10 Commits

Author SHA1 Message Date
1caf7322ca Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac65cef4cf0a97865789d0bdd98df22a4
2022-08-10 19:08:58 -04:00
9baad4e855 Full sdata2 split
Former-commit-id: e4968cb13dc7db5ed6afdd371f1866d3eb200950
2022-07-18 01:20:04 -04:00
73b7b4df3a MusyX: Correct global variable locations, and move synth_dbtab to C
Former-commit-id: 7f90b8de58744a8a2f65f7e7f72c5d07fb94742a
2022-04-09 01:51:35 -07:00
d65e711d1e Fully symbolize MusyX
Former-commit-id: 40babd0f65ea7b45ba38f360d9248c303421ce10
2022-04-08 23:40:18 -07:00
14e231b4dd MusyX: deincbin
Former-commit-id: 706a4b54cd8b41a7afbe8ab0d506f75530fdb8df
2022-04-07 23:41:39 -07:00
e19fd8c70e Split sdata and sdata2 (we can now start splitting game code!)
Former-commit-id: 44d7e93e642c7952144c04eaa49b17a7b2b801ce
2022-04-07 23:25:41 -07:00
6faf948c9a Split bss down to game data
Former-commit-id: 0b3818ffc1af5f4cf1a014c55b7f205f68a290f3
2022-04-07 22:17:01 -07:00
98f4319c5b Split out sinit data from bss.s, continue renaming globals
Former-commit-id: ab5fa28f1c38abdb1eb6c42339af55cb6ddd5d0f
2022-04-07 01:53:55 -07:00
7fd3105836 Continue splitting data
Former-commit-id: 50c7ccf05bf31ded39fc3bcfcf9137eb7f068a59
2022-04-04 03:14:22 -07:00
bbc460f786 Start splitting system libraries
Former-commit-id: e1ad16dcc8d8db12e9def4392b2333c7157f453b
2022-04-02 02:50:35 -07:00