Commit Graph

26 Commits

Author SHA1 Message Date
Phillip Stephens 749dec6b1e Start CCollidableAABox, add CPlayerCameraBob 2023-01-09 22:51:58 -08:00
Phillip Stephens 6f8b62feca Start CollisionUtil 2022-12-31 14:07:51 -08:00
Phillip Stephens 394cbea9c3 Match and link CCollidableCollisionSurface 2022-12-08 14:33:06 -08:00
Phillip Stephens dbaf1f40ca Match and link CCollisionInfo 2022-10-06 21:23:10 -07:00
Phillip Stephens dc8e4b8106 Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
Phillip Stephens 77b921601a Match CFontImageDef, can't link due to extraneous TToken destructor 2022-10-01 01:33:18 -07:00
Luke Street 602109d8f0 Halfway match CAABox; continue CBallCamera 2022-09-29 19:55:43 -04:00
Luke Street be9f7f1dc4 Symbol renaming 2022-09-18 01:52:19 -04:00
Luke Street f739fb53af Halfway to shiftable 2022-08-20 21:40:40 -04:00
Luke Street 92117d1308 More renaming 2022-08-16 17:46:30 -04:00
Luke Street e16e6bca49 Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
Luke Street 44b17813bd Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00
Luke Street 11f69fcb5d Split .comm declarations 2022-08-10 22:27:22 -04:00
Luke Street 0f326e1ce3 Migrate to -common on; use .comm/.lcomm 2022-08-10 21:17:58 -04:00
Luke Street 2142670ac6 Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
Luke Street a54141b0fa Split .ctors 2022-08-10 02:27:47 -04:00
Luke Street 4aba1a659a Full rodata split 2022-07-18 01:21:27 -04:00
Luke Street e4968cb13d Full sdata2 split 2022-07-18 01:20:04 -04:00
Luke Street d05e75f6f9 Full deincbin 2022-07-14 01:48:03 -04:00
Luke Street 37f2e5cbbb Finish splitting sbss 2022-07-14 01:36:41 -04:00
Phillip Stephens 757e6d48f9
Finish splitting sdata.s 2022-04-23 00:19:32 -07:00
Phillip Stephens 4c74f8856b
Split data.s 2022-04-17 21:19:18 -07:00
Phillip Stephens 3ed154a0e6
deincbin data.s 2022-04-16 17:22:26 -07:00
Phillip Stephens f6ecafb3a6
Split bss 2022-04-16 16:18:42 -07:00
Phillip Stephens 85c0f37226
Finish splitting text.s! 2022-04-16 00:50:32 -07:00
Phillip Stephens 64057eede7
Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation 2022-04-15 00:32:53 -07:00