Commit Graph

9 Commits

Author SHA1 Message Date
Luke Street 9baad4e855 Full sdata2 split
Former-commit-id: e4968cb13d
2022-07-18 01:20:04 -04:00
Phillip Stephens 73b7b4df3a MusyX: Correct global variable locations, and move synth_dbtab to C
Former-commit-id: 7f90b8de58
2022-04-09 01:51:35 -07:00
Phillip Stephens d65e711d1e Fully symbolize MusyX
Former-commit-id: 40babd0f65
2022-04-08 23:40:18 -07:00
Phillip Stephens 14e231b4dd MusyX: deincbin
Former-commit-id: 706a4b54cd
2022-04-07 23:41:39 -07:00
Phillip Stephens e19fd8c70e Split sdata and sdata2 (we can now start splitting game code!)
Former-commit-id: 44d7e93e64
2022-04-07 23:25:41 -07:00
Phillip Stephens 6faf948c9a Split bss down to game data
Former-commit-id: 0b3818ffc1
2022-04-07 22:17:01 -07:00
Phillip Stephens 98f4319c5b Split out sinit data from bss.s, continue renaming globals
Former-commit-id: ab5fa28f1c
2022-04-07 01:53:55 -07:00
Phillip Stephens 7fd3105836 Continue splitting data
Former-commit-id: 50c7ccf05b
2022-04-04 03:14:22 -07:00
Phillip Stephens bbc460f786 Start splitting system libraries
Former-commit-id: e1ad16dcc8
2022-04-02 02:50:35 -07:00