5 Commits

Author SHA1 Message Date
503020b195 Match and link GameObjectLists.cpp
Former-commit-id: b57ec9605eaa4cfd1769093a70d67849e9542028
2022-10-13 22:58:49 -07:00
7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
2022-10-09 01:37:23 -04:00
7f83e1fa03 Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba0546f4620447040b7c3d3034686796
2022-10-09 01:13:17 -04:00
329618c585 More main progress; tons of headers & stuff
Former-commit-id: a6e365791b35de8a1c056db8a4833150450c84d9
2022-09-13 00:28:02 -04:00
bed1bb88de Reorganize includes to match asm
Former-commit-id: 848752477e6833629bb0ce30125ca6f5dbffccd1
2022-07-18 18:42:58 -04:00