Phillip Stephens
|
ec1893fd20
|
Finally match salInvertMatrix
|
2023-02-24 21:05:35 -08:00 |
Phillip Stephens
|
4919b49af6
|
More musyx work
|
2022-12-24 14:54:58 -08:00 |
Luke Street
|
d065d80388
|
DolphinCGraphics nearly done
|
2022-12-06 18:32:53 -05:00 |
Luke Street
|
dd8dd94f36
|
Even more DolphinCGraphics
|
2022-12-01 00:59:03 -05:00 |
Henrique Gemignani Passos Lima
|
7de5f08127
|
Add CBeamProjectile
|
2022-11-24 18:29:09 +02:00 |
Henrique Gemignani Passos Lima
|
393704d4ee
|
Add CABSAim
|
2022-11-10 20:50:42 +02:00 |
Henrique Gemignani Passos Lima
|
fe02b80545
|
Mostly add CPhysicsActor::GetRotateToORAngularMomentumWR
|
2022-11-04 12:50:34 +02:00 |
Henrique Gemignani Passos Lima
|
fbfdc6cd09
|
Almost match CPlayerGun::TakeDamage
|
2022-10-10 22:15:26 +03:00 |
Luke Street
|
261ee48bba
|
Standardize include guards, clang-format headers
|
2022-10-09 01:13:17 -04:00 |
Phillip Stephens
|
dc8e4b8106
|
Start work on CPhysicsActor
|
2022-10-05 09:28:48 -07:00 |
Henrique Gemignani Passos Lima
|
01792db891
|
Add fmod to math.h
|
2022-10-03 16:24:59 +03:00 |
Luke Street
|
3831cfa905
|
Some CBallCamera progress
|
2022-09-29 01:30:20 -04:00 |
Luke Street
|
6a979e343f
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
Luke Street
|
bef7db1748
|
Runtime/math matches; better libc headers
|
2022-08-25 23:46:24 -04:00 |