b3818ffc1
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Split bss down to game data
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2022-04-07 22:17:01 -07:00 |
Phillip Stephens
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aff4d12557
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musyx: start renaming symbols to reflect original library
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2022-04-06 03:44:04 -07:00 |
Phillip Stephens
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19206f91f9
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Move asm/Runtime/PPCEABI/H code into asm/Runtime
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2022-04-06 01:17:53 -07:00 |
Luke Street
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051cc6d15f
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Add WIP main.cpp / CStringTable.cpp
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2022-04-05 19:22:28 -04:00 |
EpochFlame
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c8c12cc8f8
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match PPCArch.c
match PPCArch and remove its .s counterpart
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2022-04-04 10:51:16 -04:00 |
Luke Street
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8a13a04b78
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Symbol fixes & cleanup
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2022-04-04 10:22:31 -04:00 |
Phillip Stephens
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58412b389a
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Add missing files
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2022-04-04 03:20:15 -07:00 |
Phillip Stephens
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50c7ccf05b
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Continue splitting data
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2022-04-04 03:14:22 -07:00 |
Luke Street
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ce247fb264
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Initial commit
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2022-03-23 17:22:48 -04:00 |