Commit Graph

34 Commits

Author SHA1 Message Date
Phillip Stephens dd529d8018 Match and link s_data
Former-commit-id: a42f503dbf
2023-02-24 18:11:03 -08:00
Phillip Stephens 73898907a6 Move vsUpdateBuffer and vsSampleUpdates to synth_vsamples
Former-commit-id: cd0ee54bd6
2023-02-24 09:52:24 -08:00
Phillip Stephens 66fb9aceab MusyX progress
Former-commit-id: 5096cbf77b
2023-02-24 09:42:08 -08:00
Phillip Stephens 411a21699f Reorganize MusyX source
Former-commit-id: cbe676015f
2023-02-22 23:04:07 -08:00
Phillip Stephens 249c8950e9 Start on hw_dspctrl
Former-commit-id: 0436d062bb
2023-02-22 01:01:39 -08:00
Phillip Stephens 0c37932be2 More musyx work
Former-commit-id: 4919b49af6
2022-12-24 14:54:58 -08:00
Phillip Stephens c6502a089c Convert runtime.s to inline assembly and link
Former-commit-id: 5bad64c75a
2022-10-25 22:54:37 -07:00
Luke Street f7fb2d5cee Fully shiftable??
Former-commit-id: 326199f2f4
2022-08-21 01:23:57 -04:00
Luke Street a00f9ed1e1 Halfway to shiftable
Former-commit-id: f739fb53af
2022-08-20 21:40:40 -04:00
Phillip Stephens d1768a3076 More musyx imps, cleanups
Former-commit-id: 3d19d9ea82
2022-08-11 01:12:35 -07:00
Luke Street e758a161c2 Remove dupliate .baligns
Former-commit-id: c3b5f8a821
2022-08-10 19:10:26 -04:00
Luke Street 1caf7322ca Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
2022-08-10 19:08:58 -04:00
Phillip Stephens a108e76a1f Minor cleanups
Former-commit-id: 5bfa43d591
2022-07-30 02:12:25 -07:00
Phillip Stephens 0ff6365a89 Start trying to get zlib linked
Former-commit-id: 7107b307e2
2022-07-28 22:03:24 -07:00
Phillip Stephens f69ab994dd Remove reverb_fx.s
Former-commit-id: 93eb46aedd
2022-07-26 23:33:44 -07:00
Phillip Stephens abba84e48a Remove seq_api.s and hw_memory.s
Former-commit-id: 97dbbc26d8
2022-07-26 22:56:22 -07:00
Phillip Stephens ae52b8482c Link snd_service.c and hw_memory.c
Former-commit-id: e88f46cb28
2022-07-26 22:11:36 -07:00
Luke Street 9baad4e855 Full sdata2 split
Former-commit-id: e4968cb13d
2022-07-18 01:20:04 -04:00
Luke Street 85f091062d Full deincbin
Former-commit-id: d05e75f6f9
2022-07-14 01:48:03 -04:00
Phillip Stephens 45963b5ba7 Split data.s
Former-commit-id: 4c74f8856b
2022-04-17 21:19:18 -07:00
Phillip Stephens 73b7b4df3a MusyX: Correct global variable locations, and move synth_dbtab to C
Former-commit-id: 7f90b8de58
2022-04-09 01:51:35 -07:00
Phillip Stephens d65e711d1e Fully symbolize MusyX
Former-commit-id: 40babd0f65
2022-04-08 23:40:18 -07:00
Phillip Stephens ca924e27b4 Match snd_init
Former-commit-id: 95f655b9db
2022-04-08 01:30:31 -07:00
Phillip Stephens 14e231b4dd MusyX: deincbin
Former-commit-id: 706a4b54cd
2022-04-07 23:41:39 -07:00
Phillip Stephens e19fd8c70e Split sdata and sdata2 (we can now start splitting game code!)
Former-commit-id: 44d7e93e64
2022-04-07 23:25:41 -07:00
Phillip Stephens 6faf948c9a Split bss down to game data
Former-commit-id: 0b3818ffc1
2022-04-07 22:17:01 -07:00
Phillip Stephens 98f4319c5b Split out sinit data from bss.s, continue renaming globals
Former-commit-id: ab5fa28f1c
2022-04-07 01:53:55 -07:00
Phillip Stephens a602b71981 musyx: start renaming symbols to reflect original library
Former-commit-id: aff4d12557
2022-04-06 03:44:04 -07:00
Phillip Stephens b858de6022 Split more section data
Former-commit-id: 2316eb01d3
2022-04-06 03:04:03 -07:00
Phillip Stephens f007b5c68e Add missing files
Former-commit-id: 58412b389a
2022-04-04 03:20:15 -07:00
Phillip Stephens 7fd3105836 Continue splitting data
Former-commit-id: 50c7ccf05b
2022-04-04 03:14:22 -07:00
Phillip Stephens fa5e87095c More splits, start moving sbss data over to proper files
Former-commit-id: 6f2c9f9bcf
2022-04-02 22:54:57 -07:00
Phillip Stephens cfb3a0c93d Split SDK objects
Former-commit-id: 84076de482
2022-04-02 14:03:04 -07:00
Phillip Stephens bbc460f786 Start splitting system libraries
Former-commit-id: e1ad16dcc8
2022-04-02 02:50:35 -07:00