Commit Graph

32 Commits

Author SHA1 Message Date
Phillip Stephens 9f2e8c67f9 Fix rc_ptr::ReleaseData symbol for IVParamObj 2023-01-14 01:43:12 -08:00
Phillip Stephens 5b126665df Match and link CObjectReference 2023-01-13 22:27:43 -08:00
Phillip Stephens 129709bc0d Match and link CGuiLight 2023-01-13 16:53:27 -08:00
Phillip Stephens b2a9c6a8f3 Add RstlExtras 2023-01-12 14:47:03 -08:00
Phillip Stephens ab1f7c19a2 Found the real names for reverted functions 2023-01-11 13:54:57 -08:00
Phillip Stephens 5864261273 Revert incorrectly named functions 2023-01-11 13:43:07 -08:00
Phillip Stephens b3dbdac91a Match and link CGuiSys 2022-12-31 11:59:30 -08:00
Phillip Stephens 9980e07a46 Match and link CGuiWidgetDrawParms 2022-12-31 11:01:15 -08:00
Phillip Stephens 957679cf97 Add CGuiObject 2022-12-28 19:32:27 -08:00
Henrique Gemignani Passos Lima 8ca2500768
Add CIOWinManager 2022-12-01 21:06:35 +02:00
Henrique Gemignani Passos Lima f0f6a0ce43
Match and link CGSFidget 2022-11-08 01:20:36 +02:00
Henrique Gemignani Passos Lima 61215c124c
Match and link CGameLight 2022-10-19 01:00:44 +03:00
Phillip Stephens 2606c5f4a1 Match and link CCallStackDolphin 2022-10-14 08:46:40 -07:00
Luke Street 76c4802efb Fix up .comm entries to account for MWCC bug 2022-10-09 15:08:00 -04:00
Phillip Stephens bacfa6a458 Match and link CFinalInput 2022-10-08 15:05:33 -07:00
Phillip Stephens b85528fbab Match and link CVector2f 2022-10-04 14:00:16 -07:00
Luke Street 6944a14e89 Symbol fixes, headers & main progress 2022-10-01 02:19:15 -04:00
Luke Street f739fb53af Halfway to shiftable 2022-08-20 21:40:40 -04:00
Luke Street bcfefcc34a Renaming & more CActor progress 2022-08-15 22:14:28 -04:00
Luke Street e16e6bca49 Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
Luke Street 44b17813bd Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00
Luke Street 11f69fcb5d Split .comm declarations 2022-08-10 22:27:22 -04:00
Luke Street 2142670ac6 Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
Luke Street a54141b0fa Split .ctors 2022-08-10 02:27:47 -04:00
Luke Street 4aba1a659a Full rodata split 2022-07-18 01:21:27 -04:00
Luke Street e4968cb13d Full sdata2 split 2022-07-18 01:20:04 -04:00
Luke Street e98f62c3a6 Implement TObj*/IObj; finish matching CStringTable 2022-07-14 12:24:26 -04:00
Luke Street d05e75f6f9 Full deincbin 2022-07-14 01:48:03 -04:00
Luke Street 37f2e5cbbb Finish splitting sbss 2022-07-14 01:36:41 -04:00
Phillip Stephens 757e6d48f9
Finish splitting sdata.s 2022-04-23 00:19:32 -07:00
Phillip Stephens 4c74f8856b
Split data.s 2022-04-17 21:19:18 -07:00
Phillip Stephens 64057eede7
Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation 2022-04-15 00:32:53 -07:00