6 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima
f796d03e40 Add CRainSplashGenerator
Former-commit-id: cfe395c7f41f8caeabd4b11050b0abbc5f710b3a
2023-01-08 01:00:11 +02:00
Henrique Gemignani Passos Lima
c7250e132f Add CGunWeapon
Former-commit-id: edbfd0d3052eca9fc71e42e7cb1f073064fde365
2022-11-25 22:24:38 +02:00
7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
2022-10-09 01:37:23 -04:00
7f83e1fa03 Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba0546f4620447040b7c3d3034686796
2022-10-09 01:13:17 -04:00
9b1b52d774 Initial CRumbleVoice, various fixes
Former-commit-id: ed90d87a4b6271ee1a309cfe512211c533e2c970
2022-10-06 05:51:36 -07:00
Henrique Gemignani Passos Lima
ba9faeb44c Reasonably match CPlayerGun constructor
Former-commit-id: 72d07311fd25d16f5f099a25357ea84d77acd547
2022-10-06 13:38:28 +03:00