Luke Street
|
2a8516d4cc
|
Add CMetroidAreaCollider
Former-commit-id: 71ff684be4
|
2022-10-20 20:26:45 -04:00 |
Luke Street
|
ad6fd10f21
|
Symbol renaming
Former-commit-id: be9f7f1dc4
|
2022-09-18 01:52:19 -04:00 |
Luke Street
|
00c77e6195
|
Runtime/math matches; better libc headers
Former-commit-id: bef7db1748
|
2022-08-25 23:46:24 -04:00 |
Luke Street
|
64c034c9f7
|
Start filling out CVector3f/CTransform4f
Former-commit-id: e16e6bca49
|
2022-08-13 00:32:42 -04:00 |
Luke Street
|
361f2bb9ce
|
Initial work on CActor.cpp
Former-commit-id: 44b17813bd
|
2022-08-12 21:26:54 -04:00 |
Luke Street
|
1caf7322ca
|
Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
|
2022-08-10 19:08:58 -04:00 |
Luke Street
|
9baad4e855
|
Full sdata2 split
Former-commit-id: e4968cb13d
|
2022-07-18 01:20:04 -04:00 |
Luke Street
|
85f091062d
|
Full deincbin
Former-commit-id: d05e75f6f9
|
2022-07-14 01:48:03 -04:00 |
Phillip Stephens
|
2922aa68b5
|
Finish splitting sdata.s
Former-commit-id: 757e6d48f9
|
2022-04-23 00:19:32 -07:00 |
Phillip Stephens
|
45963b5ba7
|
Split data.s
Former-commit-id: 4c74f8856b
|
2022-04-17 21:19:18 -07:00 |
Phillip Stephens
|
2365e4f31e
|
Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
Former-commit-id: 64057eede7
|
2022-04-15 00:32:53 -07:00 |