Phillip Stephens
bda8099994
Initial CMediumAllocPool, rstl::list fixes
2023-10-01 12:28:38 -07:00
Phillip Stephens
25f0b7229b
Match and link CParticleGen
2023-02-04 01:18:12 -08:00
Henrique Gemignani Passos Lima
8ca2500768
Add CIOWinManager
2022-12-01 21:06:35 +02:00
Henrique Gemignani Passos Lima
147e46d2e8
Add CExplosion
2022-11-27 02:26:12 +02:00
Henrique Gemignani Passos Lima
92def96f31
Expand CStateManager.
...
- Expand ct/dt
- Add AllocateUniqueId
- Add rstl::set, multimap, reserved_vector::resize
2022-11-15 16:40:47 +02:00
Phillip Stephens
27e713a505
More CCameraManager
2022-11-09 22:50:18 -08:00
Henrique Gemignani Passos Lima
865e2d58f2
Add CScriptTrigger
2022-10-20 19:33:06 +03:00
Henrique Gemignani Passos Lima
8f29934c36
Match ~list (in CScriptTrigger)
2022-10-20 17:25:08 +03:00
Henrique Gemignani Passos Lima
16cb68c709
Improve list::clear
2022-10-20 17:10:03 +03:00
Luke Street
e44706da59
rstl::list constructor fix
2022-10-18 23:37:43 -04:00
Luke Street
3029184d1e
Implement rstl::list::push_back; CInputGenerator 98%
2022-10-18 23:35:26 -04:00
Pwootage
8feeaa9ed6
Some progress on list ( #12 )
2022-10-16 12:27:17 -04:00
Henrique Gemignani Passos Lima
f14ca94607
Fix building `ninja all_source`
2022-10-10 12:46:51 +03:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Luke Street
39b5f3c01e
Lots of stuff
2022-10-03 20:00:46 -04:00
Luke Street
6944a14e89
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
Luke Street
a6e365791b
More main progress; tons of headers & stuff
2022-09-13 00:28:02 -04:00
Luke Street
1107bdaa26
Move back to 1.3.2 compiler
2022-08-09 19:07:49 -04:00
Luke Street
53f8d3cba7
Add headers, clang-format, decompctx.py & more
2022-04-09 20:17:13 -04:00