Commit Graph

14 Commits

Author SHA1 Message Date
Phillip Stephens 5fbb00a892 Match OSRtc, more frank issues >.<
Former-commit-id: 76ac2bfd74
2022-10-10 22:33:20 -07:00
Phillip Stephens 698c784a00 Minor cleanup, move files to
Former-commit-id: c1abac8c9e
2022-09-07 21:51:31 -07:00
Luke Street 75f08901d8 KOR buildable
Former-commit-id: e50328cd89
2022-08-22 23:54:30 -04:00
Luke Street f7fb2d5cee Fully shiftable??
Former-commit-id: 326199f2f4
2022-08-21 01:23:57 -04:00
Luke Street a00f9ed1e1 Halfway to shiftable
Former-commit-id: f739fb53af
2022-08-20 21:40:40 -04:00
Luke Street 1caf7322ca Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
2022-08-10 19:08:58 -04:00
Phillip Stephens 3a23f40720 Various imps
Former-commit-id: 7043befead
2022-08-05 03:23:49 -07:00
Luke Street 9baad4e855 Full sdata2 split
Former-commit-id: e4968cb13d
2022-07-18 01:20:04 -04:00
Luke Street 85f091062d Full deincbin
Former-commit-id: d05e75f6f9
2022-07-14 01:48:03 -04:00
Phillip Stephens e0bd52d345 Decompile dsp.c start OSReset.c
Former-commit-id: 6753bb7115
2022-04-30 01:32:00 -07:00
Phillip Stephens 86ad34060b Remove OSAudioSystem.s
Former-commit-id: 0fef366427
2022-04-24 12:23:30 -07:00
Phillip Stephens e19fd8c70e Split sdata and sdata2 (we can now start splitting game code!)
Former-commit-id: 44d7e93e64
2022-04-07 23:25:41 -07:00
Phillip Stephens 6faf948c9a Split bss down to game data
Former-commit-id: 0b3818ffc1
2022-04-07 22:17:01 -07:00
EpochFlame 308f01b951 rename Dolphin folders to lowercase
Former-commit-id: 892263c943
2022-04-06 13:45:05 -04:00