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mirror of https://github.com/PrimeDecomp/prime.git synced 2025-12-18 02:05:21 +00:00
Code Issues Packages Projects Releases Wiki Activity
812 Commits 4 Branches 0 Tags
d9f71836b51dc78af6ba27be9ac65cd769204467
Commit Graph

14 Commits

Author SHA1 Message Date
Phillip Stephens
8cf182eae3 Minor fixes, actually link PadClamp 2022-10-07 15:53:40 -07:00
Luke Street
c3b5f8a821 Remove dupliate .baligns 2022-08-10 19:10:26 -04:00
Luke Street
2142670ac6 Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
Luke Street
e4968cb13d Full sdata2 split 2022-07-18 01:20:04 -04:00
Luke Street
d05e75f6f9 Full deincbin 2022-07-14 01:48:03 -04:00
Luke Street
37f2e5cbbb Finish splitting sbss 2022-07-14 01:36:41 -04:00
Phillip Stephens
6753bb7115 Decompile dsp.c start OSReset.c 2022-04-30 01:32:00 -07:00
Phillip Stephens
4c74f8856b Split data.s 2022-04-17 21:19:18 -07:00
Phillip Stephens
186077f010 Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller 2022-04-16 15:09:42 -07:00
Phillip Stephens
7a95698329 PAD: name PADRecalibrate 2022-04-09 19:40:54 -07:00
Phillip Stephens
44d7e93e64 Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
Phillip Stephens
0b3818ffc1 Split bss down to game data 2022-04-07 22:17:01 -07:00
Phillip Stephens
ab5fa28f1c Split out sinit data from bss.s, continue renaming globals 2022-04-07 01:53:55 -07:00
EpochFlame
892263c943 rename Dolphin folders to lowercase 2022-04-06 13:45:05 -04:00
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