10 Commits

Author SHA1 Message Date
0c37932be2 More musyx work
Former-commit-id: 4919b49af69643f118091e498fad47ef2bdbb52e
2022-12-24 14:54:58 -08:00
f7fb2d5cee Fully shiftable??
Former-commit-id: 326199f2f4c20cd5fc847c243c40a630be7d4c62
2022-08-21 01:23:57 -04:00
a00f9ed1e1 Halfway to shiftable
Former-commit-id: f739fb53afbd050e6cfefcae6e5f208d87522328
2022-08-20 21:40:40 -04:00
1caf7322ca Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac65cef4cf0a97865789d0bdd98df22a4
2022-08-10 19:08:58 -04:00
9baad4e855 Full sdata2 split
Former-commit-id: e4968cb13dc7db5ed6afdd371f1866d3eb200950
2022-07-18 01:20:04 -04:00
14e231b4dd MusyX: deincbin
Former-commit-id: 706a4b54cd8b41a7afbe8ab0d506f75530fdb8df
2022-04-07 23:41:39 -07:00
e19fd8c70e Split sdata and sdata2 (we can now start splitting game code!)
Former-commit-id: 44d7e93e642c7952144c04eaa49b17a7b2b801ce
2022-04-07 23:25:41 -07:00
98f4319c5b Split out sinit data from bss.s, continue renaming globals
Former-commit-id: ab5fa28f1c38abdb1eb6c42339af55cb6ddd5d0f
2022-04-07 01:53:55 -07:00
7fd3105836 Continue splitting data
Former-commit-id: 50c7ccf05bf31ded39fc3bcfcf9137eb7f068a59
2022-04-04 03:14:22 -07:00
bbc460f786 Start splitting system libraries
Former-commit-id: e1ad16dcc8d8db12e9def4392b2333c7157f453b
2022-04-02 02:50:35 -07:00