Commit Graph

42 Commits

Author SHA1 Message Date
Phillip Stephens cc514ecf6e Match and link COsContext 2022-10-02 00:43:00 -07:00
Phillip Stephens 77b921601a Match CFontImageDef, can't link due to extraneous TToken destructor 2022-10-01 01:33:18 -07:00
Luke Street be9f7f1dc4 Symbol renaming 2022-09-18 01:52:19 -04:00
Phillip Stephens 79301314e9 Link CSfxHandle.cpp 2022-09-15 20:24:27 -07:00
Phillip Stephens d0ad5f5ef8 Match dvd.c, not linking for now (links with patched 1.2.5) 2022-09-15 18:18:29 -07:00
Phillip Stephens 28a4b75d39 Link CARDOpen.c 2022-09-10 20:18:17 -07:00
Phillip Stephens c33b42a7c0 Commit missed files 2022-09-10 15:41:46 -07:00
Phillip Stephens 58d5c4a816 Link CARDUnlock.c, CARDBios.c matches, but can't be linked due to frank issues 2022-09-10 13:32:26 -07:00
Phillip Stephens c1abac8c9e Minor cleanup, move files to 2022-09-07 21:51:31 -07:00
Luke Street 4758103774 More CGX matches part 2 2022-08-30 18:48:44 -04:00
Luke Street e50328cd89 KOR buildable 2022-08-22 23:54:30 -04:00
Luke Street 326199f2f4 Fully shiftable?? 2022-08-21 01:23:57 -04:00
Luke Street f739fb53af Halfway to shiftable 2022-08-20 21:40:40 -04:00
Luke Street b7565482e9 Missed one 2022-08-10 19:11:22 -04:00
Luke Street c3b5f8a821 Remove dupliate .baligns 2022-08-10 19:10:26 -04:00
Luke Street 2142670ac6 Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
Phillip Stephens 7043befead Various imps 2022-08-05 03:23:49 -07:00
Phillip Stephens 5bfa43d591 Minor cleanups 2022-07-30 02:12:25 -07:00
Luke Street e4968cb13d Full sdata2 split 2022-07-18 01:20:04 -04:00
Luke Street d05e75f6f9 Full deincbin 2022-07-14 01:48:03 -04:00
Luke Street 37f2e5cbbb Finish splitting sbss 2022-07-14 01:36:41 -04:00
Phillip Stephens 6753bb7115
Decompile dsp.c start OSReset.c 2022-04-30 01:32:00 -07:00
Phillip Stephens 0fef366427
Remove OSAudioSystem.s 2022-04-24 12:23:30 -07:00
Phillip Stephens 4c74f8856b
Split data.s 2022-04-17 21:19:18 -07:00
Phillip Stephens 186077f010
Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller 2022-04-16 15:09:42 -07:00
Phillip Stephens 7a95698329
PAD: name PADRecalibrate 2022-04-09 19:40:54 -07:00
Phillip Stephens a082ae9ddf
Start deincbinning 2022-04-08 03:22:19 -07:00
Phillip Stephens 95f655b9db
Match snd_init 2022-04-08 01:30:31 -07:00
Phillip Stephens 44d7e93e64
Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
Phillip Stephens 0b3818ffc1
Split bss down to game data 2022-04-07 22:17:01 -07:00
Phillip Stephens ab5fa28f1c
Split out sinit data from bss.s, continue renaming globals 2022-04-07 01:53:55 -07:00
EpochFlame 892263c943 rename Dolphin folders to lowercase 2022-04-06 13:45:05 -04:00
EpochFlame f72ad7dae2 split GBAKey.s 2022-04-06 13:12:30 -04:00
Phillip Stephens 2316eb01d3
Split more section data 2022-04-06 03:04:03 -07:00
EpochFlame c8c12cc8f8 match PPCArch.c
match PPCArch and remove its .s counterpart
2022-04-04 10:51:16 -04:00
Phillip Stephens 50c7ccf05b
Continue splitting data 2022-04-04 03:14:22 -07:00
Phillip Stephens 6f2c9f9bcf
More splits, start moving sbss data over to proper files 2022-04-02 22:54:57 -07:00
Phillip Stephens 576a2b1541
Start splitting data.s 2022-04-02 15:25:50 -07:00
Phillip Stephens 84076de482
Split SDK objects 2022-04-02 14:03:04 -07:00
Phillip Stephens e1ad16dcc8
Start splitting system libraries 2022-04-02 02:50:35 -07:00
EpochFlame 3f08af6e2f symbol repair
bless regex
also split THPDec rodata
2022-03-29 19:12:36 -04:00
EpochFlame 406baa142a
progress script and begin splitting text (#1)
modularized flavor portion of calcprog and split/labeled gba and thp dolphin library funcs/data. data has not been split.
2022-03-28 17:10:24 -04:00