11 Commits

Author SHA1 Message Date
f7fb2d5cee Fully shiftable??
Former-commit-id: 326199f2f4c20cd5fc847c243c40a630be7d4c62
2022-08-21 01:23:57 -04:00
e758a161c2 Remove dupliate .baligns
Former-commit-id: c3b5f8a821b211a5ccff4d93eff804efe457e8c5
2022-08-10 19:10:26 -04:00
1caf7322ca Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac65cef4cf0a97865789d0bdd98df22a4
2022-08-10 19:08:58 -04:00
85f091062d Full deincbin
Former-commit-id: d05e75f6f9eb168beba5c812594352d1664adc89
2022-07-14 01:48:03 -04:00
d46b650ca5 Finish splitting sbss
Former-commit-id: 37f2e5cbbb88e5aa552ed7a9985cc6d4556cbc33
2022-07-14 01:36:41 -04:00
e19fd8c70e Split sdata and sdata2 (we can now start splitting game code!)
Former-commit-id: 44d7e93e642c7952144c04eaa49b17a7b2b801ce
2022-04-07 23:25:41 -07:00
6faf948c9a Split bss down to game data
Former-commit-id: 0b3818ffc1af5f4cf1a014c55b7f205f68a290f3
2022-04-07 22:17:01 -07:00
98f4319c5b Split out sinit data from bss.s, continue renaming globals
Former-commit-id: ab5fa28f1c38abdb1eb6c42339af55cb6ddd5d0f
2022-04-07 01:53:55 -07:00
7fd3105836 Continue splitting data
Former-commit-id: 50c7ccf05bf31ded39fc3bcfcf9137eb7f068a59
2022-04-04 03:14:22 -07:00
fa5e87095c More splits, start moving sbss data over to proper files
Former-commit-id: 6f2c9f9bcfea728db279a2a7d900724b7e151f2e
2022-04-02 22:54:57 -07:00
cfb3a0c93d Split SDK objects
Former-commit-id: 84076de482545766d1b6bbf40e7577112046951b
2022-04-02 14:03:04 -07:00