Commit Graph

12 Commits

Author SHA1 Message Date
Luke Street 71ff684be4 Add CMetroidAreaCollider 2022-10-20 20:26:45 -04:00
Luke Street a963804889 CPlayerGun progress 2022-10-11 11:31:28 -04:00
Henrique Gemignani Passos Lima f14ca94607
Fix building `ninja all_source` 2022-10-10 12:46:51 +03:00
Phillip Stephens 8787239165 Match and link TGameTypes 2022-10-09 19:27:35 -07:00
Phillip Stephens 736cec9baa Match and link CCollisionSurface 2022-10-09 16:05:06 -07:00
Phillip Stephens cf99f3047b Near match CMetroidModelInstances, regswaps in BoundingBoxFromData 2022-10-09 15:43:43 -07:00
Phillip Stephens a31407c69c Match CAABox::GetTransformedAABox, minor fixes start CMetroidModelInstance 2022-10-09 13:55:07 -07:00
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Luke Street 602109d8f0 Halfway match CAABox; continue CBallCamera 2022-09-29 19:55:43 -04:00
Luke Street 6a979e343f clang-format pass 2022-09-18 02:05:46 -04:00
Luke Street 135d63412c Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00