11 Commits

Author SHA1 Message Date
7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
2022-10-09 01:37:23 -04:00
7f83e1fa03 Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba0546f4620447040b7c3d3034686796
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
758feb2c59 Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
Former-commit-id: 6d2ab5775d5358596e463ff796014f8665665143
2022-10-06 14:37:57 +03:00
Henrique Gemignani Passos Lima
b85a66c2ee Add CPlayerGun::CPlayerGun
Former-commit-id: 835ea5361fe2660313cf398f83c099e537339810
2022-10-06 13:38:28 +03:00
ec9e639009 Match CLight, has issues with constants
Former-commit-id: b039acfac8b08ecd89714ad2ee963b339eb39941
2022-10-06 01:40:00 -07:00
Henrique Gemignani Passos Lima
b95f4a88b2 Add CPlayerGun, CGidget, CPlayerCameraBob
Former-commit-id: 24acd9863f920ba836ea9cf8c2805080e50a6b14
2022-10-06 01:56:52 +03:00
234afca6c2 clang-format pass
Former-commit-id: 6a979e343f6a88e4c9b78d3917c1fabfcb211a0a
2022-09-18 02:05:46 -04:00
329618c585 More main progress; tons of headers & stuff
Former-commit-id: a6e365791b35de8a1c056db8a4833150450c84d9
2022-09-13 00:28:02 -04:00
0f25a3c8d4 Migrate s32->int, u32->uint; fix dolphin/types.h
Former-commit-id: 7eb08b6ee832f11971da0cfdc53b5a55b74ac79d
2022-09-05 00:01:22 -04:00
f3e607a3af Renaming & more CActor progress
Former-commit-id: bcfefcc34ae220e5d4f7707c569473819f9f53a4
2022-08-15 22:14:28 -04:00
361f2bb9ce Initial work on CActor.cpp
Former-commit-id: 44b17813bda4f45c89a67a9a4623b872a57cf84f
2022-08-12 21:26:54 -04:00