45c469d8ee
CPlayerGun progress
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Former-commit-id: a963804889b9e6b7dbf6c11633fb410580137ce2
2022-10-11 11:31:28 -04:00
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
2022-10-09 01:37:23 -04:00
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba0546f4620447040b7c3d3034686796
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
dc7903e2c7
Add CPlayerGun::UpdateWeaponFire
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Former-commit-id: 3b152e5efa01fbcb8ca5d4f2445a9acecccc4eec
2022-10-06 22:45:21 +03:00
Henrique Gemignani Passos Lima
ba9faeb44c
Reasonably match CPlayerGun constructor
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Former-commit-id: 72d07311fd25d16f5f099a25357ea84d77acd547
2022-10-06 13:38:28 +03:00